modular-avatar/UnitTests~/ActiveAnimationRetargeterTests/ActiveAnimationRetargeterTests.cs
bd_ ddbc3b164b
chore: restructure repository to put package at top-level (#477)
* chore: rearrange package structure to have the package at the root

* ci: update CI workflows

* ci: fixing workflow bugs

* ci: recurse building .zip package

* ci: more fixes

* ci: add back in the nadena.dev VPM repo

* ci: fix tests
2023-10-08 15:39:57 +09:00

44 lines
1.6 KiB
C#

using modular_avatar_tests;
using nadena.dev.modular_avatar.animation;
using nadena.dev.modular_avatar.core.editor;
using NUnit.Framework;
using UnityEditor;
using UnityEngine;
using VRC.SDK3.Avatars.Components;
public class ActiveAnimationRetargeterTests : TestBase
{
[Test]
public void SimpleRetarget()
{
var avatar = CreatePrefab("SimpleRetarget.prefab");
var descriptor = avatar.GetComponent<VRCAvatarDescriptor>();
// initialize context
var buildContext = new BuildContext(descriptor);
var pathMappings = buildContext.PluginBuildContext.ActivateExtensionContext<AnimationServicesContext>()
.PathMappings;
// get game objects
var changedChild = avatar.transform.Find("Toggled/Child");
var newParent = avatar.transform.Find("NewParent");
// do retargeting
var retargeter = new ActiveAnimationRetargeter(buildContext, new BoneDatabase(), changedChild);
var created = retargeter.CreateIntermediateObjects(newParent.gameObject);
retargeter.FixupAnimations();
// commit
buildContext.AnimationDatabase.Commit();
var clip = findFxClip(avatar, layerName: "retarget");
var curveBindings = AnimationUtility.GetCurveBindings(clip);
// Intermediate object must be created
Assert.That(created, Is.Not.EqualTo(newParent.gameObject));
// The created animation must have m_IsActive of intermediate object
Assert.That(curveBindings, Does.Contain(EditorCurveBinding.FloatCurve(
pathMappings.GetObjectIdentifier(created), typeof(GameObject), "m_IsActive")));
}
}