mirror of
https://github.com/bdunderscore/modular-avatar.git
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ddbc3b164b
* chore: rearrange package structure to have the package at the root * ci: update CI workflows * ci: fixing workflow bugs * ci: recurse building .zip package * ci: more fixes * ci: add back in the nadena.dev VPM repo * ci: fix tests
67 lines
2.5 KiB
C#
67 lines
2.5 KiB
C#
using modular_avatar_tests;
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using nadena.dev.modular_avatar.animation;
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using nadena.dev.modular_avatar.core.editor;
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using NUnit.Framework;
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using UnityEngine.Animations;
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using VRC.SDK3.Avatars.Components;
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public class WorldFixedObjectTest : TestBase
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{
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[Test]
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public void SimpleTest()
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{
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var avatar = CreatePrefab("Simple.prefab");
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var descriptor = avatar.GetComponent<VRCAvatarDescriptor>();
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var fixedObject = avatar.transform.Find("FixedObject");
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// initialize context
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var buildContext = new BuildContext(descriptor);
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buildContext.PluginBuildContext.ActivateExtensionContext<AnimationServicesContext>();
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new WorldFixedObjectProcessor(descriptor).Process(buildContext);
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var fixedRoot = avatar.transform.Find("(MA WorldFixedRoot)");
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var movedFixedObject = avatar.transform.Find("(MA WorldFixedRoot)/FixedObject");
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// fixed root is created
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Assert.That(fixedRoot, Is.Not.Null);
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Assert.That(fixedRoot.GetComponent<ParentConstraint>(), Is.Not.Null);
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// objects are moved to fixed root
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Assert.That(movedFixedObject, Is.Not.Null);
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Assert.That(movedFixedObject, Is.EqualTo(fixedObject));
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}
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[Test]
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public void NestedTest()
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{
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var avatar = CreatePrefab("Nested.prefab");
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var descriptor = avatar.GetComponent<VRCAvatarDescriptor>();
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var fixedObject = avatar.transform.Find("FixedObject");
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var nestedFixed = avatar.transform.Find("FixedObject/NestedFixed");
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// initialize context
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var buildContext = new BuildContext(descriptor);
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buildContext.PluginBuildContext.ActivateExtensionContext<AnimationServicesContext>();
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new WorldFixedObjectProcessor(descriptor).Process(buildContext);
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var fixedRoot = avatar.transform.Find("(MA WorldFixedRoot)");
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var movedFixedObject = avatar.transform.Find("(MA WorldFixedRoot)/FixedObject");
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var nestedFixedObject = avatar.transform.Find("(MA WorldFixedRoot)/NestedFixed");
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// fixed root is created
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Assert.That(fixedRoot, Is.Not.Null);
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Assert.That(fixedRoot.GetComponent<ParentConstraint>(), Is.Not.Null);
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// objects are moved to fixed root
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Assert.That(movedFixedObject, Is.Not.Null);
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Assert.That(movedFixedObject, Is.EqualTo(fixedObject));
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// objects are moved to fixed root
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Assert.That(nestedFixedObject, Is.Not.Null);
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Assert.That(nestedFixedObject, Is.EqualTo(nestedFixed));
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}
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} |