modular-avatar/Runtime/ArmatureAwase/ReadBone.cs
bd_ ddbc3b164b
chore: restructure repository to put package at top-level (#477)
* chore: rearrange package structure to have the package at the root

* ci: update CI workflows

* ci: fixing workflow bugs

* ci: recurse building .zip package

* ci: more fixes

* ci: add back in the nadena.dev VPM repo

* ci: fix tests
2023-10-08 15:39:57 +09:00

22 lines
595 B
C#

using Unity.Burst;
using Unity.Collections;
using UnityEngine.Jobs;
namespace nadena.dev.modular_avatar.core.armature_lock
{
[BurstCompile]
internal struct ReadBone : IJobParallelForTransform
{
public NativeArray<TransformState> _state;
public void Execute(int index, TransformAccess transform)
{
_state[index] = new TransformState
{
localPosition = transform.localPosition,
localRotation = transform.localRotation,
localScale = transform.localScale
};
}
}
}