modular-avatar/Packages/nadena.dev.modular-avatar/Editor/Inspector
anatawa12 6591f35a78
fix: missing references when VPM resolver is not present
* chore: configure overrideReferences false and referenced dlls

* chore: clear unused using

* chore: remove unused meta file

* fix: missing reference
2023-08-22 18:44:02 +09:00
..
Menu fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
.editorconfig The Big Rename 2022-11-10 20:42:46 -08:00
AvatarObjectReferenceDrawer.cs Avoid exposing a bunch of internal APIs 2022-11-27 13:51:39 -08:00
AvatarObjectReferenceDrawer.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
AvatarParametersEditor.cs fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
AvatarParametersEditor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
BlendshapeSelectTreeView.cs fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
BlendshapeSelectTreeView.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
BlendshapeSyncEditor.cs fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
BlendshapeSyncEditor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
BoneProxyEditor.cs fix: BoneProxy editor is missing pos/rot hold options 2023-01-18 19:09:16 +09:00
BoneProxyEditor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
ColumnReorderableList.cs ui: add action blendshape editor 2023-05-14 20:18:41 +09:00
ColumnReorderableList.cs.meta chore: extract column logic for future inspectors 2023-05-14 20:18:41 +09:00
EnumDrawer.cs Add support for world-locking bone proxies (useful for cloth setups) 2022-11-23 19:33:00 -08:00
EnumDrawer.cs.meta Add support for world-locking bone proxies (useful for cloth setups) 2022-11-23 19:33:00 -08:00
FirstPersonVisibleEditor.cs fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
FirstPersonVisibleEditor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
InspectorCommon.cs fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
InspectorCommon.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
LogoDisplay.cs feat: Add error reporting UI 2023-02-08 22:19:10 +09:00
LogoDisplay.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
MAAssetBundleEditor.cs fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
MAAssetBundleEditor.cs.meta feat: add a feature to unpack generated assets to separate files (#376) 2023-08-06 19:24:53 +09:00
MAEditorBase.cs Merge remote-tracking branch 'origin/main' into dev-merge 2023-04-15 18:16:07 +09:00
MAEditorBase.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
Menu.meta feat: add object-based menu system (#218) 2023-03-04 14:15:27 +09:00
MergeAnimationEditor.cs fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
MergeAnimationEditor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
MergeArmatureEditor.cs fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
MergeArmatureEditor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
MeshSettingsEditor.cs fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
MeshSettingsEditor.cs.meta feat: add Mesh Settings component 2023-06-05 20:18:46 +09:00
PBBlockerEditor.cs Add a component to block PhysBone chains (#113) 2022-11-30 12:49:45 -08:00
PBBlockerEditor.cs.meta Add a component to block PhysBone chains (#113) 2022-11-30 12:49:45 -08:00
ReplaceObjectEditor.cs fix: replace object UI doesn't allow the target to be set (#378) 2023-08-06 19:33:04 +09:00
ReplaceObjectEditor.cs.meta ui: implement replace object UI and add screenshots to docs 2023-07-30 02:32:57 +09:00
ZeroIndentScope.cs Avoid exposing a bunch of internal APIs 2022-11-27 13:51:39 -08:00
ZeroIndentScope.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00