modular-avatar/Editor/OptimizationPasses
bd_ ee64cafe02
fix: remove ObjectIdentityComparer (#1211)
Apparently, it's safe to use Unity objects as keys in HashMaps, and doing
so actually fixes some edge cases where assets are recreated as a new C# object.
2024-09-25 21:39:01 -07:00
..
ConstraintConverterPass.cs fix: remove ObjectIdentityComparer (#1211) 2024-09-25 21:39:01 -07:00
ConstraintConverterPass.cs.meta feat: MA Convert Constraints (#1010) 2024-08-16 18:52:04 -07:00
GCGameObjectsPass.cs chore: fix compile warnings (#853) 2024-05-13 07:47:14 +09:00
GCGameObjectsPass.cs.meta chore: restructure repository to put package at top-level (#477) 2023-10-08 15:39:57 +09:00
PruneParametersPass.cs chore: Fix non-VRChat support (#650) 2024-02-12 14:59:23 +09:00
PruneParametersPass.cs.meta opti: prune garbage sample expression parameters found in VRChat's template asset (#578) 2023-12-26 16:10:45 +09:00