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3b067e4664
* Disable compilation for use in Unity 6 (6000.0.20f1): - Do not compile some classes and code paths in non-VRChat projects. - This has been tested in Unity 6 (6000.0.20f1). * Fix hide internal components in Unity 6: - [AddComponentMenu("")] does not work in Unity 6. - Replace it with [AddComponentMenu("/")] - This alternative is confirmed to also work in Unity 2022. --------- Co-authored-by: Haï~ <hai-vr@users.noreply.github.com> Co-authored-by: bd_ <bd_@nadena.dev>
15 lines
405 B
C#
15 lines
405 B
C#
using UnityEngine;
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namespace nadena.dev.modular_avatar.core
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{
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[DisallowMultipleComponent]
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#if MA_VRCSDK3_AVATARS
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[AddComponentMenu("Modular Avatar/MA Convert Constraints")]
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#else
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[AddComponentMenu("/")]
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#endif
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[HelpURL("https://modular-avatar.nadena.dev/docs/reference/convert-constraints?lang=auto")]
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public class ModularAvatarConvertConstraints : AvatarTagComponent
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{
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}
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} |