init
BIN
APICut/APICut.dll
Normal file
BIN
APICut/APICut.pdb
Normal file
BIN
APICut/SMAPI.ModBuildConfig.Analyzer.dll
Normal file
BIN
APICut/SMAPI.ModBuildConfig.dll
Normal file
BIN
APICut/SMAPI.Toolkit.dll
Normal file
10
APICut/manifest.json
Normal file
@ -0,0 +1,10 @@
|
||||
{
|
||||
"Name": "APICut",
|
||||
"Author": "Eris",
|
||||
"Version": "1.2.1",
|
||||
"Description": "API Housemate 1.0",
|
||||
"UniqueID": "Eris.APICut",
|
||||
"EntryDll": "APICut.dll",
|
||||
"MinimumApiVersion": "3.0.0",
|
||||
"UpdateKeys": []
|
||||
}
|
50
AlternativeTextures/AlternativeTextures.deps.json
Normal file
@ -0,0 +1,50 @@
|
||||
{
|
||||
"runtimeTarget": {
|
||||
"name": ".NETCoreApp,Version=v5.0",
|
||||
"signature": ""
|
||||
},
|
||||
"compilationOptions": {},
|
||||
"targets": {
|
||||
".NETCoreApp,Version=v5.0": {
|
||||
"AlternativeTextures/6.10.4": {
|
||||
"dependencies": {
|
||||
"Newtonsoft.Json": "13.0.1",
|
||||
"Pathoschild.Stardew.ModBuildConfig": "4.0.1"
|
||||
},
|
||||
"runtime": {
|
||||
"AlternativeTextures.dll": {}
|
||||
}
|
||||
},
|
||||
"Newtonsoft.Json/13.0.1": {
|
||||
"runtime": {
|
||||
"lib/netstandard2.0/Newtonsoft.Json.dll": {
|
||||
"assemblyVersion": "13.0.0.0",
|
||||
"fileVersion": "13.0.1.25517"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Pathoschild.Stardew.ModBuildConfig/4.0.1": {}
|
||||
}
|
||||
},
|
||||
"libraries": {
|
||||
"AlternativeTextures/6.10.4": {
|
||||
"type": "project",
|
||||
"serviceable": false,
|
||||
"sha512": ""
|
||||
},
|
||||
"Newtonsoft.Json/13.0.1": {
|
||||
"type": "package",
|
||||
"serviceable": true,
|
||||
"sha512": "sha512-ppPFpBcvxdsfUonNcvITKqLl3bqxWbDCZIzDWHzjpdAHRFfZe0Dw9HmA0+za13IdyrgJwpkDTDA9fHaxOrt20A==",
|
||||
"path": "newtonsoft.json/13.0.1",
|
||||
"hashPath": "newtonsoft.json.13.0.1.nupkg.sha512"
|
||||
},
|
||||
"Pathoschild.Stardew.ModBuildConfig/4.0.1": {
|
||||
"type": "package",
|
||||
"serviceable": true,
|
||||
"sha512": "sha512-1Q9cVdHNH7iUC0wYqwJHdUlyP69NZkLfbiOWWkMzmYHmFHCzH3CuhM8eqxh6BGdi3yemp8/S2xcnUQBFsmYnnA==",
|
||||
"path": "pathoschild.stardew.modbuildconfig/4.0.1",
|
||||
"hashPath": "pathoschild.stardew.modbuildconfig.4.0.1.nupkg.sha512"
|
||||
}
|
||||
}
|
||||
}
|
BIN
AlternativeTextures/AlternativeTextures.dll
Normal file
BIN
AlternativeTextures/AlternativeTextures.pdb
Normal file
BIN
AlternativeTextures/Framework/Assets/Catalogue.png
Normal file
After Width: | Height: | Size: 352 B |
BIN
AlternativeTextures/Framework/Assets/PaintBrushEmpty.png
Normal file
After Width: | Height: | Size: 293 B |
BIN
AlternativeTextures/Framework/Assets/PaintBrushFilled.png
Normal file
After Width: | Height: | Size: 423 B |
BIN
AlternativeTextures/Framework/Assets/PaintBucket.png
Normal file
After Width: | Height: | Size: 496 B |
BIN
AlternativeTextures/Framework/Assets/Scissors.png
Normal file
After Width: | Height: | Size: 394 B |
BIN
AlternativeTextures/Framework/Assets/SprayCan.png
Normal file
After Width: | Height: | Size: 327 B |
BIN
AlternativeTextures/Framework/Assets/SprayCanRare.png
Normal file
After Width: | Height: | Size: 352 B |
14
AlternativeTextures/config.json
Normal file
@ -0,0 +1,14 @@
|
||||
{
|
||||
"OutputTextureDataToLog": false,
|
||||
"UseRandomTexturesWhenPlacingFlooring": true,
|
||||
"UseRandomTexturesWhenPlacingFruitTree": true,
|
||||
"UseRandomTexturesWhenPlacingTree": true,
|
||||
"UseRandomTexturesWhenPlacingHoeDirt": true,
|
||||
"UseRandomTexturesWhenPlacingGrass": true,
|
||||
"UseRandomTexturesWhenPlacingFurniture": true,
|
||||
"UseRandomTexturesWhenPlacingObject": true,
|
||||
"UseRandomTexturesWhenPlacingFarmAnimal": true,
|
||||
"UseRandomTexturesWhenPlacingMonster": true,
|
||||
"UseRandomTexturesWhenPlacingBuilding": true,
|
||||
"DisabledTextures": []
|
||||
}
|
25
AlternativeTextures/i18n/de.json
Normal file
@ -0,0 +1,25 @@
|
||||
{
|
||||
// Tools
|
||||
"tools.name.paint_bucket": "Farbtopf",
|
||||
"tools.name.paint_brush": "Pinsel",
|
||||
"tools.name.scissors": "Schere",
|
||||
"tools.name.spray_can": "Sprühdose",
|
||||
|
||||
"tools.description.paint_bucket": "Erlaubt dir verschiedene Texturen auf unterstützte Objekte anzuwenden.",
|
||||
"tools.description.paint_brush": "Erlaubt dir Texturen zu kopieren und sie auf andere Objekte des selben Typs anzuwenden.",
|
||||
"tools.description.scissors": "Erlaubt dir verschiedene Texturen auf Lebewesen anzuwenden.",
|
||||
"tools.description.spray_can": "Erlaubt dir zufällige Texturen auf Objekte innerhalb eines Radius anzuwenden.",
|
||||
|
||||
// Messages
|
||||
"messages.warning.no_textures_for_season": "{{itemName}} hat keine alternativen Texturen für diese Jahreszeit!",
|
||||
"messages.warning.paint_not_placeable": "Hierauf kannst du nicht malen!",
|
||||
"messages.warning.brush_is_empty": "Der Pinsel hat keine kopierte Textur! Rechtsklick auf ein Objekt, um eine Textur zu kopieren.",
|
||||
"messages.warning.spray_can_is_empty": "Die Sprühdose hat keine Textur ausgewählt! Rechtsklick auf ein Object, um Texturen zum Anwenden auszuwählen.",
|
||||
"messages.warning.spray_can_not_supported": "Die Sprühdose unterstützt dieses Objekt nicht.",
|
||||
"messages.warning.brush_not_supported": "Der Pinsel unterstützt das Kopieren von Texturen dieses Objekts nicht.",
|
||||
"messages.warning.invalid_copied_texture": "Die kopierte Textur {{textureName}} eignet sich nicht für dieses Objekt!",
|
||||
"messages.warning.custom_building_not_supported": "Dieses benutzerdefinierte Gebäude ({{itemName}}) unterstützt keine Texturänderungen.",
|
||||
|
||||
"messages.info.texture_copied": "Textur kopiert!",
|
||||
"messages.info.cleared_brush": "Textur von Pinsel gelöscht!"
|
||||
}
|
32
AlternativeTextures/i18n/default.json
Normal file
@ -0,0 +1,32 @@
|
||||
{
|
||||
// Tools
|
||||
"tools.name.paint_bucket": "Paint Bucket",
|
||||
"tools.name.paint_brush": "Paint Brush",
|
||||
"tools.name.scissors": "Scissors",
|
||||
"tools.name.spray_can": "Spray Can",
|
||||
"tools.name.catalogue": "Texture Catalogue",
|
||||
|
||||
"tools.description.paint_bucket": "Allows you to apply different textures to supported objects.",
|
||||
"tools.description.paint_brush": "Allows you to copy a texture and apply it other objects of the same type.",
|
||||
"tools.description.scissors": "Allows you to apply different textures to entities.",
|
||||
"tools.description.spray_can": "Allows you to apply random textures to objects within a radius.",
|
||||
"tools.description.catalogue": "Lists all available alternative textures.",
|
||||
|
||||
// Messages
|
||||
"messages.warning.no_textures_for_season": "{{itemName}} has no alternative textures for this season!",
|
||||
"messages.warning.paint_not_placeable": "You can't put paint on that!",
|
||||
"messages.warning.brush_is_empty": "The brush doesn't have a copied texture! Right click on an object to copy a texture.",
|
||||
"messages.warning.spray_can_is_empty": "The spray can doesn't have set textures! Right click on an object to select textures to apply.",
|
||||
"messages.warning.spray_can_not_supported": "The spray can doesn't support this object.",
|
||||
"messages.warning.brush_not_supported": "The brush doesn't support copying textures from this object.",
|
||||
"messages.warning.invalid_copied_texture": "The copied texture {{textureName}} isn't valid for this object!",
|
||||
"messages.warning.custom_building_not_supported": "This custom building ({{itemName}}) doesn't support texture variations.",
|
||||
|
||||
"messages.info.texture_copied": "Texture copied!",
|
||||
"messages.info.cleared_brush": "Cleared brush!",
|
||||
|
||||
// UI
|
||||
"ui.labels.catalogue": "Catalogue",
|
||||
"ui.labels.paint_brush.copied": "Copied texture to your Paint Brush!",
|
||||
"ui.labels.paint_brush.not_found": "Unable to copy texture: No Paint Brush found within your inventory!"
|
||||
}
|
21
AlternativeTextures/i18n/ru.json
Normal file
@ -0,0 +1,21 @@
|
||||
{
|
||||
// Tools
|
||||
"tools.name.paint_bucket": "Ведро с краской",
|
||||
"tools.name.paint_brush": "Кисть для рисования",
|
||||
"tools.name.scissors": "Ножницы",
|
||||
|
||||
"tools.description.paint_bucket": "Позволяет применять различные текстуры к поддерживаемым объектам.",
|
||||
"tools.description.paint_brush": "Позволяет копировать текстуру и применять её к другим объектам того же типа.",
|
||||
"tools.description.scissors": "Позволяет применять различные текстуры к существам.",
|
||||
|
||||
// Messages
|
||||
"messages.warning.no_textures_for_season": "{{itemName}} не имеет альтернативных текстур для текущего сезона!",
|
||||
"messages.warning.paint_not_placeable": "На это нельзя наносить краску!",
|
||||
"messages.warning.brush_is_empty": "Кисть не имеет скопируемой текстуры! Щелкните правой кнопкой мыши на объекте, чтобы скопировать текстуру.",
|
||||
"messages.warning.brush_not_supported": "Кисть не поддерживает копирование текстур с этого объекта.",
|
||||
"messages.warning.invalid_copied_texture": "Скопированная текстура {{textureName}} не работает на этом объекте!",
|
||||
"messages.warning.custom_building_not_supported": "Данное здание ({{itemName}}) не поддерживает вариации текстур.",
|
||||
|
||||
"messages.info.texture_copied": "Текстура скопирована!",
|
||||
"messages.info.cleared_brush": "Кисть очищена!"
|
||||
}
|
25
AlternativeTextures/i18n/th.json
Normal file
@ -0,0 +1,25 @@
|
||||
{
|
||||
// Tools
|
||||
"tools.name.paint_bucket": "ถังสี",
|
||||
"tools.name.paint_brush": "แปรงทาสี",
|
||||
"tools.name.scissors": "กรรไกร",
|
||||
"tools.name.spray_can": "กระป๋องสเปรย์",
|
||||
|
||||
"tools.description.paint_bucket": "อนุญาตให้คุณปรับใช้พื้นผิวที่ แตกต่างกันกับวัตถุที่รองรับ",
|
||||
"tools.description.paint_brush": "อนุญาตให้คุณคัดลอกพื้นผิว และนำไปใช้กับวัตถุอื่นที่เป็น ประเภทเดียวกัน",
|
||||
"tools.description.scissors": "อนุญาตให้คุณปรับเปลี่ยน รูปแบบให้สิ่งของต่างๆ ที่มีอยู่ได้",
|
||||
"tools.description.spray_can": "อนุญาตให้คุณใช้พื้นผิวแบบสุ่ม กับวัตถุภายในรัศมี",
|
||||
|
||||
// Messages
|
||||
"messages.warning.no_textures_for_season": "{{itemName}} ไม่มีพื้นผิวทางเลือกสำหรับฤดูกาลนี้!",
|
||||
"messages.warning.paint_not_placeable": "คุณไม่สามารถทาสีตรงนั้นได้!",
|
||||
"messages.warning.brush_is_empty": "ยังไม่มีพื้นผิวที่เลือกไว้! คลิกขวาที่วัตถุที่ต้องการคัดลอก",
|
||||
"messages.warning.spray_can_is_empty": "กระป๋องสเปรย์ไม่มีพื้นผิว! คลิกขวาที่วัตถุเพื่อเลือกพื้นผิวที่จะใช้",
|
||||
"messages.warning.spray_can_not_supported": "สเปรย์ไม่สามารถรองรับวัตถุนี้ได้",
|
||||
"messages.warning.brush_not_supported": "ไม่รองรับการคัดลอกพื้นผิวบนวัตถุนี้",
|
||||
"messages.warning.invalid_copied_texture": "ไม่สามารถใช้การคัดลอกพื้นผิวจาก {{textureName}} ลงบนวัตถุนี้ได้!",
|
||||
"messages.warning.custom_building_not_supported": "({{itemName}}) เป็นสิ่งที่สร้างขึ้นเอง จึงไม่รองรับการปรับเปลี่ยนพื้นผิวอื่นๆ",
|
||||
|
||||
"messages.info.texture_copied": "คัดลอกพื้นผิวแล้ว!",
|
||||
"messages.info.cleared_brush": "ล้างแปรงแล้ว!"
|
||||
}
|
21
AlternativeTextures/i18n/tr.json
Normal file
@ -0,0 +1,21 @@
|
||||
{
|
||||
// Tools
|
||||
"tools.name.paint_bucket": "Boya Kovası",
|
||||
"tools.name.paint_brush": "Boya Fırçası",
|
||||
"tools.name.scissors": "Makas",
|
||||
|
||||
"tools.description.paint_bucket": "Desteklenen nesnelere farklı desenler uygulamanı sağlar.",
|
||||
"tools.description.paint_brush": "Bir nesneden bir deseni kopyalayıp aynı türde olan başka nesnelere de uygulayabilmeni sağlar.",
|
||||
"tools.description.scissors": "Varlıklarına farklı desenler uygulamanı sağlar.",
|
||||
|
||||
// Messages
|
||||
"messages.warning.no_textures_for_season": "{{itemName}} bu mevsim için alternatif desenlere sahip değil!",
|
||||
"messages.warning.paint_not_placeable": "Bunu boyayamazsın!",
|
||||
"messages.warning.brush_is_empty": "Fırça kopyalanmış bir desene sahip değil! Bir deseni kopyalamak için bir nesnenin üzerine sağ tıkla.",
|
||||
"messages.warning.brush_not_supported": "Fırça bu nesneden desen kopyalayamaz.",
|
||||
"messages.warning.invalid_copied_texture": "Kopyalanmış {{textureName}} deseni bu nesne için uygun değil!",
|
||||
"messages.warning.custom_building_not_supported": "Bu özel bina ({{itemName}}) desen çeşitlerini desteklemiyor.",
|
||||
|
||||
"messages.info.texture_copied": "Desen kopyalandı!",
|
||||
"messages.info.cleared_brush": "Fırça temizlendi!"
|
||||
}
|
25
AlternativeTextures/i18n/uk.json
Normal file
@ -0,0 +1,25 @@
|
||||
{
|
||||
// Tools
|
||||
"tools.name.paint_bucket": "Відро з фарбою",
|
||||
"tools.name.paint_brush": "Пензлик",
|
||||
"tools.name.scissors": "Ножиці",
|
||||
"tools.name.spray_can": "Балончик спрею",
|
||||
|
||||
"tools.description.paint_bucket": "Дозволяє застосовувати різні текстури до об'єктів, що підтримують таку можливість.",
|
||||
"tools.description.paint_brush": "Дозволяє копіювати текстуру та застосувати її до інших об'єктів того ж типу.",
|
||||
"tools.description.scissors": "Дозволяє застосовувати різні текстури до об'єктів",
|
||||
"tools.description.spray_can": "Дозволяє застосовувати випадкові текстури до об’єктів в радіусі.",
|
||||
|
||||
// Messages
|
||||
"messages.warning.no_textures_for_season": "{{itemName}} не має альтернативної текстури для поточного сезону!",
|
||||
"messages.warning.paint_not_placeable": "Ви не можете розфарбувати це!",
|
||||
"messages.warning.brush_is_empty": "Пензлик не має скопійованої текстури! Правий клац по об'єкту скопіює її.",
|
||||
"messages.warning.spray_can_is_empty": "У балончика спрею немає встановлених текстур! Клацніть ПКМ на об'єкті, щоб вибрати текстури для застосування.",
|
||||
"messages.warning.spray_can_not_supported": "Балончик спрею не підтримує цей об'єкт.",
|
||||
"messages.warning.brush_not_supported": "Пензлик не підтримує копіювання текстур з поточного об'єкта.",
|
||||
"messages.warning.invalid_copied_texture": "Скопійована текстура {{textureName}} не підходить до даного об'єкта!",
|
||||
"messages.warning.custom_building_not_supported": "Будівля ({{itemName}}) не підтримує змінні текстури.",
|
||||
|
||||
"messages.info.texture_copied": "Текстуру скопійовано!",
|
||||
"messages.info.cleared_brush": "Пензлик очищено!"
|
||||
}
|
33
AlternativeTextures/manifest.json
Normal file
@ -0,0 +1,33 @@
|
||||
{
|
||||
"Name": "Alternative Textures",
|
||||
"Author": "PeacefulEnd",
|
||||
"Version": "6.10.4",
|
||||
"Description": "Framework which allows the usage of different textures for placeable items in Stardew Valley.",
|
||||
"UniqueID": "PeacefulEnd.AlternativeTextures",
|
||||
"EntryDll": "AlternativeTextures.dll",
|
||||
"MinimumApiVersion": "3.14.0",
|
||||
"UpdateKeys": [ "Nexus:9246" ],
|
||||
"Dependencies": [
|
||||
{
|
||||
"UniqueID": "spacechase0.JsonAssets",
|
||||
"IsRequired": false,
|
||||
"MinimumVersion": "1.10.14"
|
||||
},
|
||||
{
|
||||
"UniqueID": "spacechase0.MoreGiantCrops",
|
||||
"IsRequired": false
|
||||
},
|
||||
{
|
||||
"UniqueID": "spacechase0.DynamicGameAssets",
|
||||
"IsRequired": false
|
||||
},
|
||||
{
|
||||
"UniqueID": "spacechase0.GenericModConfigMenu",
|
||||
"IsRequired": false
|
||||
},
|
||||
{
|
||||
"UniqueID": "Pathoschild.ContentPatcher",
|
||||
"IsRequired": false
|
||||
}
|
||||
]
|
||||
}
|
22
Api mod/[CM] pi music/content.json
Normal file
@ -0,0 +1,22 @@
|
||||
{
|
||||
"Music" : [
|
||||
{
|
||||
"Id": "starshoot",
|
||||
"File": "xuehua.ogg",
|
||||
"Loop": true,
|
||||
"Preload": true
|
||||
},
|
||||
{
|
||||
"Id": "UFO",
|
||||
"File": "shuwu.ogg",
|
||||
"Loop": true,
|
||||
"Preload": true
|
||||
},
|
||||
{
|
||||
"Id": "archaeo",
|
||||
"File": "jian.ogg",
|
||||
"Loop": true,
|
||||
"Preload": true
|
||||
}
|
||||
]
|
||||
}
|
BIN
Api mod/[CM] pi music/jian.ogg
Normal file
14
Api mod/[CM] pi music/manifest.json
Normal file
@ -0,0 +1,14 @@
|
||||
{
|
||||
"Name": "Custom Music pi",
|
||||
"Author": "HuaGei API",
|
||||
"Version": "1.2.1",
|
||||
"Description": "pipilayu",
|
||||
"UniqueID": "pimusic",
|
||||
"ContentPackFor": {
|
||||
"UniqueID": "Platonymous.CustomMusic",
|
||||
"MinimumVersion": "1.0.0"
|
||||
},
|
||||
"UpdateKeys": [
|
||||
"Nexus: 8158"
|
||||
]
|
||||
}
|
BIN
Api mod/[CM] pi music/shuwu.ogg
Normal file
BIN
Api mod/[CM] pi music/xuehua.ogg
Normal file
BIN
Api mod/[CP] pi friends Fish/assets/12tfishtank.png
Normal file
After Width: | Height: | Size: 52 KiB |
BIN
Api mod/[CP] pi friends Fish/assets/9Z)TT6MP2LTN%WY}J0]U~DE.png
Normal file
After Width: | Height: | Size: 11 KiB |
BIN
Api mod/[CP] pi friends Fish/assets/fishfish.png
Normal file
After Width: | Height: | Size: 7.8 KiB |
BIN
Api mod/[CP] pi friends Fish/assets/kao_fish.png
Normal file
After Width: | Height: | Size: 487 B |
BIN
Api mod/[CP] pi friends Fish/assets/lady_fish.png
Normal file
After Width: | Height: | Size: 513 B |
BIN
Api mod/[CP] pi friends Fish/assets/pangji.png
Normal file
After Width: | Height: | Size: 2.0 KiB |
127
Api mod/[CP] pi friends Fish/content.json
Normal file
@ -0,0 +1,127 @@
|
||||
{
|
||||
"Format": "1.14.0",
|
||||
"Changes": [
|
||||
{
|
||||
"Action": "EditData",
|
||||
"Target": "Data/Locations",
|
||||
"Entries": {
|
||||
"Farm": "-1/-1/-1/-1/-1/-1/-1/-1/382 .05 770 .1 390 .25 330 1",
|
||||
"UndergroundMine": "-1/-1/-1/-1/153 -1 156 -1 157 -1/153 -1 156 -1 157 -1/153 -1 156 -1 157 -1/153 -1 156 -1 157 -1/107 .01",
|
||||
"Desert": "88 .5 90 .5/88 .5 90 .5/88 .5 90 .5/88 .5 90 .5/153 -1 164 -1 165 -1/153 -1 164 -1 165 -1/153 -1 164 -1 165 -1/153 -1 164 -1 165 -1/390 .25 330 1",
|
||||
"BusStop": "18 .9 20 .4 22 .7/396 .4 398 .4 402 .7/406 .6 408 .4/414 .33 418 .6 283 .5/-1/-1/-1/-1/584 .08 378 .15 102 .15 390 .25 330 1",
|
||||
"Forest": "16 .9 22 .9/396 .6 402 .9/404 .9 410 .9/418 .9 414 .9 283 .5/153 -1 145 0 143 0 137 1 132 0 706 0 702 0/153 -1 145 0 144 -1 138 0 132 0 706 0 704 0 702 0/143 0 153 -1 140 -1 139 0 137 1 132 0 706 0 702 0 699 0 269 1 1206 0/699 0 143 0 153 -1 144 -1 141 -1 140 -1 132 0 707 0 702 0 269 1 1206 0/378 .08 579 .1 588 .1 102 .15 390 .25 330 1",
|
||||
"Town": "18 .9/402 .9/410 .6/418 .7 414 .1 283 .5/137 -1 132 -1 143 -1 145 -1 153 -1 706 -1/138 -1 132 -1 144 -1 145 -1 153 -1 706 -1/139 -1 137 -1 132 -1 140 -1 143 -1 153 -1 706 -1 699 -1 1206 0/132 -1 140 -1 141 -1 143 -1 144 -1 153 -1 707 -1 699 -1 1206 0/378 .2 110 .2 583 .1 102 .2 390 .25 330 1",
|
||||
"Mountain": "20 .7 16 .5/396 .5 398 .8/404 .4 406 .4 408 .9/414 .85 418 .9 283 .5/136 -1 142 -1 153 -1 702 -1 700 -1 1204 -1 1207 -1/136 -1 142 -1 153 -1 138 -1 702 -1 700 -1 698 -1 1204 -1/136 -1 140 -1 142 -1 153 -1 702 -1 700 -1 269 -1 1204 -1/136 -1 140 -1 141 -1 153 -1 707 -1 702 -1 700 -1 698 -1 269 -1 1204 -1 1207 -1/382 .06 581 .1 378 .1 102 .15 390 .25 330 1",
|
||||
"Backwoods": "20 .7 16 .5/396 .5 398 .8/404 .4 406 .4 408 .9/414 .25 418 .4 283 .5/136 -1 142 -1 153 -1 702 -1 700 -1 163 -1/136 -1 142 -1 153 -1 138 -1 702 -1 700 -1 698 -1/136 -1 140 -1 142 -1 153 -1 702 -1 700 -1/136 -1 140 -1 141 -1 153 -1 707 -1 702 -1 700 -1 698 -1/382 .06 582 .1 378 .1 102 .15 390 .25 330 1",
|
||||
"Railroad": "18 .9 20 .4 22 .7/396 .4 398 .4 402 .7/406 .6 408 .4 410 .6/414 .8 418 .8/-1/-1/-1/-1/580 .1 378 .15 102 .19 390 .25 330 1",
|
||||
"Beach": "372 .9 718 .1 719 .3 723 .3/372 .9 394 .5 718 .1 719 .3 723 .3/372 .9 718 .1 719 .3 723 .3/372 .4 392 .8 718 .05 719 .2 723 .2/129 -1 131 -1 147 -1 148 -1 152 -1 708 -1 267 -1 1200 -1/128 -1 130 -1 146 -1 149 -1 150 -1 152 -1 155 -1 708 -1 701 -1 267 -1 1200 -1 1202 -1/129 -1 131 -1 148 -1 150 -1 152 -1 154 -1 155 -1 705 -1 701 -1 1203 -1/708 -1 130 -1 131 -1 146 -1 147 -1 150 -1 151 -1 152 -1 154 -1 705 -1/384 .08 589 .09 102 .15 390 .25 330 1",
|
||||
"Woods": "257 .5 404 .25 16 .8/259 .9 420 .25/281 .5 404 .6 420 .2/283 .9/734 -1 142 -1 143 -1 1201 -1/734 -1 142 -1 143 -1 1201 -1/734 -1 142 -1 143 -1 1201 -1/734 -1 142 -1 143 -1 1201 -1/390 .25 330 1",
|
||||
"Sewer": "-1/-1/-1/-1/142 -1 153 -1 157 -1/142 -1 153 -1 157 -1/142 -1 153 -1 157 -1/142 -1 153 -1 157 -1/-1",
|
||||
"BugLand": "-1/-1/-1/-1/796 -1 142 -1 153 -1 157 -1/796 -1 142 -1 153 -1 157 -1/796 -1 142 -1 153 -1 157 -1/796 -1 142 -1 153 -1 157 -1/-1",
|
||||
"WitchSwamp": "-1/-1/-1/-1/795 -1 153 -1 143 -1 157 -1 1208 -1/795 -1 153 -1 143 -1 157 -1 1208 -1/795 -1 153 -1 143 -1 157 -1 1208 -1/795 -1 153 -1 143 -1 157 -1 1208 -1/-1",
|
||||
"fishingGame": "-1/-1/-1/-1/153 -1 145 -1 143 -1 137 -1 132 -1 706 -1 702 -1/153 -1 145 -1 143 -1 137 -1 132 -1 706 -1 702 -1/153 -1 145 -1 143 -1 137 -1 132 -1 706 -1 702 -1/153 -1 145 -1 143 -1 137 -1 132 -1 706 -1 702 -1/378 .08 390 .25 330 1",
|
||||
"Temp": "16 .9 22 .9/396 .6/404 .9 410 .9/418 .5 414 .2/153 -1 145 -1 143 -1 137 -1 132 -1 706 -1 702 -1/153 -1 145 -1 143 -1 137 -1 132 -1 706 -1 702 -1/153 -1 145 -1 143 -1 137 -1 132 -1 706 -1 702 -1/153 -1 145 -1 143 -1 137 -1 132 -1 706 -1 702 -1/378 .08 390 .25 330 1",
|
||||
"IslandNorth": "-1/-1/-1/-1/701 -1 838 -1 269 -1 1205 -1/701 -1 838 -1 269 -1 1205 -1/701 -1 838 -1 269 -1 1205 -1/701 -1 838 -1 269 -1 1205 -1/791 .05 292 .05 774 .1 749 1",
|
||||
"IslandSouth": "-1/-1/-1/-1/155 -1 130 -1 128 -1 267 -1 837 -1 1205 -1/155 -1 130 -1 128 -1 267 -1 837 -1 1205 -1/155 -1 130 -1 128 -1 267 -1 837 -1 1205 -1/155 -1 130 -1 128 -1 267 -1 837 -1 1205 -1/791 .05 292 .05 774 .1 749 1",
|
||||
"IslandWest": "-1/-1/-1/-1/149 1 155 1 130 1 128 1 267 1 837 1 701 2 838 2 269 2 1205 -1/149 1 155 1 130 1 128 1 267 1 837 1 701 2 838 2 269 2 1205 -1/149 1 155 1 130 1 128 1 267 1 837 1 701 2 838 2 269 2 1205 -1/149 1 155 1 130 1 128 1 267 1 837 1 701 2 838 2 269 2 1205 -1/791 .05 292 .05 774 .1 749 1",
|
||||
"IslandSouthEast": "-1/-1/-1/-1/155 -1 130 -1 128 -1 267 -1 837 -1 1205 -1/155 -1 130 -1 128 -1 267 -1 837 -1 1205 -1/155 -1 130 -1 128 -1 267 -1 837 -1 1205 -1/155 -1 130 -1 128 -1 267 -1 837 -1 1205 -1/791 .05 292 .05 774 .1 749 1",
|
||||
"IslandSouthEastCave": "-1/-1/-1/-1/155 -1 130 -1 128 -1 267 -1 836 -1 1205 -1/155 -1 130 -1 128 -1 267 -1 836 -1 1205 -1/155 -1 130 -1 128 -1 267 -1 836 -1/155 -1 130 -1 128 -1 267 -1 836 -1 1205 -1/791 .05 292 .05 774 .1 749 1",
|
||||
"IslandSecret": "372 .6 397 .5 394 .5 393 .3 718 .2 719 .3 723 .3/372 .6 397 .5 394 .5 393 .3 718 .2 719 .3 723 .3/372 .6 397 .5 394 .5 393 .3 718 .2 719 .3 723 .3/372 .6 397 .5 394 .5 393 .3 718 .2 719 .3 723 .3/836 -1 267 -1 151 -1 708 -1 146 -1 155 -1 130 -1/836 -1 267 -1 151 -1 708 -1 146 -1 155 -1 130 -1/836 -1 267 -1 151 -1 708 -1 146 -1 155 -1 130 -1/836 -1 267 -1 151 -1 708 -1 146 -1 155 -1 130 -1/791 .05 292 .05 774 .1 749 1",
|
||||
"IslandNorthCave1": "281 .9 404 .9 420 .5 422 .5/281 .9 404 .9 420 .9 422 .9/281 .9 404 .9 420 .9 422 .9/281 .9 404 .9 420 .9 422 .9/-1/-1/-1/-1/107 .01"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Action": "EditImage",
|
||||
"Target": "Maps/springobjects",
|
||||
"FromFile": "assets/fishfish.png",
|
||||
"FromArea": {
|
||||
"X": 0,
|
||||
"Y": 800,
|
||||
"Width": 192,
|
||||
"Height": 16
|
||||
},
|
||||
"ToArea": {
|
||||
"X": 0,
|
||||
"Y": 800,
|
||||
"Width": 192,
|
||||
"Height": 16
|
||||
}
|
||||
},
|
||||
{
|
||||
"Action": "EditData",
|
||||
"Target": "Data/ObjectInformation",
|
||||
"Entries": {
|
||||
"1200": "Kaofish/233/20/Fish -4/Kaofish/戴项圈的黄色柠檬鲨,偶尔会听到它发出“这合理吗?”的灵魂叫声。",
|
||||
"1201": "Ladyfish/666/40/Fish -4/Ladyfish/居住在森林湖水里的紫色精灵鱼,你居然通过了他的考验,魔兽世界!",
|
||||
"1202": "12fish/1200/100/Fish -4/12fish/卧槽,怎么会有喝水还打领带的鱼,牛逼阿。",
|
||||
"1203": "Naichafish/400/30/Fish -4/Naichafish/头顶吸管的小飞象章鱼,本来很温顺,自从粉发魔法师住进来后性格逐渐扭曲了起来。",
|
||||
"1204": "Bellfish/300/30/Fish -4/Bellfish/弹跳时会叮铃铃作响的神秘橘色湖鱼,因此被命名为铃铛鱼。",
|
||||
"1205": "Maofish/550/40/Fish -4/Maofish/“哈哈哈,哈哈哈哈哈哈哈哈哈哈哈。”",
|
||||
"1206": "Ryufish/300/20/Fish -4/Ryufish/气温转凉时出没的变种鲤鱼,河鱼届的素帕思达,和普通的锦鲤相比骚的不行。",
|
||||
"1207": "Baofish/600/40/Fish -4/Baofish/看起来闪闪发亮的蓝白色龙鱼,似乎和紫色的精灵鱼有些渊源。",
|
||||
"1208": "Abufish/650/40/Fish -4/Abufish/通体黑色的神秘鱼类,它缠住了你的鱼线,小心陷阱。",
|
||||
"1209": "pi胖吉胸针/5000/-300/Basic/pi胖吉胸针/头顶粉毛的胖吉,送给Api的话,他会很乐意搬家到农场。",
|
||||
"1210": "指南针/233/-300/Basic -16/指南针/昂贵的不知道有什么用的东西,如果卖掉一定数量的话……?",
|
||||
"1211": "胖吉猫/0/-300/Quest/胖吉猫/草丛里发现的异色胖吉,似乎和某人房间里的收藏是同一套。不快点物归原主会被主人记恨的(危)。"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Action": "EditData",
|
||||
"Target": "Data/Fish",
|
||||
"Entries": {
|
||||
"1200": "Kaofish/15/mixed/40/50/600 1200/spring summer/both/682 .2/1/.2/.3/0",
|
||||
"1201": "Ladyfish/80/dart/30/60/600 2600/spring summer fall winter/both/682 .2/1/.3/.3/6",
|
||||
"1202": "12fish/100/mixed/50/50/600 1900/summer/sunny/688 .05/1/0/.02/10",
|
||||
"1203": "Naichafish/40/mixed/3/7/1200 2600/fall/both/682 .2/1/.2/.2/0",
|
||||
"1204": "Bellfish/25/mixed/6/9/600 1200 1900 2600/spring summer fall winter/both/682 .2/1/.2/.2/4",
|
||||
"1205": "Maofish/70/floater/7/15/1200 2000/spring summer fall winter/both/682 .2/1/.2/.2/6",
|
||||
"1206": "Ryufish/50/sinker/20/30/1200 2600/fall winter/both/682 .2/1/.2/.2/0",
|
||||
"1207": "Baofish/80/mixed/10/40/600 2600/spring winter/rainy/682 .2/1/.2/.2/4",
|
||||
"1208": "Abufish/80/sinker/8/20/600 2600/spring summer fall winter/both/682 .2/1/.2/.2/6"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Action": "EditImage",
|
||||
"Target": "LooseSprites/AquariumFish",
|
||||
"FromFile": "assets/12tfishtank.png",
|
||||
"FromArea": {
|
||||
"X": 96,
|
||||
"Y": 240,
|
||||
"Width": 384,
|
||||
"Height": 48
|
||||
},
|
||||
"ToArea": {
|
||||
"X": 96,
|
||||
"Y": 240,
|
||||
"Width": 384,
|
||||
"Height": 48
|
||||
}
|
||||
},
|
||||
{
|
||||
"Action": "EditData",
|
||||
"Target": "Data/AquariumFish",
|
||||
"Entries": {
|
||||
"1200": "104/fish",
|
||||
"1201": "105/eel",
|
||||
"1202": "106/fish",
|
||||
"1203": "107/cephalopod/107/107 108/109 109 110 110/110 111",
|
||||
"1204": "112/fish",
|
||||
"1205": "113/fish",
|
||||
"1206": "114/fish",
|
||||
"1207": "115/eel",
|
||||
"1208": "116/cephalopod/116/116 117/117 117 118 118/118 119"
|
||||
}
|
||||
},
|
||||
{
|
||||
"Action": "EditData",
|
||||
"Target": "Data/NPCGiftTastes",
|
||||
"Entries": {
|
||||
"Api": "哎呀,这个可是好东西!谢谢谢谢。/74 446 198 233 832 834 1200 1201 1202 1204 1205 1206 1207 1208/不错不错,API送你一朵小红花。/-7 276 -2 -79/…这个…谢谢。/-15 -16 -74 -28/……你送给API这种东西是何居心?/-20 -21/啊,谢谢,那API就收下了。/-4 -26 -75 -81 -5 -80/"
|
||||
}
|
||||
}
|
||||
//标签
|
||||
//邮件
|
||||
//任务
|
||||
|
||||
]
|
||||
}
|
14
Api mod/[CP] pi friends Fish/manifest.json
Normal file
@ -0,0 +1,14 @@
|
||||
{
|
||||
"Name": "Pi Friends Fish",
|
||||
"Author": "HuaGei API",
|
||||
"Version": "1.2.1",
|
||||
"Description": "pipilayulapi",
|
||||
"UniqueID": "Pifriendsfish",
|
||||
"MinimumApiVersion": "3.9.0",
|
||||
"ContentPackFor": {
|
||||
"UniqueID": "Pathoschild.ContentPatcher"
|
||||
},
|
||||
"UpdateKeys": [
|
||||
"Nexus: 8158"
|
||||
]
|
||||
}
|
223
Api mod/[CP]Api/assets/Dialogue/Api.json
Normal file
@ -0,0 +1,223 @@
|
||||
{
|
||||
"Introduction": "啊?……哦哦,我叫API,你好你好你好。$1#$b#初次见面,请多关照。$1",
|
||||
"danceRejection": "啊这,我就直说了……#$b#我不想跟你跳舞。$9",
|
||||
"breakUp": "……我不是很想跟你说话。$3#$b#你得清楚一件事,API不是什么能召之即来挥之即去的人。$3",
|
||||
"stardrop_gift": "来,这位小朋友,API送你一粒仙丹,能保你长生不老。$15#$b#就这一颗,便能增长百年功力……$15#$b#……你那是什么表情,我会害你吗?$8",
|
||||
"refusal_no_heartsA": "没必要,小朋友,真的没有必要。$9",
|
||||
"refusal_no_heartsB": "这个,首先,API是没有这方面的打算的。#$b#其次,API和你吧,不熟的。$9",
|
||||
"reject_two_heartA": "嗯....花很好看可惜不能吃。$9#$b#来来,API教你一个拿手厨艺,从来没有公开过的“屁癌便当”食谱——(转移话题)$8",
|
||||
"reject_two_heartB": "哦——原来我的魅力这么大,API很感动,但还是得拒绝。$13",
|
||||
"reject_four_heartA": "这样吧,什么时候API的朋友神奇陆夫人找到女朋友了,我再考虑答不答应你。$13",
|
||||
"reject_four_heartB": "?关于这个吧.....API真不急。$13#$b#要不你考虑一下我的其他朋友?我在这里给他们征个婚。(郑重其事地点头)$1",
|
||||
"give_pendant": "……?!$5#$b#这,是不是意味着,从今往后,你的鸡就是我的鸡,你的牛就是我的牛?$1#$b#太好了!自从我去过你的农场,你这个朋友我就交定了。$15",
|
||||
"engageA": "这,你马上结婚,我上你家去干嘛。$5",
|
||||
"engageB": "小伙子,你这不太好吧。^小姑娘,你这不太好吧。$9",
|
||||
"marriedA": "啊这…#$b#你都结婚了吧,这好吗?这不好。",
|
||||
"marriedB": "这,重婚罪不是重罪吗?你再这样我要叫龙警官(穿越)来抓你了!$5",
|
||||
"spring_1": "新的一年,API祝你活久点。$1",
|
||||
"spring_12": "复活节啊——会有巧克力蛋给我吃吗?$15",
|
||||
"Spring_23": "明天让你见识一下API的舞姿。$7",
|
||||
"summer_10": "嗯?你想知道API要带什么东西去宴会?$7#$b#那我当然得是带上一种极品的好东西,嘿嘿嘿。$8",
|
||||
"summer_27": "什么?!秋天不卖冰激凌了?$5",
|
||||
"fall_15": "API制定了一套完整的白吃白喝计划。$15",
|
||||
"fall_26": "你想去走恐怖迷宫?嗯.......我柜子动了,我不玩了。$9#$e#好玩吗?鬼一样。$9",
|
||||
"winter_7": "钓鱼是重头戏啊,让API来给你长长见识,看看什么才是真正的钓鱼王!$12",
|
||||
"winter_24": "在API那边呢,圣诞节有个东西叫榭寄生。#$b#那个在各种恋爱番里还挺常见的……基本上是圣诞OVA定番了。$1",
|
||||
//春季和一般对话
|
||||
"Mon": "API正皱着眉看地图,似乎没有看到你。$2#$b#(……似乎也没看到他脚下的路。)$2",
|
||||
"Mon2": "最近好像能找到很多蒲公英。#$b#你可以多去各种地方转转,实在很饿的话可以吃掉。$1",
|
||||
"Mon4": "API的星期天已经结束了(悲)$9#$b#为什么就不能一周七个星期日呢?$9",
|
||||
"Mon6": "有先人说过:想要致富先得撸树,想要赚钱就得种田。不要偷懒啊小朋友。$7",
|
||||
"Mon8": "你看这里春色正好,API简直想放声高歌一曲。$1#$b#我可真是嗨到不行啊!(笑)$15",
|
||||
"Mon10": "如果你缺乏动力没有精神的话,API推荐你去听一听热门华语271,保证你立马精神焕发动力十足。$1",
|
||||
"Tue": "早上好早上好……$6",
|
||||
"Tue2": "周二不要去盖房子或者买动物,她们不在的。#$b#那些人会去一个神秘的地方,进行一些神秘活动。",
|
||||
"Tue4": "在刚刚来到这个世界的初期,钓鱼,是一种非常合适的致富手段。#$b#API跟你讲,只要学会钓鱼,你的经济就会发育的很快。$7",
|
||||
"Tue6": "API掐指一算,距离周五还有三天,周六和周日就好像近在眼前。$15",
|
||||
"Tue8": "呃啊,悠闲……感觉就好像提前过上退休生活。$6#$b#API超喜欢这里的啦,个个都是人才,说话又好听。$1",
|
||||
"Tue10": "哈喽,观众朋友们大家好,今天是星露谷春季的第二天。$1#$b#今天的录制计划API还没有想好,总之呢,先出门。$15#$e#……仔细一想忘拿东西了,先回家。$9",
|
||||
"Wed": "API攥着把燧石斧头,正戒备的东张西望,似乎受了点小伤。",
|
||||
"Wed2": "那个森林的左下方有座法师塔,你有去过吗?#$b#……里面味道很怪。$2",
|
||||
"Wed4": "API跟你讲,钓鱼来钱特别快(笑)$1#$b#当然你是没有这个效率的,你又没有替身的力量。砸,瓦鲁多!$8",
|
||||
"Wed6": "周三之前要把种子什么的都买好啊,不然奸商不开门就很难办。$13#$b#超市买那些会很贵,不过话说回来,要是想买的东西超市没有就更难办了。$13",
|
||||
"Wed8": "春天有很多蒲公英在这里,可以做成小黄花沙拉。$1#$b#小黄花沙拉可以做成那种更高级的,金色传说PI便当。$15",
|
||||
"Wed10": "API卖的那顶金色帽子,真的很帅,很拉风。$12#$b#就是你实际戴在头上可能有点重。$1",
|
||||
"Thu": "API看起来面黄肌瘦,似乎有点营养不良。$9",
|
||||
"Thu2": "感觉这里初期的话,养殖好像不太划算。初期最划算的还是钓鱼。",
|
||||
"Thu4": "不同的钓点你钓上来的肯定就不一样,河里有河鱼,海里有海鱼,湖里有湖鱼。$1#$b#虽然说API也想不明白岩浆里为什么有可乐。",
|
||||
"Thu6": "API来了这里之后,熬夜能力跳楼式下降。#$b#……我API居然连晚上三点都熬不到了!这一定是什么人的阴谋。$9",
|
||||
"Thu8": "下矿是为了攀科技,攀科技是为了种地。#$b#种地是为了搞钱和献祭,但是搞钱也是为了种地。#$b#……哇,刚刚API说了一个双押。$7",
|
||||
"Thu10": "API仔细一想,是不是快有美洲大树莓可以摘了。$1#$b#具体什么时候会长出来倒是没有印象……这种东西都和蓝莓一样的,顺其自然就好,也不缺就是了。$1",
|
||||
"Fri": "API的袖口沾着大量的砂砾,似乎昨晚做了大量苦工。",
|
||||
"Fri2": "这位观众,我想到了一个极好的办法。$7#$b#但是这一片纸太小了写不下,所以我打算之后再跟你去讲。$8",
|
||||
"Fri4": "唔,今天猪车会不会卖上古种子呢……#$b#梦想还是要有的,万一实现了呢。",
|
||||
"Fri6": "有时候会有人给你寄信来推销。不想买的话就讲两个字,没钱。#$b#API跟你讲,任何推销你只要用没钱去推脱就可以了。$15",
|
||||
"Fri8": "API啊API,你怎么能如此堕落!$9#$b#先前定下的攀科技计划你都忘了吗!$9#$b#今天不能再去打电动了——$9",
|
||||
"Fri10": "锵锵!今天是API赚大钱的好日子,这种时候肯定也不能忘了我的好朋友对不对?$15#$b#来,这是你的分红,收下吧!$15[128 198 268 351 373]",
|
||||
"Sat": "啊,你好你好……$10",
|
||||
"Sat2": "API决定,以后呢,这边周六周日都在家里呆着。$1#$b#毕竟是费力气造的房子,肯定要多享受一下。$1",
|
||||
"Sat4": "%API正在吨吨吨一瓶豆奶。#$e#——嗝,果然还是南瓜豆奶最经典了。$15",
|
||||
"Sat6": "其实时不时玩点儿童小玩具也蛮有趣的。$1#$b#这个,对吧,谁说只有儿童才能玩儿童玩具的?$7",
|
||||
"Sat8": "之前API寄给你的猫香蒲,怎么样,是不是很可爱。$1#$b#这个世界需要更多的猫猫。$15",
|
||||
"Sat10": "你过来一下,API有个想法。$8#$b#……躲什么,我害你有什么好处吗?$15",
|
||||
"Sun": "API看起来很饿,正喃喃自语说着什么,隐约能听到一点。“小黄花……黄花沙拉。”$9",
|
||||
"Sun2": "复活节前可以攒一攒钱,到时候买草莓种子。$1#$b#草莓是个好东西的,可以做成草莓冰沙。$1",
|
||||
"Sun4": "难得的周日,当然要去神秘的森林探索。$15#$b#API说是探索就是探索,绝对不是去找人。$5",
|
||||
"Sun6": "API准备了一块紫水晶。其实最好还是拿南瓜,可惜不是秋天。$1",
|
||||
"Sun8": "又辛苦了一周,API今天准备去看看风景。$1#$b#每周都要休息一下对吧,API还是很勤奋的,一周只休息七天。$1",
|
||||
"Sun10": "春眠不觉晓,老陆是傻diao。夜来风雨声,背板背多少。$15",
|
||||
//夏季对话~
|
||||
"summer_Mon": "API似乎正在寻觅蓝莓,试图以此填饱肚子。",
|
||||
"summer_Mon2": "啊,热起来了,我觉得我需要抗炎药剂.......$9",
|
||||
"summer_Mon4": "人是察觉不到温度是怎么上升的。能被察觉到的只有快被热死的这个结果。$9",
|
||||
"summer_Mon6": "API问你个问题。你知不知道,把大象装冰箱,总共分几步?$7#$b#干什么干什么,天这么热,API就想给你降降温。$8",
|
||||
"summer_Mon8": "像这种天气API就只想在空调房里泡一天…$1#$b#然后左手冰沙,右手刨冰,面前放着冰淇淋。$1#$b#啊…最好是芒果的。$15",
|
||||
"summer_Mon10": "有时候再呐喊,这个,救你的英雄也不会过来的。#$b#凡事还得靠自己,除非你有一群死心塌地的兄弟。$1",
|
||||
"summer_Tue": "啊,好热好热……你好。$9",
|
||||
"summer_Tue2": "你有买API树屋买的大头菜种子吗?$1#$b#没买的话可以买一点,还可以种出超大大头菜,蛮酷的。$12",
|
||||
"summer_Tue4": "四五八团谁不知道我是快枪手啊——(笑)$1",
|
||||
"summer_Tue6": "API突然想起你也有一块农场,你有取名字吧?#$e#$y '叫什么说来听听?_pipilapilayu农场_嗯?只有API的农场才叫这个名字,你,究竟是谁!$5_嗯....自己取了一个普通名字。_没什么不好意思的,努力让你的农场繁华过API吧!$15'",
|
||||
"summer_Tue8": "其实API隐藏了自己的能力,只用简单的咒语就能够改变季节。$1#$b#但是现在是不能使用的,这个只限于创造模式。",
|
||||
"summer_Tue10": "在这种季节要记得多喝水,才不会中暑。$1#$b#嗯?我说的是喝水,而不是“喝(抽)杯(只)水(烟)”,不要擅自曲解API的意思啊。$1",
|
||||
"summer_Wed": "哇———我燃起来了,好热好热。$9",
|
||||
"summer_Wed2": "唉,我应该在冬天多收集一些冰块的。$9#$b#手里的这些也不知道能吃多久的芒果刨冰。$13#$b#异世界不用担心肠胃问题真舒坦啊——$13",
|
||||
"summer_Wed4": "在这个季节像极了API家空调坏掉的痛苦时刻,我要吃芒果沙冰———$9",
|
||||
"summer_Wed6": "%API匆匆而过,好像掉了什么。[721 717 203 226 456]",
|
||||
"summer_Wed8": "回家吧小朋友,世界上是没有那么多东西值得你在这种温度底下走来走去的。#$b#当然API不能回家,API还要录制。$9",
|
||||
"summer_Wed10": "这么热的温度,让我想起很久很久以前有一个火焰恶魔领主。#$b#你不要听它名字这样就觉得很牛哔——,但其实它真的好弱,我三刀就砍死了。$7#$b#还被某个人念叨了好久我毁了他的视频,嘿嘿嘿。$8",
|
||||
"summer_Thu": "……我家呢?",
|
||||
"summer_Thu2": "糟糕了,API好像迷失了人生的方向…$9",
|
||||
"summer_Thu4": "法师塔附近的湖里居然能钓到河鱼,这点很怪。#$b#不过,非要说的话,API比起河鱼更喜欢海鱼。$1",
|
||||
"summer_Thu6": "牛奶是个好东西啊,牛奶可以做成奶油,做成冰淇淋,做成雪糕,做成沙冰,还可以做成奶酪。$1#$b#奶酪可以回好多血,芝士就是力量。$15",
|
||||
"summer_Thu8": "养殖的利滚利是没有那么快的…家财万贯带毛不算(笑)$1#$b#所以API告诉你一个结论就是,养猪,因为这里的猪不带毛。$1",
|
||||
"summer_Thu10": "API总感觉星露谷有那么一些似曾相识……#$b#你有没有听说过一个,蓝发的小女孩。",
|
||||
"summer_Fri": "%API似乎在和异界的朋友通话,只是对你点了点头。你对他如何做到跨界通话而感到好奇。",
|
||||
"summer_Fri2": "就每天怀揣着希望去猪车开盲盒,还挺好玩的。顺路还可以打一点硬木。$1",
|
||||
"summer_Fri4": "有科学研究证明,这个,娱乐是非常必要的。$1#$b#所以API决定一周娱乐七天,这样有助于效率提高。$15",
|
||||
"summer_Fri6": "你的农场还蛮大的吧?$7#$b#那这些爬爬怪就送给你了!$8[717 715 716]",
|
||||
"summer_Fri8": "API之前钓上来一个沙雕奶茶…#$b#不太想要,回头把这个东西送给阿比。$13",
|
||||
"summer_Fri10": "打灭打呢~打灭哟~打灭呐喏哟——$15",
|
||||
"summer_Sat": "%你看见Pi手里拿着大麦粉,似乎是想自己做点蛋糕出来。",
|
||||
"summer_Sat2": "我去过很多地方……其中大多数比这里危险的多。#$b#你听过MITE吗?或者塞尔达?API曾经在塞尔达做过野营豆腐西施。$1",
|
||||
"summer_Sat4": "今天API打算在家里蹲一蹲,检查一下有没有什么安全隐患。$1",
|
||||
"summer_Sat6": "录制有时候就是一场冒险,你永远也不知道下一秒会发生什么事情。$1#$b#可能你这里惊心动魄,然后弹幕上全都是二三三三,这个属于正常现象。$1#$b#那种特别有趣的节目效果有时候都是一种馈赠。$1",
|
||||
"summer_Sat8": "你去山湖那边钓鱼的话,可能会钓到大嘴鲈鱼…$1#$b#我之前有次钓上来一条蓝色的,蓝色经典,梦之鲈鱼,API险些没舍得卖。$15",
|
||||
"summer_Sat10": "这世界上只有大黑是真正的好马。$1#$b#大——黑——!$5",
|
||||
"summer_Sun": "今天的API看起来丝毫不想出门。$6",
|
||||
"summer_Sun2": "这座树屋的木材来自暮色森林。你知道那个地方吗?#$b#那里没有白天,很危险,但还蛮有趣。$1",
|
||||
"summer_Sun4": "——呃啊!舒服。$11#$b#像这种天气,就应该像API一样,在家里着吃刨冰呆一整天。$10",
|
||||
"summer_Sun6": "别忙了,兄啊,听我一言。#$b#周末,难道不是用来摸鱼的吗?休息一下吧。$1#$e#API正好趁你不备赶超你。(小声)$7",
|
||||
"summer_Sun8": "矿车是很有用的一种东西(笑)$1#$b#可以用来运输,也可以结束掉那些无用之人的挣扎。$15",
|
||||
"summer_Sun10": "十室九厅造八层楼,只有七怪六鸡五铁同居,住四三二天,一箭射爆。$8",
|
||||
//秋季对话~
|
||||
"fall_Mon": "%API正冒着糖尿病的风险吃苹果。",
|
||||
"fall_Mon2": "这博物馆的大好河山基本都是API捐掉的。#$b#原来卫青和霍去病竟是API自己。",
|
||||
"fall_Mon4": "秋天要记得种南瓜。$1#$b#南瓜有什么用?可以送…南瓜可以做南瓜豆奶。$1#$b#小朋友们要记得每天喝豆奶,有加成的(笑)$7",
|
||||
"fall_Mon6": "秋天可是丰收的季节,小朋友你有好好耕种吗?$1#$b#API这边可是做成了新的东西,那这些就给你了。$1[91 60 203 234]",
|
||||
"fall_Mon8": "每次耕种的时候API就格外的想念方块酱。$1#$b#什么?我怎么会把我的朋友当成工具人呢?$5",
|
||||
"fall_Mon10": "科技的研究是永无止境的。游戏的成就也是不断更新的。$1#$b#等API做掉这个成就就去研究科技。$7",
|
||||
"fall_Tue": "API喃喃自语着。“……这南瓜怎么比黑曜石还硬啊……”$2",
|
||||
"fall_Tue2": "%一个猫猫表情包。(奇怪的是API并没有给你看图,你的脑海里却有了图案)",
|
||||
"fall_Tue4": "嗯?秋季会有展览会?API要考虑一下是不是要去售卖一些东西了。$7",
|
||||
"fall_Tue6": "男人的浪漫?那当然是一个秘密的收藏室。$1#$b#也许它的入口就藏在一副挂画后面。$1",
|
||||
"fall_Tue8": "%API看起来想起了一些不好的事情。#$e#……总有一天,我要让那个铁匠二十四小时开门。(咬牙切齿)$2",
|
||||
"fall_Tue10": "要知道API也是有四大护法的人。$1#$b#右护法:黑猫点头.gif,左护法:狸花猫插花.gif左上护法:灰猫一跳.gif,右上护法:黑猫惊讶.gif $1#$b#怎么样?厉害吧。$15",
|
||||
"fall_Wed": "……秋天好像冷起来了。",
|
||||
"fall_Wed2": "肥牛好吃猪排好吃,猫不能吃但是手感很好 。$15",
|
||||
"fall_Wed4": "我遇见过比较恐怖的事儿?#$b#某个逃亡的世界有八个Tan.......啊不,八个LadyLu我的妈!太恐怖了(棒读)",
|
||||
"fall_Wed6": "你那边如果有猫菖蒲种子,记得早点种喔。$1#$b#不然如果换季了它还没长出来,那就糟糕了。$1",
|
||||
"fall_Wed8": "有的事就是要心诚则灵。$1#$b#如果不灵那不是API的问题,一定是东西的问题。$1#$b#API会没有一个真诚的心吗?$15",
|
||||
"fall_Wed10": "天气变冷了,但是姜岛火山口还是很热。$1#$b#不过呢,有条小火龙在那里盘踞可能也是原因之一$15",
|
||||
"fall_Thu": "%API得到了南瓜,在考虑如何把它做成南瓜灯。#$b#“原理应该是一样的......”",
|
||||
"fall_Thu2": "你看,这边的树叶之类已经发黄了。#$b#但是API的家就不一样,树屋那边四季如春。$1",
|
||||
"fall_Thu4": "要抓动物的话,你打它们一下,它们会向前跑。#$b#可以凭借你高超的技术拦住它。$1#$b#当然API就不给你示范了。$1",
|
||||
"fall_Thu6": "兄啊,记得把鸡舍和牛圈的门关好…$9#$b#我昨晚把一只鸡关在门外,今天就发现它已经葬身狼腹…作案嫌疑狼还在逍遥法外,API感到十分痛心。$9",
|
||||
"fall_Thu8": "铁锭可以做成铁镐,铱锭可以做成铱镐,钻石可以做成钻石镐。#$b#…凭什么牛肉就不能做成牛肉镐。$2",
|
||||
"fall_Thu10": "美味しくなれ萌え萌えちゅ ~$15",
|
||||
"fall_Fri": "什么?南瓜灯居然不是永久的!$5#$b#嗯......很符合事实。$2#$b#这样对比下来,MC世界里的南瓜灯就很不合理,但是它可以永久使用比较省材料。API算它们五五开吧!",
|
||||
"fall_Fri2": "你说褪黑素和咖啡哪一个会更厉害?#$b#API试过了,他们俩谁都没输只有API输了。$9",
|
||||
"fall_Fri4": "现在看到这么多资源,API还有一点感慨。$1#$b#最开始API连一块木头都很难得到,还特别容易饿,只能疯狂吃草根。",
|
||||
"fall_Fri6": "朋友圈最强壶男大赛没拿第一?#$b#当然是API让他们的,如果我用右手也太欺负他们了。$12#$b#不妥不妥,API可是很公平公正的。$12",
|
||||
"fall_Fri8": "把你的钓饵换成鸡腿,说不定能钓上来一个会“哈哈哈”的奇怪东西。$1",
|
||||
"fall_Fri10": "什么?API进了三个球,怎么还是一比六输了!$5#$b#就算我API有百分之一的错,队友就没有百分之九十九的错吗?!$2",
|
||||
"fall_Sat": "听说万灵节能够获得黄金南瓜。把这个南瓜塞进缝纫机里,就能做出一顶女巫帽子。#$b#至于这个是什么原理,很遗憾,API也不知道。$1",
|
||||
"fall_Sat2": "有句话说,屠龙者终将成为恶龙。一切可都是有因果报应的。$8",
|
||||
"fall_Sat4": "嗯....紫水晶,是阿比喜欢的。API决定留着送给她。$1",
|
||||
"fall_Sat6": "API吃过的神奇的东西可不少。#$b#不过那一次吃过的千年蝎万年蛹还挺难忘的。",
|
||||
"fall_Sat8": "你说起了5秒极限求生?那可是一次惊险到刺激的经历。#$b#但API就是擅长创造奇迹,这才是勇者的样子。$1",
|
||||
"fall_Sat10": "不要再做梦了,宅男们,现实中没有魔法,也没有源石病,也没有,这个耳朵,好好过一下正常的生活吧!$12#$e#…安洁丽娜,是虚拟的吗?$5",
|
||||
"fall_Sun": "听说有一个叫银河之剑的武器?$1#$b#API想看看它是不是比我的顶配附魔钻石剑还要强。$14",
|
||||
"fall_Sun2": "API给你推荐一下一个叫少年PI的人的视频。$1#$b#那效果等同于强效救心丸,一天一遍,血压不见。$8",
|
||||
"fall_Sun4": "悲剧是不能拿来说笑的,希望你能与我共勉。",
|
||||
"fall_Sun6": "猫这种生物是很可爱的。$1#$b#猫猫能有什么坏心眼呢?$1",
|
||||
"fall_Sun8": "如果你有钻石剑要附魔的话,最好在秋天搞掉。$1#$b#三味线它们冬天和春天是不做附魔服务的。$13",
|
||||
"fall_Sun10": "你要成为正义的伙伴?$1#$b#那我就是邪恶的了。$8",
|
||||
//冬季对话
|
||||
"winter_Mon": "API穿着法师袍,看起来神神秘秘的。",
|
||||
"winter_Mon2": "冬季第一日好像是下水道那个小黑的生日。#$b#送个……给它送个南瓜吧。",
|
||||
"winter_Mon4": "其实吧,春冬和夏秋这两个季节,三味线卖的东西不一样。#$b#春冬是旧货市场,但是夏秋是稀有品市场。",
|
||||
"winter_Mon6": "嗯?为什么到冬天就换衣服?$4#$b#冬天那么冷当然不能光膀子露大腿啊,不然走在街上大家都会用看傻子的眼神看你。",
|
||||
"winter_Mon8": "冬天太冷了,梅西在家。",
|
||||
"winter_Mon10": "今天的API是大魔法师·神鸟圣人API。$1",
|
||||
"winter_Tue": "你对我换了衣服很好奇?冬日的API决定当一个大法师了。",
|
||||
"winter_Tue2": "%API看起来被温度MOD冻的够呛。",
|
||||
"winter_Tue4": "冬天的话好像很多地方都会有这个冬青树。#$b#它是一个很有圣诞气息的东西,就,圣诞节的主题色。#$b#红配绿,基本来说会有点那个,但圣诞就是这个配色……",
|
||||
"winter_Tue6": "即使在冬天也要做好战斗的准备。#$b#小怪刷新的时候可不会管季节的,即使是寒冷的冬日,它们也会出来偷你的屁股。$8",
|
||||
"winter_Tue8": "如果你突然感觉到一阵冷气,那很有可能是冰之妖精就在附近。#$b#冰之妖精是什么人不用我多说吧。$8",
|
||||
"winter_Tue10": "说起来你别不信,API在生存方面只要称第一,就没人敢称第二。#$b#我可是,皮尔·格里尔斯。$1",
|
||||
"winter_Wed": "API似乎在研究新魔法,你发现他手里的魔力变成了猫。$23",
|
||||
"winter_Wed2": "嗯?你觉得API又变帅了?#$b#谢谢谢谢,你也很有眼光。$1#$b#这么有眼光,API送你一些好东西。$15[128 731 907 800]",
|
||||
"winter_Wed4": "这种天气的话,在雪里可以挖到一些小山药出来。虽然也没有什么太大的用处就是了。",
|
||||
"winter_Wed6": "嗝............(你听见了一声悠长的战神咆哮)",
|
||||
"winter_Wed8": "像这种天气,API其实是不太想出门乱走的。$2#$b#树屋里那个被炉,全星露谷仅此一个,它不香吗!$15",
|
||||
"winter_Wed10": "哦,我的上帝啊,这天气该死的冷。API简直想要用这双靴子狠狠地踢你的屁股。$2",
|
||||
"winter_Thu": "怎么样?我的新斗篷不错吧,API对它也很满意。#$b#你可不要以为上面的星星图案只是装饰,它可以吸引更多魔力到我身边的。$8",
|
||||
"winter_Thu2": "API的朋友里面有没有不缺德一点的?#$b#嗯......那可能只有铃铛了吧。#$b#他比较老实,不像奶茶,太坏了。$2",
|
||||
"winter_Thu4": "要是温室没开的话,整个冬天能种的就只有冬日种子了…$2#$b#感觉上还是下矿划算一点。$2",
|
||||
"winter_Thu6": "要成为一个真正的大魔法师,首先对魔力的掌控就要熟练。#$b#像这样随意改变可视化魔力的形状,做到是很难的。$5#$b#但API已经很熟练了。$8",
|
||||
"winter_Thu8": "API去过的世界太多了,已经记不清有多少了。#$b#每一次的冒险都很让人感慨万千。但最开始的冒险是从一个人带着一群人开始了一切。#$b#API永远记得,并且心存感激。",
|
||||
"winter_Thu10": "API打算整一把木刀,以前有人送过我一把可惜因为搬家弄丢了。#$b#最近天气那么冷,干脆就多在家挥挥木刀。#$b#作为一个少年,果然还是会喜欢刀剑的。$15",
|
||||
"winter_Fri": "什么?你想见识见识API的魔法?$4#$b#嗯,这样吧.....阿瓦达索命——$25#$b#嘿嘿嘿,开玩笑而已怎么还把眼睛闭上了。$1",
|
||||
"winter_Fri2": "星之果实?说起来API一直很好奇,它的来源,售卖的人是如何得到这种东西的。",
|
||||
"winter_Fri4": "一个永夜的世界要去怎么生存?#$b#这个问题对API来说也太简单了。#$b#既然世界没有光,那整个大陆就由我来点亮吧!$25",
|
||||
"winter_Fri6": "虽说API的生日是在寒食节不错,但谁要是让API过寒食节,我就让他第二天过清明节。$3",
|
||||
"winter_Fri8": "为什么我每天都在家里呆那么久?$4#$b#难道你没听说过吗?春困、夏乏、秋打盹儿。#$b#冬天?当然是得冬眠啊。$1",
|
||||
"winter_Fri10": "冬天喝点酒可以暖身,说起来API也当过调酒师。#$b#怎么样想要来试试吗?我想想......这杯配方里酒精没有限量?那我可直接拉满了啊。$8#$b#当然未成年人还是禁止饮酒的,API也是有底线的。",
|
||||
"winter_Sat": "想吃冰淇淋.....真正的勇士就是要在冬天吃冰淇淋!$1",
|
||||
"winter_Sat2": "冬季15到17日的夜市可别忘了,有不错的东西可以获取。",
|
||||
"winter_Sat4": "每次开晶球都和抽卡一样的感觉,欧非全由天定。#$b#我先说啊,功利奶是不可取的。",
|
||||
"winter_Sat6": "API已经开始想要钻到被炉里去了……#$b#跟你讲,被炉是好东西的,大家都应该搞一个。$8",
|
||||
"winter_Sat8": "炸年糕淋上酱油孜然粉很好吃,我得想个办法跨界吃到它。$15",
|
||||
"winter_Sat10": "嗯?你想要一个女朋友也不是不可以。#$b#这样吧我联系我朋友奶茶让他女装,然后租给你,你看怎么样?$15",
|
||||
"wintar_Sun": "来看看,你觉得这个魔法怎么样?(API念动咒语蓝色的魔力火焰在他手里缓缓跳动)$25",
|
||||
"winter_Sun2": "秋刀鱼,淋上柠檬汁真的美妙,紧致的肉质,想起来就很想嚼点什么。$15#$b#但是这个世界吃不到 。$2",
|
||||
"winter_Sun4": "冬日种子种满地,星露谷人真争气。",
|
||||
"winter_Sun6": "突然想起来,API刚来这个世界的那两天晚上,在秘密森林里看见一只可以说人话的带着围巾的熊,它教给了我关于熊的知识。#$b#我仔细观察了一下,他好像是机械的,居然拥有自己的意识。#$b#但后来就也没见过了,再去就变成了一只普通的熊。#$b#嗯?我怎么会骗你呢?你可以永远xxAPI。$1",
|
||||
"winter_Sun8": "API当然去过地狱,不过那个世界的地狱可能和你想象的不太一样,因为你会收获一堆“老婆”。$1",
|
||||
"winter_Sun10": "来,今天教你一个新的词语。#$b#【PI】读音:屁癌;形容词;表示事物帅气或者长得十分好看。#$b#记住了吗?API相信你知道该怎么去用这个词语。$8",
|
||||
//特殊对话
|
||||
"cc_Bus": "讲个鬼故事,API发现巴士站昨晚被人修好了,但是根本没人修过它。",
|
||||
"cc_Complete": "奇怪,那些皮克西去哪里了,还想多抓几只的。$1",
|
||||
"cc_Greenhouse": "API最近也想自己建一个温室,不然冬天都没有事做。",
|
||||
"cc_Minecart": "没想到啊没想到,我API也有上矿车的这一天。$9",
|
||||
"movieTheater": "谢谢各位,感谢大家的支持,欢迎观众朋友们来看API大电影。$1",
|
||||
"joja_Begin": "不知道为什么,社区中心的皮克西少了很多……$2",
|
||||
"Resort_Entering": "API已经不是头一次来了……不过呢,用这种度假的心态来倒是头一次。$1",
|
||||
"Resort_Leaving": "度假的日子已经结束,是时候继续打拼了!加油,打工人。$1",
|
||||
"Resort_Leaving_2": "不错不错,不虚此行。$1",
|
||||
"Resort_Shore": "哇,这光,哇,这水!$h",
|
||||
"Resort_Shore_2": "%API他摇起来了。",
|
||||
"Resort_Umbrella": "API特地从异世界搬来了一种特殊的树种,你种下去后可能会产生暴富了的错觉。$h",
|
||||
"Resort_Umbrella_2": "有点累有点累,API在这里稍事休息。",
|
||||
"Resort_Umbrella_3": "如果要去晒太阳的话,记得把自己晒得黑白均匀一点。$s",
|
||||
"Resort_Wander": "你有发现API的扭蛋机吗?里面的头奖阎魔刀可不是开玩笑的!虽然还做不到破开时空,但也是不俗的战力了。$s",
|
||||
"Resort_Bar": "其实我不是太喜欢来这种地方,但成年的API还是可以体验体验的。$h",
|
||||
"Resort": "突然想起来,你觉得地狱疣这种作物怎么样?#$b#要知道现在的这个可是我改进过的,这种来自地狱的作物本需要特殊泥土才能耕种。API厉害吧!$h",
|
||||
//行程
|
||||
"Forest_22_44": "%API看起来鬼鬼祟祟。",
|
||||
"Forest_21_44": "……什么?血口喷人!$5#$b#我API只是路过这里,什么DD,不知道。$4",
|
||||
"Forest_22_40": "阿比盖尔喜欢魔法,API会魔法。所以API和阿比贴贴。$15",
|
||||
"Town_37_89": "%API看起来鬼鬼祟祟。",
|
||||
"Town_38_89": "API在想,是把蒲公英给潘小姐,还是自己吃掉。",
|
||||
"Town_37_90": "API在看潘小姐,潘小姐在看书。那差不多就是我API在看书。$1",
|
||||
}
|
89
Api mod/[CP]Api/assets/Dialogue/MarriageDialogueApi.json
Normal file
@ -0,0 +1,89 @@
|
||||
{
|
||||
"Rainy_Day_0": "天色这么阴,外面会不会下陨石雨…#$b#API以前见过猫陨石雨,跟你讲,天上下一种戴着头罩的外星猫,就好像贝吉塔落地,一击就把奶茶他们给悉数击杀。$1",
|
||||
"Rainy_Day_1": "这种平静的雨天真是难得,回想起来我仿佛还在龙卷风中心飞着。#$b#这可不是一般生活能体验到的东西。$1",
|
||||
"Rainy_Day_2": "鱼肥果熟入我肚,生吃你马(指鱼)我饱腹~$15",
|
||||
"Rainy_Day_3": "出门的话,一定要小心前方减速带,特别是现在雨天看不清路。$1#$e#API给你点东西防身好了。[772 773 832 874 288]",
|
||||
"Rainy_Day_4": "API其实很好奇你们为什么出门都不用伞。也从来不给武器除锈什么的,这个,API不懂的。#$b#API有理由怀疑你在人工附魔破伤风之刃。",
|
||||
"Rainy_Day_Api": "今天可是个钓鱼的好日子,碰碰运气说不定能大赚一笔。$1",
|
||||
"Rainy_Night_0": "哇,API今天在屋里睡了一整天,现在神清气爽。$1",
|
||||
"Rainy_Night_1": "嘘.....你听见了吗?#$b#有雷......何方道友在此渡劫!$5",
|
||||
"Rainy_Night_2": "你永远也叫不醒一个装睡的人。zzzZZZ $11",
|
||||
"Rainy_Night_3": "你看,外面又黑,又打雷,又下雨,屋里又干燥又暖和。这种天气难道不就是该躺着玩手机吗?$7",
|
||||
"Rainy_Night_4": "API今天打了一整天的游戏。非常怠惰。$1#$b#但是很爽。$15",
|
||||
"Rainy_Night_5": "下雨天的好处就是可以偷懒不用给作物浇水,这样就能有更多的时间去做其他的事了。$1#$b#可惜也只能偷懒这一天,当然自动化后就不一样了。$15",
|
||||
"Rainy_Night_Api": "嗯?你说那些新出现的鱼?这个API不能随便告诉你,你要靠自己去悟。$15",
|
||||
"Indoor_Day_0": "既然你诚心诚意地发问了,那API就大发慈悲地告诉你,我当然单推阿比。$1#$b#什么?我是DD?$5#$b#血口喷人。",
|
||||
"Indoor_Day_1": "你问我做过什么疯狂的事?#$b#嗯......岩浆泡澡算不算?#$b#当然这个也只是基础,API通常是在别人用岩浆泡澡的时候把顶上盖住。$15",
|
||||
"Indoor_Day_2": "用了很多次的梗再去用,就像把公交车上座位底下别人嚼烂黏在椅子下面的口香糖抠下来再放嘴里嚼一样,咱们需要创意。",
|
||||
"Indoor_Day_3": "谁会在室内戴墨镜啊。(戴上墨镜)$12",
|
||||
"Indoor_Day_4": "一看到松露巧克力就会想到“一整颗松露在嘴里流淌”这么一句话 。$7",
|
||||
"Indoor_Day_5": "今天是个好日子,Api大发慈悲送你点好东西。$7[772 773 337 336 335]",
|
||||
"Indoor_Day_Api": "……是谁用烟头烫到了我的胖吉猫?!$5",
|
||||
"Indoor_Night_0": "这么晚不睡,是要我给你念《晚安小故事》?$1#$b#什么?想听《好逸恶劳的小猴子》?$5#$b#停停,这让API想起了很不好的回忆...你还有后悔的机会,你得把握住。$9",
|
||||
"Indoor_Night_1": "你问我的冒险?#$b#那可太多了,API到过的世界比你吃过的盐还多,不说上个一千零一夜那说不完的。#$b#不过,那一次重返亚特兰蒂斯而出现的黄金城是真的壮观啊。$1",
|
||||
"Indoor_Night_2": "你要知道,有的人“生”前不是我的好兄弟,但他“死”后就会是了。$15",
|
||||
"Indoor_Night_3": "Oh shit,Gonna heal my ass!$5#$b#我们安全了...暂时。#$b#LadyLu~~(唱)$15",
|
||||
"Indoor_Night_4": "多大的人了梦到考试还是那么慌 (叹气)$13",
|
||||
"Indoor_Night_Api": "保持睡眠充足也是很重要的,最好不要倒在门外,千万别期待API会把你扒拉回来。$13",
|
||||
"Outdoor_0": "你要出门了?#$b#某个世界里我的朋友沙雕奶茶曾经对我说:“我去去就回。”然后我听了一年里一次最为欢乐的鞭炮声。$1",
|
||||
"Outdoor_1": "API大发善心,决定出来看看你的作物有没有生病的,趁早把它铲除。#$b#星露谷的作物不生病?什么?$5#$b#看来API的一部分灵魂留在了MITE……",
|
||||
"Outdoor_2": "今天你去下矿吗?要不要API来教你一点防身的东西?$1#$b#(拿出随身的钻石剑)剑是杀人的凶器,而剑技是杀人的伎俩。$14#$b#兄弟,好久没有一起并肩作战了。(危)$15",
|
||||
"Outdoor_3": "为了安全起见,我觉得我们得设计一个暗号。#$b#嗯......哦!API有主意了!$8#$b#暗号就是:一闪一闪亮晶晶,_______!(填空题)(5分)$8",
|
||||
"Outdoor_4": "如果你是要去挖矿的话,API推荐你一个认路的好习惯,我称之为“右手火把定律”。#$b#这样不仅能认路还能准确知道自己哪里摸过哪里没有被摸过。#$b#API亲测,好用。$1",
|
||||
"Outdoor_Api": "看见了吗?这里都是API打下来的江山啊。(双手张开)$12",
|
||||
"OneKid_0": "嗯,还好API没有孩子....#$b#硬要说的话烤鱼算一个吧,把她当女儿缺德……养起来还挺有意思的。$15",
|
||||
"OneKid_1": "小菊花妈妈课堂开课啦!$15#$b#孩子咳嗽老不好,多半是装的。打一顿就好了。(摇头晃脑)$15",
|
||||
"OneKid_2": "你这个孩子和API了解到的非常不同。$1#$b#API印象里的崽,非常可怕,但你这个像个抛接球。$1",
|
||||
"OneKid_3": "出事了出事了,怎么办,你的孩子怎么不吃东西!$5#$b#什么,它平时也不吃的吗,那它靠什么生活。$5#$b#什么,你平时也不吃的吗?$5",
|
||||
"OneKid_4": "兄啊,你的孩子昨天堵在过道了……$9#$b#API居然无法让它进行移动,生生被卡了一下午。$9",
|
||||
"TwoKids_0": "兄啊,离婚带俩娃的日子不好过啊……#$b#看来要抚养这两个崽,还是得隔壁的API叔叔来帮忙。$1",
|
||||
"TwoKids_1": "神奇陆夫人和我们出去玩就老说自己像是在带孩子。#$b#但和他出去真的挺不错的,吃住都有人计划。$1#$b#嗯....旅行必备LadyLu。$15",
|
||||
"TwoKids_2": "在孩子长大到一定程度的时候,猫咪会把崽赶走。#$b#但根据API观察,你的这两个东西好像已经停止了生长……$13",
|
||||
"TwoKids_3": "你这两个崽真的需要人抚养吗……API看他们两个比较像太阳能的。",
|
||||
"TwoKids_4": "兄啊,API斗胆问一句,你这两个孩子哪里来?#$b#怎么感觉他们两个长得和你并不像……$9",
|
||||
"Good_0": "我跟你讲,我以前踢足球很厉害的。$7#$b#记得当时,我面前横着千军万马,我一发长传,直接射门,得分!$15",
|
||||
"Good_1": "告诉你一个秘密,紫色史莱姆的口感吃起来像是麻糬,不信的话你可以试试。$7#$b#嗯?我会骗你吗?我骗你有什么好处!$8",
|
||||
"Good_2": "速写流大师少年Pi,其中著作有:动物方面的著作《1》、还有写实派的长篇小说《2》、意识流的科幻小说《3》",
|
||||
"Good_3": "API教你,杀陆尖塔这个游戏得这么玩:“子弹时间!哇呀呀呀呀呀呀呀呀呀~”$12",
|
||||
"Good_5": "今天洗了澡刻意观察了镜子,发现世界上最帅的人出现了 。$1",
|
||||
"Neutral_0": "我家里以前养了一只MO……MO不是它的名字,起名字没有用的,喵喵自己不认。#$b#它最近不怎么掉毛了,我存了它的照片,你看,它的动作多漂亮。$15",
|
||||
"Neutral_1": "API家里倒是也有一只狗,年纪轻轻就猫狗双全。$15#$b#狗的话是有名字的,叫皮皮。$1#$b#卡卡和梅西?卡卡和梅西不在家。$1",
|
||||
"Neutral_2": "API还记得自己上学时,老师在讲台上讲题:“这个API等于……”“把PI提出来……”$6",
|
||||
"Neutral_3": "晚上吃什么?那当然是——“烤鱼”啊。$15",
|
||||
"Neutral_4": "其实吧,很多冒险已经是很久以前的事了。#$b#但是就是有一些观众的灵魂永远留在了那里。API也很费解。",
|
||||
"Neutral_5": "嗯?怎样才能泡到API?$1#$b#每天对话,一周送两个阿比。$7",
|
||||
"Neutral_6": "《1》这个梗之前已经玩太多次了。快进到公交车座位下的口香糖。",
|
||||
"Neutral_7": "共进晚餐?$10#$b#这样吧,啥时候你要吃晚饭了给我传个话,我也同时啃个面包什么的,算是远距离共进晚餐了。$10",
|
||||
"Neutral_8": "不开心的话吃甜食就能消化掉所有的不开心,对API来说就是这样的。$10",
|
||||
"Neutral_9": "为什么经常用“它”来做代词?#$b#因为用这个“它”做人称代词有一种俯视的傲气。$15",
|
||||
"Bad_0": "……(低声叹息)。$13",
|
||||
"Bad_1": "兄啊,你到底想怎么样……$16",
|
||||
"Bad_2": "我有理由怀疑你叫我一起住是想害我。$16",
|
||||
"Bad_3": "这段时间,API常常扪心自问,情况怎么会变成这样子,是不是我API干了什么坏事?$9#$b#……我深刻反思了一下,但是不行,我没数清缺德过几次,想来想去,我还是想不明白。$9",
|
||||
"Bad_4": "你问我做了多少缺德事?那你记得自己吃过多少粒米吗?记不得吧,所以何必为难API我呢?$2",
|
||||
"Bad_5": "这个,说实话,你要是早说来了是这种待遇,API就不来了。$9",
|
||||
"Bad_6": "%API似乎不太想理你。",
|
||||
"Bad_7": "小朋友,你要是一直这样就太没意思了点。$2",
|
||||
"Bad_8": "平心而论,就是API真的要害你,也不至于这样吧?$9",
|
||||
"Bad_9": "兄啊,所以爱是会消失的对吗?$9",
|
||||
"funLeave_Api": "今天也得出门,有什么事飞鸽传书联系吧!$1#$b#嗯?...当真了啊小朋友?$1#$b#API呢只是开个玩笑,你知道怎么找到我。$15",
|
||||
"funReturn_Api": "啊,API回来了,顺便呢给你带了点小礼物。不用感谢API,收下就好。[904 903 832 874 288 612 814 907]$15",
|
||||
"spring_1": "春天来了,去吧,唤醒你沉眠许久的土地!$1#$b#API会用意念给你加油的。$15",
|
||||
"spring_12": "嗯,马上就是蛋蛋节了。#$b#这就让我想起了我正常时空里的复活节和复活节兔子,又让我想起曾经某个世界的暮色森林中API遇见了一只兔子#$b#.....嗯?后来?后来当然是API友好的摸了它一下。$15",
|
||||
"spring_23": "API为花舞节准备了一个蒲公英花环。$15#$b#什么?只能花舞节皇后戴?$5#$b#没关系,你以为我准备的是普通花环?其实这是便当哒!$7",
|
||||
"summer_1": "春眠不觉晓,夏天蚊子咬。$9#$b#蚊子这种东西就该灭绝。(咬牙切齿)$3",
|
||||
"summer_10": "API跟你讲,吃东西的时候还是要注意一点。#$b#如果太过放纵了,你的胃会怀恨在心,然后趁你不备一击必杀。$8",
|
||||
"summer_28": "啊,夏天,结束了。$13",
|
||||
"fall_1": "快快快,快去弄几个南瓜种子,种出来我API有大用!$15",
|
||||
"fall_15": "API可以大发慈悲的把大鹏的羽毛借给你,这件物品具有让人变轻的神力,一定能让你一举夺冠。$15#$b#什么,只能算鸭毛吗?岂有此理…$5",
|
||||
"fall_26": "API明天就让你看看,什么叫大威天龙!$12",
|
||||
"winter_1": "哇,好冷……什么,你要出门?$5#$b#你去吧你去吧,API就不了,API要在这里烤烤火。",
|
||||
"winter_7": "又快有冰雕展看了,你觉得我去自己雕一个怎么样?嗯?$1#$b#人生就是体验,什么都得做才有意思,API我会怕这样区区一点小挑战吗?$15",
|
||||
"winter_28": "圣诞礼物啊……API可以屈尊给你画幅小鸡吃米图。$15",
|
||||
"patio_Api": "啊,你看,这是新附魔出的时运镐,API决定叫它W镐。$15",
|
||||
"spouseRoom_Api": "我们最缺的是血,伤害别人的却是爱 ———《1》$1",
|
||||
"spring_Api": "春天的播种是唯一不能自动化的工作。#$b#如果是游戏后期呢,需要的工作量就更大。$10#$b#哎呀,API打算再来一杯芒果冰,你去忙吧,慢走啊。$15",
|
||||
"summer_Api": "前期的话,夏天可以弄点啤酒花种一种,很赚。就连长成后要每天收一次的工作都可以让祝尼魔代劳。$1#$b#当然你要是种上古种子,那就更轻松了。$1",
|
||||
"fall_Api": "现在是秋天了啊小朋友,猫香蒲可是要种一个季度的。$1#$b#如果你最早没种下,那可能就没机会了。$13",
|
||||
"winter_Api": "冬天了小朋友,这边API建议你去收集一下新鱼。不然也没什么有意思的事情可以做。$1"
|
||||
}
|
25
Api mod/[CP]Api/assets/Events/14.json
Normal file
@ -0,0 +1,25 @@
|
||||
{
|
||||
"header": {
|
||||
"target": "w",
|
||||
"formatVersion": 5,
|
||||
"hidef": true,
|
||||
"compressed": false
|
||||
},
|
||||
"readers": [
|
||||
{
|
||||
"type": "Microsoft.Xna.Framework.Content.DictionaryReader`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]",
|
||||
"version": 0
|
||||
},
|
||||
{
|
||||
"type": "Microsoft.Xna.Framework.Content.StringReader",
|
||||
"version": 0
|
||||
}
|
||||
],
|
||||
"content": {
|
||||
"144444/f Api 3500/t 1800 2400/w sunny": "breezy/23 9/Api 20 8 0 farmer 13 11 1/skippable/pause 500/speak Api \"啊,这个东西怎么还在……。\"/pause 500/move Api 0 0 3/pause 600/move Api 0 0 1/pause 600/move Api 0 0 0/pause 500/speak Api \"……还好没人在,还是把它直接丢掉好了。\"/pause 500/emote Api 40/pause 500/speak Api \"……$2\"/pause 300/speak Api \"……丢掉就算了,还是放到其他地方去吧。$9\"/pause 300/move farmer 5 0 0/emote Api 16/jump Api 8/pause 500/move Api 0 0 2/speak Api \"——来者何人?!$5\"/pause 300/emote farmer 32/speak Api \"……喔,是你小子。\"/pause 300/message \"你看到Api把什么东西藏在身后。\"/pause 300/move farmer 0 -1 0/emote farmer 8/pause 300/speak Api \"看什么!……你这小朋友怎么没点隐私意识的。$5#$b#我API行事光明正大,什么藏东西,不知道。$9\"/pause 300/message \"你在做什么?\"/pause 300/speak Api \"也没做什么事情,就是回自己的快乐老家逛一逛。#$b#有几天没回来这里了,还稍微有点怀念。$1#$b#……毕竟也是亲手盖的房子嘛,在这里待过两三天的。$15\"/move Api -2 0 0/pause 500/move Api 0 0 2/pause 600/emote Api 40/move Api 0 0 0/pause 500/move Api 0 0 2/pause 500/emote Api 40/speak Api \"这个……要不你先回去吧?$9#$b#API这边还有点小事没做完,马上就好。$9\"/pause 300/emote farmer 8/speak Api \"回去吧回去吧,API随后就到,快快快。$9\"/pause 300/emote farmer 60/pause 300/move farmer -5 0 3/move farmer 0 8 1/emote Api 40/pause 500/end",
|
||||
"1444444/f Api 3500/e 144444/t 800 1600": "continue/23 9/farmer 20 11 0/skippable/pause 500/emote farmer 8/move farmer 0 -3 0/pause 500/message \"Api昨天好像在这里藏了什么#虽然不太好,但打开看看吧。\"/pause 500/emote farmer 16/pause 500/message \"你发现了一封API手写的信件,不知道为什么没有寄出。\"/message \"收件人似乎是你。\"/playMusic starshoot/pause 500/globalFade/viewport -1000 -1000/warp farmer 1000 1000/changeLocation CG1444444/pause 500/viewport 22 11/pause 1000/message \"亲爱的小朋友:^……唉,有点不知道从哪里开始写。^API不太擅长写这种东西,但是仔细想了想,还是跟你讲一声会比较好。\"/message \"实际上呢,这个世界已经探索的差不多了。^API走过了各种各样的地方,也见过了各种各样的怪物,自己建了家,也认识了许多小朋友。#这里API要感谢你,在你的帮助之下,这次在这个世界的冒险也算是划上了一个圆满的句号。\"/message \"……总之呢,API打算是,现在应该去其他的世界,然后开启一段新的冒险。^大概,可能得离开星露谷了。^你收到这封信的时候,API可能已经不在这边了……^得跟你道个歉。\"/message \"API心里也知道这样不太妥当。^其实本来还想来个正式点的告别,但是还是有点拿不定主意。#实际上吧,API也不太喜欢那种气氛。^所以思来想去,最后决定留一封信给你,然后轻装上阵,这样大家都比较轻松。\"/message \"……但再怎么说,API都是不会忘记星露谷的。^在这里有API的树屋,有API的农场,有API的小动物,API在这里留下了很多的回忆。#可能下一个世界就不会像这里这样轻松,不会时不时来个小朋友给API送点喜欢的芒果沙冰。^也不会有机会让API整天恰饭,或者在温泉里打盹了…………#就连树屋里这些触手可及的星光,现在想想,也是看一眼少一眼,API这边也是稍微有点舍不得。#我跟你讲过吗?以前API去过一个叫做暮色森林的世界,那里其实也是一样,有着满天的,永不坠落的星星。#这样一想,那么多精彩的冒险故事都还没给你讲过,也稍微有点遗憾。\"/message \"谁也不知道下一个世界会是什么样子。^但不管最后去到哪里,或者经历过多少个世界,那些一起度过的时光,API都不会忘记。#无论最后我会旅行到哪里,我也都还会是你的朋友。^也请你不要忘记,你认识的一个叫做API的人,现在正活跃在某个世界的某个角落。\"/message \"算算时间,现在API应该起来收拾东西了。^下一个世界也不知道能用上什么,需要趁早准备一下。^但是API总觉得还有什么没交代清楚的,有点东西放不下……\"/message \"等API走了之后,商店应该也还可以交易。^它和主世界之间有关联,不管API本人身在哪里,应该都可以自己运作。#小别致应该是带不走的,可能要麻烦你时不时帮API去喂一喂。^API鸡舍里那六只鸡应该也还在,树屋下面的筒仓里还有不少干草,应该还……\"/message \"……唉,其实就是,API讲了这么多有的没的,说到底,就是还不想走。\"/message \"……这次先算了,下次吧,下次一定把这个东西给你寄过去。\"/message \"决定下次再走的,\"/message \"第四次写信仍然全部木大的,\"/message \"API。\"/pause 1000/end",
|
||||
"4515112/f Api 1000/t 600 2100/n pi's_mails.birthday_mail/z fall/z summer/z winter/u 4": "christmasTheme/17 28/farmer 18 29 3 Api -200 -200 1 Abigail 24 27 2 Penny 25 28 3 Leah 23 28 1 Willy 8 26 1/skippable/addTemporaryActor Apiwinter 16 32 14 26 0/move farmer -4 0 0/pause 300/move Apiwinter 0 0 2/pause 500/emote Apiwinter 16/pause 500/speak Api \"小朋友,到啦?$18\"/pause 500/emote farmer 32/pause 500/speak Api \"嗯,你来了?刚好API的生日派对也要开始了。$18#$b#怎么,按理说这边第一批过生日的就是API吧,你没印象?$18#$b#其实呢,API自己倒是不怎么在意。$18#$b#毕竟已经过了对这种事情很期待的年龄了。$23#$b#这次举行生日派对呢,主要是想感谢一下大家一年里对我的支持。$24#$b#特别是你,让API的钱包充实了不少。$19\"/pause 300/emote Apiwinter 32/emote farmer 20/pause 500/speak Api \"话不多说,这次重头戏可是我的新魔法!$18#$b#走走走,API当众给你们展示。$19\"/pause 300/faceDirection Apiwinter 1/faceDirection Abigail 3/faceDirection Leah 3/speak Api \"朋友们,我们得去树屋门口的草地一趟,API的魔法表演需要点空间。$18\"/globalFade/viewport -1000 -1000/changeLocation APIHouse/pause 500/viewport 14 40/warp Apiwinter 14 40/warp farmer 14 44/warp Abigail 10 42/warp Leah 10 43/warp Penny 18 42/warp Willy 18 43/move Apiwinter 0 0 2/move farmer 0 0 0/move Abigail 0 0 1/move Leah 0 0 1/move Penny 0 0 3/move Willy 0 0 3/pause 500/speak Api \"咳咳,经过创……经过常年的研究,大魔法师——API,终于成功的实现了异界召唤术。$18#$b#简单来说就是能从别的世界里召唤出一些东西。$24#$b#说那么多,不如做给你们看。$24\"/pause 500/emote farmer 32/playMusic Near The Planet Core/addTemporaryActor mofazhen 64 64 13 43 2 true Character/pause 300/message \"API念叨着你听不懂的繁杂咒语,空气中弥散开一种宏大的、史诗般的气息。#幽蓝色的火焰自他手中涌出,燃烧着,在魔法阵的纹路上蔓延开来。#所有人都感到了一丝紧张。#你屏住呼吸,看见有东西缓慢从中浮现出来。\"/pause 500/jump Abigail 8 true/jump Penny 8 true/jump Leah 8 true/jump Willy 8/speak Api \"——成功了!!$25\"/playMusic ragtime/pause 500/globalFade/viewport -1000 -1000/changeLocation CG4515112/pause 500/viewport 22 11/pause 1000/message \"火焰散开在四周的空气里,一堆你见过和没见过的许多东西都出现在了魔法阵上。#API看起来很开心,这让他和平时看起来不太一样。\"/message \"好家伙!API一眼就看出这是他们送的礼物。#——哎呀,机会难得,还开了个异界之门……结果这些人居然送礼物过来,真是……#最新桌游……不用猜都知道是老陆送的。#你看,烤鱼送我的就很正式吧。#奶茶怎么不多送点啊,还有……#兰博基尼5元代金券,很有想法,这个肯定是当家塞进来的。\"/message \"虽然他一直在吐槽,但你能感觉到他发自内心的一种愉悦。\"/pause 500/globalFade/viewport -1000 -1000/changeLocation APIHouse/viewport 14 40/pause 500/emote Apiwinter 32/speak Api \"好了,魔法也展示完了,接下来就得大吃一顿。$18#$b#API专门准备了咖喱盖浇饭和烤鱼汤。$19#$b#生日嘛,开心最重要。$19\"/pause 300/emote Apiwinter 16/speak Api \"啊,这里东西有点多,可能要麻烦大家帮我一下了。$18\"pause 300/emote Abigail 32 true/emote Penny 32 true/emote Willy 32 true/emote Leah 32 true/emote farmer 32/pause 800/end",
|
||||
"3163642/t 800 2400/z fall/z summer/z winter/u 25 26 27 28": "playful/23 28/Api 14 25 0 farmer 23 32 0/skippable/pause 500/move farmer 0 -2 0/emote farmer 8/message \"你似乎听见了隐约的音乐声,却没在客厅里看见人。#音乐的源头似乎是在左边,你好奇地走过去。\"/pause 500/move farmer -3 0 3/move farmer 0 -1 0/move farmer -6 0 0/emote farmer 16/message \"API似乎正在跳舞,还没有注意到你。\"/pause 300/emote farmer 32/pause 300/emote Api 40/pause 600/move Api 0 0 2/emote Api 16/speak Api \"什么……!$5#$b#你怎么会在这个时候来我这里……$5\"/pause 500/message \"API看上去似乎有些不好意思。\"/pause 300/speak Api \"……$4\"/pause 300/message \"API和你对视了半晌摸了摸鼻子。\"/pause 500/speak Api \"我API会骗你吗!我说不会跳舞那就是不会跳舞。$4#$b#你别一直这样盯着我看啊,这次纯属于意外......$4#$b#唉,API呢当然没有敷衍谁的意思,但有的事情它就是要看天赋的,我也是被节日气氛感染了才想试试。$9\"/pause 300/emote farmer 32/message \"API挠了挠头。\"/pause 300/speak Api \"这不谁知道刚刚偷偷试着跳跳看就被你抓包了。$9\"/pause 300/emote Api 28/speak Api \"事实证明呢,API不是什么龙傲天男主,终究是会有不擅长的东西。$9#$b#你看跳舞就是其中一样,我也尝试过了,大大方方说明自己不会也没什么难堪的。$1#$b#所以可不是我在骗你嫌弃你什么的。$1\"/pause 300/emote farmer 32/speak Api \"嗯嗯.....说明明年的花舞节API还是不会跳舞也很正常,我只需要去欣赏就对了。$1#$b#你再其他挑个心仪的舞伴怎么样?我看莉娅,阿比潘妮她们都不错对吧。$1#$b#要不是API不会,那我肯定和你竞争一番的。$7#$b#多的API也不多说了,你肯定还有你的事情要去做,今天的事就帮我个保密吧。$1\"/pause 300/message \"API说着放松了下来,没有了被发现时的羞怯,恢复了平常的样子。#他伸手挥动时像是不小心按到了什么按钮音乐又响了起来。#只听见“鸡你太美”几个字回荡在树叶间余音绕梁。\"/emote Api 60/pause 300/emote farmer 32/speak Api \"咳咳.......走了走了,小朋友我们下次再见。$9\"/move farmer 6 0 1/move farmer 0 1 2/move farmer 3 0 2/move farmer 0 8 2/emote Api 28/pause 500/end",
|
||||
"13141517/s 1210 10/s 1200 1/s 1201 1/s 1202 1/s 1203 1/s 1204 1/s 1205 1/s 1206 1/s 1207 1/s 1208 1/f Api 1250": "continue/9 17/Api 7 16 0 farmer 13 21 0/skippable/addQuest 618/pause 500/speak Api \"诶,我的胖吉呢?\"/pause 500/move Api 2 0 0/pause 600/move Api -5 0 0/pause 500/speak Api \"……怎么找不到了呢?去矿洞以前还有看到的啊?$2\"/pause 600/move Api 3 0 0/move farmer 0 -3 0/move farmer -4 0 3/move farmer 0 -2 0/move farmer -1 0 3/emote farmer 32/pause 300/speak Api \"嗯?$5\"/pause 300/move Api 0 0 1/speak Api \"啊,是你啊。#$b#发生了一个很严重的问题。$9#$b#但你不要慌张,听Api和你讲。\"/pause 300/emote farmer 8/speak Api \"API非常重要的胖吉猫不见了!$2\"/pause 700/emote farmer 40/emote Api 40/pause 300/speak Api \"你可别不当一回事啊!$5#$b#那可是你们这边想要也得不到的胖吉。\"/emote Api 40/speak Api \"没办法了,这事既然被你知道了,你就不要想着退出了。#$b#API现在命你为搜救小队队长,拯救猫咪的重任就交给你了!$7\"/pause 300/emote farmer 32/end"
|
||||
}
|
||||
}
|
BIN
Api mod/[CP]Api/assets/Events/14.xnb
Normal file
20
Api mod/[CP]Api/assets/Events/8.json
Normal file
@ -0,0 +1,20 @@
|
||||
{
|
||||
"header": {
|
||||
"target": "w",
|
||||
"formatVersion": 5,
|
||||
"hidef": true,
|
||||
"compressed": false
|
||||
},
|
||||
"readers": [{
|
||||
"type": "Microsoft.Xna.Framework.Content.DictionaryReader`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]",
|
||||
"version": 0
|
||||
},
|
||||
{
|
||||
"type": "Microsoft.Xna.Framework.Content.StringReader",
|
||||
"version": 0
|
||||
}
|
||||
],
|
||||
"content": {
|
||||
"85158466/f Api 2000/t 1500 2000": "playful/8 13/Api 8 12 1 farmer 5 17 0 Clint 3 13 2/skippable/playSound doorOpen/speak Api \"……好,这是最后百分之三了!$1\"/pause 500/move farmer 0 -4 1/pause 500/globalFade/warp farmer 1000 1000/warp Api 1000 1000/warp Clint 1000 1000/viewport -1000 -1000/changeLocation CG85158466/pause 500/viewport 22 11/pause 1000/message \"是谁……你也来啦,小伙子。#不好意思啊,API现在必须全神贯注。#API已经在这里冶炼一整天了,从上午十点,到现在……#……整个人已经有点要烤熟了。\"/pause 500/move farmer 2 0 1/message \"API跟你讲,上次,API在搓秘银砧的时候,就出过一次事故。#上次搓的时候呢,没有吃饱,结果在最后一点点的时候就全部木大。#也不知道你听没听过那个故事,就是API上次讲的那个,好逸恶劳的小猴子。#不过呢,总不会每次都那么戏剧性吧,那次纯属偶然。#人总归要自信一点好。API这一回呢,已经做好了各种万全的准备。\"/pause 500/globalFade/viewport -1000 -1000/changeLocation Blacksmith/warp farmer 7 13/move farmer 0 0 1/warp Api 8 12/warp Clint 3 13/pause 500/viewport 8 13/pause 300/speak Api \"好了,吃也吃饱了,该带的也都带着,绝对不会有什么问题。$1#$b#这次一定能成,我跟你讲,一定能成。$15#$b#又过了百分之二了!$15#$b#——好!最后百分之一!最后一点!$15#$b#现在已经万事俱备!这已经是我API最后的进度了!$15#$b#还有最后的一丝丝!$5#$b#最后一丝丝的一丝丝!$5\"/move Clint 0 -1 0/move Clint 2 0 2/move Clint 0 7 2/pause 500/playSound doorClose/pause 300/warp Clint -1000 -1000/pause 300/playSound furnace/pause 500/move Api 0 0 2/move farmer 0 0 2/pause 500/emote Api 16/pause 300/emote Api 40/pause 500/playMusic event1/speak Api \"……这……$5\"/message \"你听见API缓慢的倒吸了一口气\"/speak Api \"……$5#$b#……他下班了。$5#$b#这个好逸恶劳的铁匠,他下班了。$5\"/move Api 0 0 1/pause 500/emote Api 40/emote farmer 40/pause 500/speak Api \"进度条,它,不动了。$5#$b#它不动了。$5#$b#……$5#$b#——(深吸一口气)$9\"/message \"(难以名状的API尖啸)\"/faceDirection farmer 0/pause 300/speed farmer 4/move farmer 0 2 0/move farmer -2 0 3/move farmer 0 4 2/pause 300/playSound doorOpen/pause 300/warp farmer -1000 -1000/pause 500/end"
|
||||
}
|
||||
}
|
BIN
Api mod/[CP]Api/assets/Events/8.xnb
Normal file
21
Api mod/[CP]Api/assets/Events/konglongdan.json
Normal file
@ -0,0 +1,21 @@
|
||||
{
|
||||
"header": {
|
||||
"target": "w",
|
||||
"formatVersion": 5,
|
||||
"hidef": true,
|
||||
"compressed": false
|
||||
},
|
||||
"readers": [
|
||||
{
|
||||
"type": "Microsoft.Xna.Framework.Content.DictionaryReader`2[[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089],[System.String, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]",
|
||||
"version": 0
|
||||
},
|
||||
{
|
||||
"type": "Microsoft.Xna.Framework.Content.StringReader",
|
||||
"version": 0
|
||||
}
|
||||
],
|
||||
"content": {
|
||||
"konglongdan": "pause 300/speak Api \"卧↘槽↗,这么厉害的!靠你了靠你了。$22\"/pause 500/showFrame egg 1/playSound bubbles/pause 500/showFrame egg 0/pause 500/emote farmer 16/emote Apiwinter 16/pause 500/speak Api \"——啊!!$22#$b#你看没看到,刚才API好像看到,这个,它,这个蛋,好像动了一下!$22#$b#是API看错了还是它要出壳了?$22\"/pause 300/showFrame egg 1/pause 300/showFrame egg 0/pause 500/playSound cut/showFrame egg 2/pause 500/playSound cut/showFrame egg 3/pause 500/emote farmer 16/emote Apiwinter 16/pause 500/speak Api \"……!!$22\"/message \"API压低了声音,但依然难掩兴奋。\"/speak Api \"……你看,它是不是要出生了!$22#$b#……你觉得岩浆会不会烫到小龙啊,万一它刚出生的时候没有火抗呢?$19#$b#总之先准备好捞它上来……等等!!$22#$b#——姨妈大!!!$25\"/playSound furnace/playMusic heavy/pause 500/globalFade/viewport -1000 -1000/changeLocation CG101010111/pause 500/viewport 22 11/pause 1000/message \"一道火光划过,再睁开眼时,API正轻轻捧着一只小生物,将其高高举起。\"/message \"——生了生了!!#长得这么别致,不如以后就叫你小别致了。#哎呀,你看这条小龙,这个翅膀,这个尾巴,这个尖牙,这个爪子,这个眼睛,多别致啊,是不是充满了这种威压,这种来自于捕食者的威慑。\"/pause 500/move Apiwinter 0 0 2/message \"看看这条巨龙,有没有感觉到强烈的龙威!\"/pause 300/message \"API看着小别致。\"/message \"小别致,你要记住,我们一直都是以智慧与力量统治这个国家。我也相信,你会谨慎地使用自己强大的力量。#但,真正的胜利,是鼓舞你的子民心中的斗志。#总有一天, 我的生命将抵达终点, 而你,将加冕为王!\"/pause 800/end"
|
||||
}
|
||||
}
|
BIN
Api mod/[CP]Api/assets/Events/konglongdan.xnb
Normal file
BIN
Api mod/[CP]Api/assets/Portrait/Api.png
Normal file
After Width: | Height: | Size: 239 KiB |
BIN
Api mod/[CP]Api/assets/Portrait/Api_Beach.png
Normal file
After Width: | Height: | Size: 25 KiB |
BIN
Api mod/[CP]Api/assets/Portrait/Api_winter.png
Normal file
After Width: | Height: | Size: 187 KiB |
BIN
Api mod/[CP]Api/assets/Portrait/Api(旧).png
Normal file
After Width: | Height: | Size: 141 KiB |
BIN
Api mod/[CP]Api/assets/Portrait/api高清版头像.png
Normal file
After Width: | Height: | Size: 1.1 MiB |
BIN
Api mod/[CP]Api/assets/Sprites/Api_Beach.png
Normal file
After Width: | Height: | Size: 6.5 KiB |
BIN
Api mod/[CP]Api/assets/Sprites/Api_winter.png
Normal file
After Width: | Height: | Size: 10 KiB |
BIN
Api mod/[CP]Api/assets/Sprites/Sprites.png
Normal file
After Width: | Height: | Size: 11 KiB |
BIN
Api mod/[CP]Api/assets/Sprites/chuansong.png
Normal file
After Width: | Height: | Size: 4.8 KiB |
BIN
Api mod/[CP]Api/assets/Sprites/egg.png
Normal file
After Width: | Height: | Size: 637 B |
BIN
Api mod/[CP]Api/assets/Sprites/mofazhen.png
Normal file
After Width: | Height: | Size: 1.0 KiB |
BIN
Api mod/[CP]Api/assets/Sprites/xiaobiezhi.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
121
Api mod/[CP]Api/assets/schedules/dialogue/Api.json
Normal file
@ -0,0 +1,121 @@
|
||||
{
|
||||
//罗宾家
|
||||
"keji.000": "%API正在研究工业MOD,最好不要打扰他。",
|
||||
"keji.001": "每天API要早起和黑叔叔抢位置。为了发展科技,API付出了多么大的代价!$13",
|
||||
"keji.002": "众所周知石剑是检验真理的唯一标准。#$b#API手握真理,所以黑叔叔才会允许API使用设备。$1",
|
||||
"keji.003": "%API正在研究工业MOD,最好不要打扰他。",
|
||||
"keji.004": "即使是手摇发电,即使仅凭借我肉体的微薄之力,最终积攒的电力充进矿枪里,也足够让API屠龙。$1",
|
||||
"keji.005": "API的科技已经要飞升了,已经脱离了手摇发电,直接发展核电。$1#$b#等API集齐量子套装,API就天下无敌了。$15",
|
||||
"keji.006": "%API正在研究工业MOD,最好不要打扰他。",
|
||||
"keji.007": "天气凉下来了,游戏机稍微有点冻手……$13",
|
||||
"keji.008": "哦?是你小子。$1#$b#要不要和API来一把痛快的联机?$1",
|
||||
"keji.009": "%API看起来正在研究什么高深的东西,最好不要打扰他。$25",
|
||||
"keji.0010": "为了玩NS…不不,为了攀科技,API风雪无阻。",
|
||||
"keji.0011": "先不管其他的,目前有一个严峻的问题。$2#$b#首先必须把取暖的科技给攀掉,不然太冷。$2#$b#难道API是那种会亏待自己的人吗?",
|
||||
//博物馆
|
||||
"bowu.000": "这个图书管理员一看就是那种会给你发任务的人…就像那种头顶有感叹号的,长老或者村长。",
|
||||
"bowu.001": "这个人委托我去找点稀奇古怪的东西交给他。#$b#API拿了很多别的世界的特产,但是这个人不认的,他不给我奖品。$2#$b#难道其他世界的古物就不是古物吗?(震声)",
|
||||
"bowu.002": "API刚刚去铁匠铺,看到这个陶瓷碎片能卖一千。$9#$b#你一句为了小镇做贡献,不知道拿了我多少珍宝。$9#$b#难道不是我API对小镇的贡献更大吗?!$5",
|
||||
"bowu.003": "你看这大热天的,这个人就在柜台前面坐着,让其他人替他去寻宝,然后博物馆盖起来之后他自己拿奖。",
|
||||
"bowu.004": "这里还蛮凉快的。$1",
|
||||
"bowu.005": "这一次,考古学家API带来了大量的古物。$1",
|
||||
"bowu.006": "仔细一想,还是有很多东西可以挖的。#$b#实在不行下矿去那边换古物宝藏。$1",
|
||||
"bowu.007": "小朋友,API实在是找不到了,你有没有收获。$9#$b#你可以先把收获给API,然后API帮你转交。$7#$b#……API怎么会不给你报酬呢?$8",
|
||||
"bowu.008": "这一次吧,这一次API没有什么东西可以给他。#$b#秋天是收获的季节,做什么都忙不过来,哪有时间遍地刨坑。$2",
|
||||
"bowu.009": "API看着窗外,神情有些凝重,似乎并不想出门。$2",
|
||||
"bowu.0010": "小朋友啊,做个冒险者可不是好玩的。#$b#即使你补给带够了,一个不小心也会在医院重生。$2#$b#…虽然API也很好奇传送是什么原理就是。",
|
||||
"bowu.0011": "老板啊,你看外面现在,天寒地冻,我掘地三尺才从雪堆里刨出来一个这个#$b#…你真的不要这个限定版古董吗?你看看这个锈迹,多古朴啊。",
|
||||
//杂货店
|
||||
"zahuo.000": "我来跟这个奸商买点种子…#$b#我以前呆的地方,种子都是直接自己打的。$13",
|
||||
"zahuo.001": "哇,真是个黑心商人……黑心资本家。$9",
|
||||
"zahuo.002": "我API是谁,我API做过这种亏本生意吗?#$b#但是还不能不做。你看看,垄断是多么的暴利……API真是痛心疾首!$9",
|
||||
"zahuo.003": "API准备开始酿酒了,来这里买点啤酒花。$1",
|
||||
"zahuo.004": "兄啊,别的都可以来这边买,但向日葵种子API建议你去小河的那一头。#$b#这里的向日葵种子比那边还要贵,简直令人发指!$2",
|
||||
"zahuo.005": "小朋友,不要被局限在这小小的杂货店啊。#$b#在这世界上还有更多地方,更多的种子等待着你去探索。$1#$b#比如沙漠种子店,也比如迅雷。$1",
|
||||
"zahuo.006": "API望着柜台一脸凝重。$2",
|
||||
"zahuo.007": "等等,我要买什么来着…$2",
|
||||
"zahuo.008": "API要先从这里购买南瓜种子,然后种成南瓜,再送给他的女儿。#$b#这么一算,这个黑心商家能获利,阿比拿到南瓜也很开心。#$b#好像只有API亏了。$9",
|
||||
"zahuo.009": "这…你们这里真的不卖种子了…?$4",
|
||||
"zahuo.0010": "冬天这个人怎么都不进货了…都买不到种子。$2#$b#都不说黑心商人这方面,至少得遵守职业道德吧。$3",
|
||||
"zahuo.0011": "我跟你讲,卖的东西品种这么单一,你是挣不到钱的。$2#$b#…你看现在,有哪个百货商场不卖关东煮的吗?!$2",
|
||||
//魔法书附近
|
||||
"shu.000": "(看书)把水晶花搓成魔力水晶……$12",
|
||||
"shu.001": "走巫术之路是需要一定的天赋的。#$b#当然我API具有这个天赋,你有没有,这个还需要观察。$1",
|
||||
"shu.002": "来,API给你看一个超强魔法,得意之作!$1#$b#吟唱又短,子弹速度又快,杀伤力还强,甚至还有顶尖的奥术加成。$1#$b#我给这一招起了一个听起来就很厉害的名字,叫做PI奥术大飞弹。$15",
|
||||
"shu.003": "还是这种森林里的小屋比较凉爽。$15",
|
||||
"shu.004": "写魔法这个事情就是心诚则灵。$1",
|
||||
"shu.005": "魔法这东西看着很厉害,但其实都只是些旁门左道。#$b#雕虫小技而已,还是API手中这把剑比较强。$14",
|
||||
"shu.006": "《从入门到放弃》。$2",
|
||||
"shu.007": "API稍微有点想重走巫术之路。",
|
||||
"shu.008": "其实吧,API上次来法师塔的时候,那一锅东西就在那里。#$b#甚至我上个月来的时候它就在那里。#$b#…这个东西应该早就过保质期了,建议离它远点。$2",
|
||||
"shu.009": "%API哆哆嗦嗦的搓着手。",
|
||||
"shu.0010": "出去采花了吗?采那种水晶花,可以搓成魔力水晶的那种,如果有的话API可以给你做个小手术。$8",
|
||||
"shu.0011": "API冻得手指不可屈伸,这个情况是没办法写魔法的。$2#$b#你说这个人,他为什么不安装空调呢?连最起码的生存需求都无法满足的人,坚守什么魔法师的尊严!(震声)$4",
|
||||
//社区中心附近
|
||||
"shequ.000": "你也可以来这边抓几个皮克西,它会给你很多增益效果。$1",
|
||||
"shequ.001": "今天,我斥巨资带来了大量的蛋糕。$7#$b#之前增益效果不够,这次一定要多抓几只皮克西。$8",
|
||||
"shequ.002": "API最近才发现这些小东西叫祝尼魔,和皮克西不是一个物种。#$b#但是吧,比起皮克西,它们还更有用,抓回去可以帮你收菜,所以抓还是要抓的。$8",
|
||||
"shequ.003": "按照剧情,这种废屋里多半内藏玄机。$1#$b#没准就有什么异世界之门,要不就是异世界生物。$1",
|
||||
"shequ.004": "这些生物,它们占据了原本属于人类的土地。API抓它们也是为了替天行道。",
|
||||
"shequ.005": "我是谁,我在哪,我为什么在这里。$6#$e#API失策了,API应该去避暑,而不是在这里傻站。$9",
|
||||
"shequ.006": "这些爬山虎感觉还蛮好看的。",
|
||||
"shequ.007": "%API打了个大喷嚏,你听到响亮的一声“阿嚏!”#$e#…是不是降温了?$9",
|
||||
"shequ.008": "API仔细观察了一下,祝尼魔的屋子好像是活的。#$b#秋天它屋顶上的叶子也会变黄。当然不排除有人专门给它换屋顶的可能性。$1",
|
||||
"shequ.009": "%API正往建筑里面眺望。",
|
||||
"shequ.0010": "感觉这个建筑再过一段时间就会成为都市传说。#$b#要说为什么的话,这里的鬼屋要素很齐全。甚至真的有超自然生物。",
|
||||
"shequ.0011": "其实看着这些东西一点点被献祭掉,API还是有那么一点成就感的。#$b#当然API是不会插手的,那等于阻碍你个人的成长。",
|
||||
//牛圈
|
||||
"niu.000": "这里好多牛。",
|
||||
"niu.001": "养牛一定要有一定的密度,不然会很浪费。#$b#密度不是纯度,纯度,有用吗?",
|
||||
"niu.002": "以前,API有一套成熟的饲养方法。#$b#这种方法最大化的利用了养殖土地,省地又省钱,连用料都非常的环保。API称其为牛赛克。$1",
|
||||
"niu.003": "这些牛好像一脸不开心。",
|
||||
"niu.004": "你看这些牛,热的多么痛苦。不如让仁慈的API来结束它们的挣扎。$8",
|
||||
"niu.005": "看到这些牛,我就想起以前的屠宰小刀,那把刀锋利无比。#$b#可惜,由于某些API不愿意告诉你的原因,它不幸丢失了,API到现在都很怀念它。",
|
||||
"niu.006": "这些牛看起来好冷。",
|
||||
"niu.007": "API以前饲养过的生物数不胜数,之前养过小猫,小羊甚至还有小狐狸。$1#$b#当时谁不叫我API一声博士。$12",
|
||||
"niu.008": "API觉得有必要提醒你一件事。$1#$b#牛吧,牛这个东西不止可以产奶,还可以产肉。$7#$b#不要浪费掉这个剩余价值。$8",
|
||||
"niu.009": "这些牛看起来好惨……$2",
|
||||
"niu.0010": "不是站在雪花里就可以变成雪花牛肉的。$2#$b#这个玛妮,她只是个卖干草的,她懂什么养动物。$2",
|
||||
"niu.0011": "你看那些牛,天寒地冻,还在外面乱走。#$b#难怪看起来这么苦大仇深。",
|
||||
//铁匠铺
|
||||
"tie.000": "%API正在拆分铁粒。",
|
||||
"tie.001": "好热好热,这不比博人传燃。$9",
|
||||
"tie.002": "……闲着也是闲着,API给你讲个故事吧。——好逸恶劳的小猴子。$1",
|
||||
"tie.003": "%API望着炉火,热的两眼发直。",
|
||||
"tie.004": "…API忍不住想起了那次被岩浆淹死的事故。#$b#我的天哪,当时那个坟头垒了不知道多高。$1",
|
||||
"tie.005": "…热热热热热。$9",
|
||||
"tie.006": "%API正心无旁骛地修复装备。",
|
||||
"tie.007": "说起来,API好像没见过你修装备。#$b#难道说,你的工具都是无限耐久的吗?$5#$b#……那也太强了吧。$5",
|
||||
"tie.008": "铜制品用铜砧,铁制品用铁砧…$6#$b#…什么秘银砧?API听不懂你在说什么。$1",
|
||||
"tie.009": "%API靠在火炉旁边发呆。",
|
||||
"tie.0010": "你看你做个工具升级还要那么多钱的。#$b#API不需要,API就可以自给自足。",
|
||||
"tie.0011": "在这残酷的世界,人心冷漠不堪,只有这个炉子会给人一些温暖——$5#$b#……API说实话,其实有点热。",
|
||||
//祝尼莫赛车
|
||||
"saiche.000": "%API正在聚精会神地打电动,最好不要打扰他。",
|
||||
"saiche.001": "这大好江山,卫青,霍去病,全都在这。可惜天子是黄晓明。$2",
|
||||
"saiche.002": "我叔叔是这里的老大……$12#$e#叔叔我知道错了我不敢了——$9",
|
||||
"saiche.003": "%API正在聚精会神地打电动,最好不要打扰他。",
|
||||
"saiche.004": "——呃啊!!可恶啊!我不小心按了ESC!!$5",
|
||||
"saiche.005": "就算我API有99%的错,难道队友就没有1%的错了吗?这把输了主要怪罪于这三个人无作为。$2",
|
||||
"saiche.006": "%API正在聚精会神地打电动,最好不要打扰他。",
|
||||
"saiche.007": "API要使用放在这里的伏笔……API使用了伏笔!$1#$b#API赢了!API是超级绵羊!$15",
|
||||
"saiche.008": "API要把其他人当做垫脚石……$15#$b#完蛋了完蛋了!这下API成了别人的垫脚石了!$5",
|
||||
"saiche.009": "%API聚精会神的盯着屏幕,手指冻的有点发红。",
|
||||
"saiche.0010": "老陆黑洞会把你吸…#$b#老陆怎么没有被黑洞吸入。$4#$b#老陆要被吸,老陆你已经难逃一吸…#$b#…啊!!$4",
|
||||
"saiche.0011": "硬核玩家API!硬核玩家API!$1#$e#……按住B放弃。$2",
|
||||
//阿比附近
|
||||
"toukan.000": "%API看起来鬼鬼祟祟。",
|
||||
"toukan.001": "……什么?血口喷人!$5#$b#我API只是路过这里,什么DD,不知道。$4",
|
||||
"toukan.002": "阿比盖尔喜欢魔法,API会魔法。所以API和阿比贴贴。$15",
|
||||
//潘妮附近
|
||||
"penny.000": "%API看起来鬼鬼祟祟。",
|
||||
"penny.001": "API在想,是把蒲公英给潘小姐,还是自己吃掉。",
|
||||
"penny.002": "API在看潘小姐,潘小姐在看书。那差不多就是我API在看书。$1",
|
||||
//冒险家行会
|
||||
"maoxian.000": "矿井感觉上是个避暑的好地方,除了一百层以下。",
|
||||
"maoxian.001": "那边墙上贴了一些任务,有空的话可以去做一做。那个坐摇摇椅的会给不少好东西。$1",
|
||||
"maoxian.002": "比起API以前去过的一个地方,这里的危险性真的低太多了。#$b#那边的怪物一出来,API晚上都不敢出门的,最开始只能修脚。$13",
|
||||
"maoxian.003": "%API正旁若无人的咀嚼腐肉。",
|
||||
"maoxian.004": "API有一门独门绝技,就叫做随心所欲乌龟流。#$b#那可非常厉害,学会了它,没人能伤你一分一毫。$1",
|
||||
"maoxian.005": "沙漠矿洞里那种飞蛇很不讲武德。$2#$b#啪的一下就刷出来,来骗,来偷袭我API、我大意了,没有闪啊。$2",
|
||||
}
|
80
Api mod/[CP]Api/assets/schedules/schedules.json
Normal file
@ -0,0 +1,80 @@
|
||||
{
|
||||
"rain": "610 APIHouse 19 8 0/800 APIHouse 30 22 0/1200 APIHouse 29 42 0/1600 Saloon 9 5 Api_eat/2300 APIHouse 26 8 3",
|
||||
"spring_Mon": "610 APIHouse 19 8 0/800 ScienceHouse 22 21 1 \"Strings\\schedules\\Api:keji.000\"/1400 ArchaeologyHouse 6 7 2 \"Strings\\schedules\\Api:bowu.000\"/1800 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"spring_Mon_4": "610 APIHouse 19 8 0/800 ScienceHouse 22 21 1 \"Strings\\schedules\\Api:keji.001\"/1400 ArchaeologyHouse 6 7 2 \"Strings\\schedules\\Api:bowu.001\"/1800 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"spring_Mon_8": "610 APIHouse 19 8 0/800 ScienceHouse 22 21 1 \"Strings\\schedules\\Api:keji.002\"/1400 ArchaeologyHouse 6 7 2 \"Strings\\schedules\\Api:bowu.002\"/1800 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"spring_Tue": "610 APIHouse 19 8 0/800 APIHouse 30 22 0/1000 SeedShop 2 18 2 \"Strings\\schedules\\Api:zahuo.000\"/1400 SeedShop 29 20 Api_ring/1800 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"spring_Tue_4": "610 APIHouse 19 8 0/800 APIHouse 30 22 0/1000 SeedShop 2 18 2 \"Strings\\schedules\\Api:zahuo.001\"/1400 SeedShop 29 20 Api_ring/1800 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"spring_Tue_8": "610 APIHouse 19 8 0/800 APIHouse 30 22 0/1000 SeedShop 2 18 2 \"Strings\\schedules\\Api:zahuo.002\"/1400 SeedShop 29 20 Api_ring/1800 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"spring_Wed": "610 APIHouse 19 8 0/800 Town 59 17 3 \"Strings\\schedules\\Api:shequ.000\"/1200 WizardHouse 6 20 3 \"Strings\\schedules\\Api:shu.000\"/1600 Forest 35 25 dick_fish/2200 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"spring_Wed_4": "610 APIHouse 19 8 0/800 Town 59 17 3 \"Strings\\schedules\\Api:shequ.001\"/1200 WizardHouse 6 20 3 \"Strings\\schedules\\Api:shu.001\"/1600 Forest 35 25 dick_fish/2200 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"spring_Wed_8": "610 APIHouse 19 8 0/800 Town 59 17 3 \"Strings\\schedules\\Api:shequ.002\"/1200 WizardHouse 6 20 3 \"Strings\\schedules\\Api:shu.002\"/1600 Forest 35 25 dick_fish/2200 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"spring_Thu": "610 APIHouse 19 8 0/800 APIHouse 30 22 0/1000 AnimalShop 11 16 2/1200 Forest 92 22 1 \"Strings\\schedules\\Api:niu.000\"/1400 Forest 91 40 dick_fish/2000 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"spring_Thu_4": "610 APIHouse 19 8 0/800 APIHouse 30 22 0/1000 AnimalShop 11 16 2/1200 Forest 92 22 1 \"Strings\\schedules\\Api:niu.001\"/1400 Forest 91 40 dick_fish/2000 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"spring_Thu_8": "610 APIHouse 19 8 0/800 APIHouse 30 22 0/1000 AnimalShop 11 16 2/1200 Forest 92 22 1 \"Strings\\schedules\\Api:niu.002\"/1400 Forest 91 40 dick_fish/2000 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"spring_Fri": "610 APIHouse 19 8 0/800 Forest 31 11 3/1200 Blacksmith 11 12 3 \"Strings\\schedules\\Api:tie.000\"/1600 Saloon 35 18 0 \"Strings\\schedules\\Api:saiche.000\"/2200 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"spring_Fri_4": "610 APIHouse 19 8 0/800 Forest 31 11 3/1200 Blacksmith 11 12 3 \"Strings\\schedules\\Api:tie.001\"/1600 Saloon 35 18 0 \"Strings\\schedules\\Api:saiche.001\"/2200 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"spring_Fri_8": "610 APIHouse 19 8 0/800 Forest 31 11 3/1200 Blacksmith 11 12 3 \"Strings\\schedules\\Api:tie.002\"/1600 Saloon 35 18 0 \"Strings\\schedules\\Api:saiche.002\"/2200 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"spring_Sat": "610 APIHouse 19 8 0/800 APIHouse 30 22 0/1000 APIHouse 9 25 0/1600 APIHouse 29 42 0/1800 APIHouse 12 25 2/2000 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"spring_Sun": "610 APIHouse 19 8 0/800 APIHouse 30 22 0/1000 APIHouse 9 25 0/1600 Forest 33 14 2/1610 Forest 22 44 3 \"Strings\\schedules\\Api:toukan.000\"/2000 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"spring_Sun_4": "610 APIHouse 19 8 0/800 APIHouse 30 22 0/1000 APIHouse 9 25 0/1600 Forest 33 14 2/1610 Forest 22 44 3 \"Strings\\schedules\\Api:toukan.001\"/2000 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"spring_Sun_8": "610 APIHouse 19 8 0/800 APIHouse 30 22 0/1000 APIHouse 9 25 0/1600 Forest 33 14 2/1610 Forest 22 44 3 \"Strings\\schedules\\Api:toukan.002\"/2000 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"summer_Mon": "610 APIHouse 19 8 0/800 ScienceHouse 22 21 1 \"Strings\\schedules\\Api:keji.003\"/1400 ArchaeologyHouse 6 7 2 \"Strings\\schedules\\Api:bowu.003\"/1800 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"summer_Mon_4": "610 APIHouse 19 8 0/800 ScienceHouse 22 21 1 \"Strings\\schedules\\Api:keji.004\"/1400 ArchaeologyHouse 6 7 2 \"Strings\\schedules\\Api:bowu.004\"/1800 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"summer_Mon_8": "610 APIHouse 19 8 0/800 ScienceHouse 22 21 1 \"Strings\\schedules\\Api:keji.005\"/1400 ArchaeologyHouse 6 7 2 \"Strings\\schedules\\Api:bowu.005\"/1800 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"summer_Tue": "610 APIHouse 19 8 0/800 SeedShop 2 18 2 \"Strings\\schedules\\Api:zahuo.003\"/1400 SeedShop 29 20 Api_ring/1800 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"summer_Tue_4": "610 APIHouse 19 8 0/800 SeedShop 2 18 2 \"Strings\\schedules\\Api:zahuo.004\"/1400 SeedShop 29 20 Api_ring/1800 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"summer_Tue_8": "610 APIHouse 19 8 0/800 SeedShop 2 18 2 \"Strings\\schedules\\Api:zahuo.005\"/1400 SeedShop 29 20 Api_ring/1800 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"summer_Wed": "610 APIHouse 19 8 0/800 Town 59 17 3 \"Strings\\schedules\\Api:shequ.003\"/1200 WizardHouse 6 20 3 \"Strings\\schedules\\Api:shu.003\"/1600 Forest 35 25 dick_fish/2200 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"summer_Wed_4": "610 APIHouse 19 8 0/800 Town 59 17 3 \"Strings\\schedules\\Api:shequ.004\"/1200 WizardHouse 6 20 3 \"Strings\\schedules\\Api:shu.004\"/1600 Forest 35 25 dick_fish/2200 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"summer_Wed_8": "610 APIHouse 19 8 0/800 Town 59 17 3 \"Strings\\schedules\\Api:shequ.005\"/1200 WizardHouse 6 20 3 \"Strings\\schedules\\Api:shu.005\"/1600 Forest 35 25 dick_fish/2200 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"summer_Thu": "610 APIHouse 19 8 0/1000 AnimalShop 11 16 2/1200 Forest 92 22 1 \"Strings\\schedules\\Api:niu.003\"/1400 Forest 91 40 dick_fish/2000 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"summer_Thu_4": "610 APIHouse 19 8 0/1000 AnimalShop 11 16 2/1200 Forest 92 22 1 \"Strings\\schedules\\Api:niu.004\"/1400 Forest 91 40 dick_fish/2000 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"summer_Thu_8": "610 APIHouse 19 8 0/1000 AnimalShop 11 16 2/1200 Forest 92 22 1 \"Strings\\schedules\\Api:niu.005\"/1400 Forest 91 40 dick_fish/2000 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"summer_Fri": "610 APIHouse 19 8 0/800 Forest 31 11 3/1200 Blacksmith 11 12 3 \"Strings\\schedules\\Api:tie.003\"/1600 Saloon 35 18 0 \"Strings\\schedules\\Api:saiche.003\"/2200 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"summer_Fri_4": "610 APIHouse 19 8 0/800 Forest 31 11 3/1200 Blacksmith 11 12 3 \"Strings\\schedules\\Api:tie.004\"/1600 Saloon 35 18 0 \"Strings\\schedules\\Api:saiche.004\"/2200 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"summer_Fri_8": "610 APIHouse 19 8 0/800 Forest 31 11 3/1200 Blacksmith 11 12 3 \"Strings\\schedules\\Api:tie.005\"/1600 Saloon 35 18 0 \"Strings\\schedules\\Api:saiche.005\"/2200 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"summer_Sat": "610 APIHouse 19 8 0/800 APIHouse 30 22 0/1000 APIHouse 9 25 0/1400 Town 37 89 3 \"Strings\\schedules\\Api:penny.000\"/1800 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"summer_Sat_4": "610 APIHouse 19 8 0/800 APIHouse 30 22 0/1000 APIHouse 9 25 0/1400 Town 38 89 3 \"Strings\\schedules\\Api:penny.001\"/1800 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"summer_Sat_8": "610 APIHouse 19 8 0/800 APIHouse 30 22 0/1000 APIHouse 9 25 0/1400 Town 37 90 3 \"Strings\\schedules\\Api:penny.002\"/1800 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"summer_Sun": "610 APIHouse 19 8 0/800 APIHouse 30 22 0/1000 APIHouse 9 25 0/1600 AdventureGuild 7 12 2 \"Strings\\schedules\\Api:maoxian.000\"/2000 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"summer_Sun_4": "610 APIHouse 19 8 0/800 APIHouse 30 22 0/1000 APIHouse 9 25 0/1600 AdventureGuild 7 12 2 \"Strings\\schedules\\Api:maoxian.001\"/2000 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"summer_Sun_8": "610 APIHouse 19 8 0/800 APIHouse 30 22 0/1000 APIHouse 9 25 0/1600 AdventureGuild 7 12 2 \"Strings\\schedules\\Api:maoxian.002\"/2000 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"fall_Mon": "610 APIHouse 19 8 0/800 ScienceHouse 22 21 1 \"Strings\\schedules\\Api:keji.006\"/1400 ArchaeologyHouse 6 7 2 \"Strings\\schedules\\Api:bowu.006\"/1800 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"fall_Mon_4": "610 APIHouse 19 8 0/800 ScienceHouse 22 21 1 \"Strings\\schedules\\Api:keji.007\"/1400 ArchaeologyHouse 6 7 2 \"Strings\\schedules\\Api:bowu.007\"/1800 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"fall_Mon_8": "610 APIHouse 19 8 0/800 ScienceHouse 22 21 1 \"Strings\\schedules\\Api:keji.008\"/1400 ArchaeologyHouse 6 7 2 \"Strings\\schedules\\Api:bowu.008\"/1800 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"fall_Tue": "610 APIHouse 19 8 0/800 SeedShop 2 18 2 \"Strings\\schedules\\Api:zahuo.006\"/1400 SeedShop 29 20 Api_ring/1800 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"fall_Tue_4": "610 APIHouse 19 8 0/800 SeedShop 2 18 2 \"Strings\\schedules\\Api:zahuo.007\"/1400 SeedShop 29 20 Api_ring/1800 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"fall_Tue_8": "610 APIHouse 19 8 0/800 SeedShop 2 18 2 \"Strings\\schedules\\Api:zahuo.008\"/1400 SeedShop 29 20 Api_ring/1800 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"fall_Wed": "610 APIHouse 19 8 0/800 Town 59 17 3 \"Strings\\schedules\\Api:shequ.006\"/1200 WizardHouse 6 20 3 \"Strings\\schedules\\Api:shu.006\"/1600 Forest 35 25 dick_fish/2200 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"fall_Wed_4": "610 APIHouse 19 8 0/800 Town 59 17 3 \"Strings\\schedules\\Api:shequ.007\"/1200 WizardHouse 6 20 3 \"Strings\\schedules\\Api:shu.007\"/1600 Forest 35 25 dick_fish/2200 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"fall_Wed_8": "610 APIHouse 19 8 0/800 Town 59 17 3 \"Strings\\schedules\\Api:shequ.008\"/1200 WizardHouse 6 20 3 \"Strings\\schedules\\Api:shu.008\"/1600 Forest 35 25 dick_fish/2200 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"fall_Thu": "610 APIHouse 19 8 0/1000 AnimalShop 11 16 2/1200 Forest 92 22 1 \"Strings\\schedules\\Api:niu.006\"/1400 Forest 91 40 dick_fish/2000 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"fall_Thu_4": "610 APIHouse 19 8 0/1000 AnimalShop 11 16 2/1200 Forest 92 22 1 \"Strings\\schedules\\Api:niu.007\"/1400 Forest 91 40 dick_fish/2000 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"fall_Thu_8": "610 APIHouse 19 8 0/1000 AnimalShop 11 16 2/1200 Forest 92 22 1 \"Strings\\schedules\\Api:niu.008\"/1400 Forest 91 40 dick_fish/2000 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"fall_Fri": "610 APIHouse 19 8 0/800 Forest 31 11 3/1200 Blacksmith 11 12 3 \"Strings\\schedules\\Api:tie.006\"/1600 Saloon 35 18 0 \"Strings\\schedules\\Api:saiche.006\"/2200 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"fall_Fri_4": "610 APIHouse 19 8 0/800 Forest 31 11 3/1200 Blacksmith 11 12 3 \"Strings\\schedules\\Api:tie.007\"/1600 Saloon 35 18 0 \"Strings\\schedules\\Api:saiche.007\"/2200 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"fall_Fri_8": "610 APIHouse 19 8 0/800 Forest 31 11 3/1200 Blacksmith 11 12 3 \"Strings\\schedules\\Api:tie.008\"/1600 Saloon 35 18 0 \"Strings\\schedules\\Api:saiche.008\"/2200 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"fall_Sat": "610 APIHouse 19 8 0/800 APIHouse 30 22 0/1000 APIHouse 9 25 0/1600 APIHouse 29 42 0/1800 APIHouse 12 25 2/2000 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"fall_Sun": "610 APIHouse 19 8 0/800 APIHouse 30 22 0/1000 BathHouse_Pool 21 10 Api_swim/1600 APIHouse 12 25 2/2000 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"winter_Mon": "610 APIHouse 19 8 0/800 ScienceHouse 22 21 1 \"Strings\\schedules\\Api:keji.009\"/1400 ArchaeologyHouse 6 7 2 \"Strings\\schedules\\Api:bowu.009\"/1800 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"winter_Mon_4": "610 APIHouse 19 8 0/800 ScienceHouse 22 21 1 \"Strings\\schedules\\Api:keji.0010\"/1400 ArchaeologyHouse 6 7 2 \"Strings\\schedules\\Api:bowu.0010\"/1800 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"winter_Mon_8": "610 APIHouse 19 8 0/800 ScienceHouse 22 21 1 \"Strings\\schedules\\Api:keji.0011\"/1400 ArchaeologyHouse 6 7 2 \"Strings\\schedules\\Api:bowu.0011\"/1800 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"winter_Tue": "610 APIHouse 19 8 0/800 SeedShop 2 18 2 \"Strings\\schedules\\Api:zahuo.009\"/1400 SeedShop 29 20 Api_ring/1800 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"winter_Tue_4": "610 APIHouse 19 8 0/800 SeedShop 2 18 2 \"Strings\\schedules\\Api:zahuo.0010\"/1400 SeedShop 29 20 Api_ring/1800 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"winter_Tue_8": "610 APIHouse 19 8 0/800 SeedShop 2 18 2 \"Strings\\schedules\\Api:zahuo.0011\"/1400 SeedShop 29 20 Api_ring/1800 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"winter_Wed": "610 APIHouse 19 8 0/800 Town 59 17 3 \"Strings\\schedules\\Api:shequ.009\"/1200 WizardHouse 6 20 3 \"Strings\\schedules\\Api:shu.00 9\"/1600 Forest 35 25 dick_fish/2200 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"winter_Wed_4": "610 APIHouse 19 8 0/800 Town 59 17 3 \"Strings\\schedules\\Api:shequ.0010\"/1200 WizardHouse 6 20 3 \"Strings\\schedules\\Api:shu.0010\"/1600 Forest 35 25 dick_fish/2200 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"winter_Wed_8": "610 APIHouse 19 8 0/800 Town 59 17 3 \"Strings\\schedules\\Api:shequ.0011\"/1200 WizardHouse 6 20 3 \"Strings\\schedules\\Api:shu.0011\"/1600 Forest 35 25 dick_fish/2200 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"winter_Thu": "610 APIHouse 19 8 0/1000 AnimalShop 11 16 2/1200 Forest 92 22 1 \"Strings\\schedules\\Api:niu.00 9\"/1400 Forest 91 40 dick_fish/2000 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"winter_Thu_4": "610 APIHouse 19 8 0/1000 AnimalShop 11 16 2/1200 Forest 92 22 1 \"Strings\\schedules\\Api:niu.0010\"/1400 Forest 91 40 dick_fish/2000 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"winter_Thu_8": "610 APIHouse 19 8 0/1000 AnimalShop 11 16 2/1200 Forest 92 22 1 \"Strings\\schedules\\Api:niu.0011\"/1400 Forest 91 40 dick_fish/2000 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"winter_Fri": "610 APIHouse 19 8 0/800 Forest 31 11 3/1200 Blacksmith 11 12 3 \"Strings\\schedules\\Api:tie.006\"/1600 Saloon 35 18 0 \"Strings\\schedules\\Api:saiche.009\"/2200 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"winter_Fri_4": "610 APIHouse 19 8 0/800 Forest 31 11 3/1200 Blacksmith 11 12 3 \"Strings\\schedules\\Api:tie.007\"/1600 Saloon 35 18 0 \"Strings\\schedules\\Api:saiche.0010\"/2200 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"winter_Fri_8": "610 APIHouse 19 8 0/800 Forest 31 11 3/1200 Blacksmith 11 12 3 \"Strings\\schedules\\Api:tie.008\"/1600 Saloon 35 18 0 \"Strings\\schedules\\Api:saiche.0011\"/2200 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"winter_Sat": "610 APIHouse 19 8 0/800 APIHouse 30 22 0/1000 APIHouse 9 25 0/1600 AdventureGuild 7 12 2 \"Strings\\schedules\\Api:maoxian.003\"/2000 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"winter_Sat_4": "610 APIHouse 19 8 0/800 APIHouse 30 22 0/1000 APIHouse 9 25 0/1600 AdventureGuild 7 12 2 \"Strings\\schedules\\Api:maoxian.004\"/2000 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"winter_Sat_8": "610 APIHouse 19 8 0/800 APIHouse 30 22 0/1000 APIHouse 9 25 0/1600 AdventureGuild 7 12 2 \"Strings\\schedules\\Api:maoxian.005\"/2000 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"winter_Sun": "610 APIHouse 19 8 0/1000 BathHouse_Pool 21 10 Api_swim/1600 APIHouse 12 25 2/2000 APIHouse 9 25 0/2300 APIHouse 26 8 3",
|
||||
"marriage_Fri": "800 Forest 31 11 3/1000 APIHouse 30 22 0/1400 APIHouse 19 8 0/1600 APIHouse 29 42 0/2000 BusStop -1 23 3",
|
||||
}
|
1174
Api mod/[CP]Api/content.json
Normal file
13
Api mod/[CP]Api/manifest.json
Normal file
@ -0,0 +1,13 @@
|
||||
{
|
||||
"Name": "Api",
|
||||
"Author": "HuaGei API",
|
||||
"Version": "1.2.1",
|
||||
"Description": "Created by pipi project's NPC Creator! -=Created with MissCoriel's NPC Creator=-",
|
||||
"UniqueID": "Api.Mod",
|
||||
"ContentPackFor": {
|
||||
"UniqueID": "Pathoschild.ContentPatcher"
|
||||
},
|
||||
"UpdateKeys": [
|
||||
"Nexus:8158 "
|
||||
]
|
||||
}
|
17
Api mod/[CP]pi‘s secret/content.json
Normal file
@ -0,0 +1,17 @@
|
||||
{
|
||||
"Format": "1.18.0",
|
||||
"Changes": [
|
||||
{
|
||||
"Action": "EditData",
|
||||
"Target": "Data/SecretNotes",
|
||||
"Entries": {
|
||||
"233": "这是一卷古旧的羊皮纸^^占卜显示,美人鱼吊坠对异界旅客们没有意义。^如果你想要与某个异界旅客成为共享房屋的室友,^以下记载了某种特殊的邀请仪式:^ 你必须在离他很远的地方,向他使用他喜欢的某样事物。^——切忌接近!那有几率被其视为普通的礼物。^^",
|
||||
"234": "哈哈哈,哈哈哈哈哈哈哈^(只要你,收集齐我们所有)^哈哈哈哈哈哈,哈哈哈哈^(让异界的族群,咬住鱼钩)^哈哈哈哈哈,哈哈哈哈^(便捷的通路,就会开启)^哈哈哈,哈哈哈,哈哈哈哈^(浮现在,箱子前,树冠之后)",
|
||||
"235": "……^这是一张破旧的纸条^……^树冠摇荡 屋房生光^处寂静地 有客来访^制叶为木 作木为廊^人迹罕至 门引幽篁^出山未竟 没亦无妨",
|
||||
"236": "**外卖 API先生^在线支付订单^^菜品 数量^芒果刨冰 1^冰淇淋(桶) 1^芒果果切 1^菠萝(整) 1^烤鱼(菜品) 1^^赠品玩具 数量^五彩碎片 1^幸运兔脚 1^^备注:放到传送门里,轻拿轻放",
|
||||
"237": "在设置树屋传送门的时候,好像出了一点小差错……^虽然成功的把目的地改成了姜岛,但好像把魔王鱼也传过去了。^有那么一个整天哈哈哈的东西在,希望姜岛人没事。",
|
||||
"238": "渔夫的笔记:^在镇上垂钓的时候观察到了一批不同寻常的鱼类,我认为有必要记录一下。^带项圈的黄色柠檬鲨,出现在春天和夏天清晨时的海域。^插吸管的小章鱼,出现在秋天下午的海边。^有铃铛声音的橘黄湖鱼,早上和天黑后能在湖里捕捞。^叫声很骚的变种河鲤,秋冬的晚上全是它的声音。^蓝白色的龙鱼,能在春冬的雨雪天找到行踪。^根据我对鱼群的观察似乎森林西部和沼泽深处也有新的大型鱼类,海域中似乎还有新的鱼王出现……我失败了,希望将来有人能与之一战。"
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
13
Api mod/[CP]pi‘s secret/manifest.json
Normal file
@ -0,0 +1,13 @@
|
||||
{
|
||||
"Name": "Api's secret",
|
||||
"Author": "HuaGei API",
|
||||
"Version": "1.2.1",
|
||||
"Description": "Created by pipi project's secret note!",
|
||||
"UniqueID": "Api.Secret",
|
||||
"ContentPackFor": {
|
||||
"UniqueID": "Pathoschild.ContentPatcher"
|
||||
},
|
||||
"UpdateKeys": [
|
||||
"Nexus: 8158"
|
||||
]
|
||||
}
|
407
Api mod/[FTM] new apilike/content.json
Normal file
@ -0,0 +1,407 @@
|
||||
{
|
||||
"ForageSpawnEnabled": true,
|
||||
"LargeObjectSpawnEnabled": false,
|
||||
"OreSpawnEnabled": false,
|
||||
"MonsterSpawnEnabled": false,
|
||||
"Forage_Spawn_Settings": {
|
||||
"Areas": [
|
||||
{
|
||||
"SpringItemIndex": null,
|
||||
"SummerItemIndex": null,
|
||||
"FallItemIndex": null,
|
||||
"WinterItemIndex": [
|
||||
{
|
||||
"category": "buried",
|
||||
"contents": [
|
||||
"冰"
|
||||
]
|
||||
}
|
||||
],
|
||||
"UniqueAreaID": "Beach forage area 1",
|
||||
"MapName": "Beach",
|
||||
"MinimumSpawnsPerDay": 1,
|
||||
"MaximumSpawnsPerDay": 6,
|
||||
"IncludeTerrainTypes": [
|
||||
"Grass"
|
||||
],
|
||||
"ExcludeTerrainTypes": [],
|
||||
"IncludeCoordinates": [
|
||||
"8,6/54,23"
|
||||
],
|
||||
"ExcludeCoordinates": [],
|
||||
"StrictTileChecking": "High",
|
||||
"SpawnTiming": {
|
||||
"StartTime": 600,
|
||||
"EndTime": 600,
|
||||
"MinimumTimeBetweenSpawns": 10,
|
||||
"MaximumSimultaneousSpawns": null,
|
||||
"OnlySpawnIfAPlayerIsPresent": false,
|
||||
"SpawnSound": ""
|
||||
},
|
||||
"ExtraConditions": {
|
||||
"Years": [],
|
||||
"Seasons": [
|
||||
"winter"
|
||||
],
|
||||
"Days": [],
|
||||
"WeatherYesterday": [],
|
||||
"WeatherToday": [],
|
||||
"WeatherTomorrow": [],
|
||||
"CPConditions": {},
|
||||
"EPUPreconditions": [],
|
||||
"LimitedNumberOfSpawns": null
|
||||
},
|
||||
"DaysUntilSpawnsExpire": 1
|
||||
}
|
||||
],
|
||||
"PercentExtraSpawnsPerForagingLevel": 0,
|
||||
"SpringItemIndex": [
|
||||
16,
|
||||
20,
|
||||
22,
|
||||
257
|
||||
],
|
||||
"SummerItemIndex": [
|
||||
396,
|
||||
398,
|
||||
402,
|
||||
404
|
||||
],
|
||||
"FallItemIndex": [
|
||||
281,
|
||||
404,
|
||||
420,
|
||||
422
|
||||
],
|
||||
"WinterItemIndex": [],
|
||||
"CustomTileIndex": []
|
||||
},
|
||||
"Large_Object_Spawn_Settings": {
|
||||
"Areas": [
|
||||
{
|
||||
"ObjectTypes": [
|
||||
"Stump"
|
||||
],
|
||||
"FindExistingObjectLocations": true,
|
||||
"PercentExtraSpawnsPerSkillLevel": 0,
|
||||
"RelatedSkill": "Foraging",
|
||||
"UniqueAreaID": "Farm large object area 1",
|
||||
"MapName": "Farm",
|
||||
"MinimumSpawnsPerDay": 999,
|
||||
"MaximumSpawnsPerDay": 999,
|
||||
"IncludeTerrainTypes": [],
|
||||
"ExcludeTerrainTypes": [],
|
||||
"IncludeCoordinates": [],
|
||||
"ExcludeCoordinates": [],
|
||||
"StrictTileChecking": "Maximum",
|
||||
"SpawnTiming": {
|
||||
"StartTime": 600,
|
||||
"EndTime": 600,
|
||||
"MinimumTimeBetweenSpawns": 10,
|
||||
"MaximumSimultaneousSpawns": null,
|
||||
"OnlySpawnIfAPlayerIsPresent": false,
|
||||
"SpawnSound": ""
|
||||
},
|
||||
"ExtraConditions": {
|
||||
"Years": [],
|
||||
"Seasons": [],
|
||||
"Days": [],
|
||||
"WeatherYesterday": [],
|
||||
"WeatherToday": [],
|
||||
"WeatherTomorrow": [],
|
||||
"CPConditions": {},
|
||||
"EPUPreconditions": [],
|
||||
"LimitedNumberOfSpawns": null
|
||||
},
|
||||
"DaysUntilSpawnsExpire": null
|
||||
}
|
||||
],
|
||||
"CustomTileIndex": []
|
||||
},
|
||||
"Ore_Spawn_Settings": {
|
||||
"Areas": [
|
||||
{
|
||||
"MiningLevelRequired": null,
|
||||
"StartingSpawnChance": null,
|
||||
"LevelTenSpawnChance": null,
|
||||
"UniqueAreaID": "Farm ore area 1",
|
||||
"MapName": "Farm",
|
||||
"MinimumSpawnsPerDay": 1,
|
||||
"MaximumSpawnsPerDay": 5,
|
||||
"IncludeTerrainTypes": [
|
||||
"Quarry"
|
||||
],
|
||||
"ExcludeTerrainTypes": [],
|
||||
"IncludeCoordinates": [],
|
||||
"ExcludeCoordinates": [],
|
||||
"StrictTileChecking": "Maximum",
|
||||
"SpawnTiming": {
|
||||
"StartTime": 600,
|
||||
"EndTime": 600,
|
||||
"MinimumTimeBetweenSpawns": 10,
|
||||
"MaximumSimultaneousSpawns": null,
|
||||
"OnlySpawnIfAPlayerIsPresent": false,
|
||||
"SpawnSound": ""
|
||||
},
|
||||
"ExtraConditions": {
|
||||
"Years": [],
|
||||
"Seasons": [],
|
||||
"Days": [],
|
||||
"WeatherYesterday": [],
|
||||
"WeatherToday": [],
|
||||
"WeatherTomorrow": [],
|
||||
"CPConditions": {},
|
||||
"EPUPreconditions": [],
|
||||
"LimitedNumberOfSpawns": null
|
||||
},
|
||||
"DaysUntilSpawnsExpire": null
|
||||
}
|
||||
],
|
||||
"PercentExtraSpawnsPerMiningLevel": 0,
|
||||
"MiningLevelRequired": {
|
||||
"Stone": 0,
|
||||
"Geode": 0,
|
||||
"FrozenGeode": 5,
|
||||
"MagmaGeode": 8,
|
||||
"Gem": 6,
|
||||
"Copper": 0,
|
||||
"Iron": 4,
|
||||
"Gold": 7,
|
||||
"Iridium": 9,
|
||||
"Mystic": 10,
|
||||
"Radioactive": 10,
|
||||
"Diamond": 6,
|
||||
"Ruby": 6,
|
||||
"Jade": 6,
|
||||
"Amethyst": 6,
|
||||
"Topaz": 6,
|
||||
"Emerald": 6,
|
||||
"Aquamarine": 6
|
||||
},
|
||||
"StartingSpawnChance": {
|
||||
"Stone": 66,
|
||||
"Geode": 8,
|
||||
"FrozenGeode": 4,
|
||||
"MagmaGeode": 2,
|
||||
"Gem": 5,
|
||||
"Copper": 21,
|
||||
"Iron": 15,
|
||||
"Gold": 10,
|
||||
"Iridium": 1,
|
||||
"Mystic": 1,
|
||||
"Radioactive": 0,
|
||||
"Diamond": 0,
|
||||
"Ruby": 0,
|
||||
"Jade": 0,
|
||||
"Amethyst": 0,
|
||||
"Topaz": 0,
|
||||
"Emerald": 0,
|
||||
"Aquamarine": 0
|
||||
},
|
||||
"LevelTenSpawnChance": {
|
||||
"Stone": 48,
|
||||
"Geode": 2,
|
||||
"FrozenGeode": 2,
|
||||
"MagmaGeode": 2,
|
||||
"Gem": 5,
|
||||
"Copper": 16,
|
||||
"Iron": 13,
|
||||
"Gold": 10,
|
||||
"Iridium": 1,
|
||||
"Mystic": 1,
|
||||
"Radioactive": 0,
|
||||
"Diamond": 0,
|
||||
"Ruby": 0,
|
||||
"Jade": 0,
|
||||
"Amethyst": 0,
|
||||
"Topaz": 0,
|
||||
"Emerald": 0,
|
||||
"Aquamarine": 0
|
||||
},
|
||||
"CustomTileIndex": []
|
||||
},
|
||||
"Monster_Spawn_Settings": {
|
||||
"Areas": [
|
||||
{
|
||||
"MonsterTypes": [
|
||||
{
|
||||
"MonsterName": "shadow brute",
|
||||
"Settings": {
|
||||
"RelatedSkill": "Combat",
|
||||
"MinimumSkillLevel": 8
|
||||
}
|
||||
},
|
||||
{
|
||||
"MonsterName": "wilderness golem",
|
||||
"Settings": {
|
||||
"SpawnWeight": 4
|
||||
}
|
||||
},
|
||||
{
|
||||
"MonsterName": "purple slime",
|
||||
"Settings": {
|
||||
"RelatedSkill": "Combat",
|
||||
"MinimumSkillLevel": 10,
|
||||
"SpawnWeight": 2
|
||||
}
|
||||
},
|
||||
{
|
||||
"MonsterName": "red slime",
|
||||
"Settings": {
|
||||
"RelatedSkill": "Combat",
|
||||
"MinimumSkillLevel": 8,
|
||||
"MaximumSkillLevel": 9,
|
||||
"SpawnWeight": 2
|
||||
}
|
||||
},
|
||||
{
|
||||
"MonsterName": "blue slime",
|
||||
"Settings": {
|
||||
"RelatedSkill": "Combat",
|
||||
"MinimumSkillLevel": 4,
|
||||
"MaximumSkillLevel": 7,
|
||||
"SpawnWeight": 2
|
||||
}
|
||||
},
|
||||
{
|
||||
"MonsterName": "green slime",
|
||||
"Settings": {
|
||||
"RelatedSkill": "Combat",
|
||||
"MaximumSkillLevel": 3,
|
||||
"SpawnWeight": 2
|
||||
}
|
||||
}
|
||||
],
|
||||
"UniqueAreaID": "Farm monster area 1",
|
||||
"MapName": "Farm",
|
||||
"MinimumSpawnsPerDay": 5,
|
||||
"MaximumSpawnsPerDay": 8,
|
||||
"IncludeTerrainTypes": [
|
||||
"Dirt",
|
||||
"Diggable",
|
||||
"Grass"
|
||||
],
|
||||
"ExcludeTerrainTypes": [],
|
||||
"IncludeCoordinates": [],
|
||||
"ExcludeCoordinates": [],
|
||||
"StrictTileChecking": "Maximum",
|
||||
"SpawnTiming": {
|
||||
"StartTime": 1900,
|
||||
"EndTime": 2550,
|
||||
"MinimumTimeBetweenSpawns": 10,
|
||||
"MaximumSimultaneousSpawns": 1,
|
||||
"OnlySpawnIfAPlayerIsPresent": true,
|
||||
"SpawnSound": ""
|
||||
},
|
||||
"ExtraConditions": {
|
||||
"Years": [],
|
||||
"Seasons": [],
|
||||
"Days": [],
|
||||
"WeatherYesterday": [],
|
||||
"WeatherToday": [],
|
||||
"WeatherTomorrow": [],
|
||||
"CPConditions": {},
|
||||
"EPUPreconditions": [],
|
||||
"LimitedNumberOfSpawns": null
|
||||
},
|
||||
"DaysUntilSpawnsExpire": null
|
||||
},
|
||||
{
|
||||
"MonsterTypes": [
|
||||
{
|
||||
"MonsterName": "iridium bat",
|
||||
"Settings": {
|
||||
"RelatedSkill": "Combat",
|
||||
"MinimumSkillLevel": 10,
|
||||
"SpawnWeight": 4
|
||||
}
|
||||
},
|
||||
{
|
||||
"MonsterName": "serpent",
|
||||
"Settings": {
|
||||
"RelatedSkill": "Combat",
|
||||
"MinimumSkillLevel": 10,
|
||||
"SpawnWeight": 3
|
||||
}
|
||||
},
|
||||
{
|
||||
"MonsterName": "lava bat",
|
||||
"Settings": {
|
||||
"RelatedSkill": "Combat",
|
||||
"MinimumSkillLevel": 8,
|
||||
"SpawnWeight": 4
|
||||
}
|
||||
},
|
||||
{
|
||||
"MonsterName": "frost bat",
|
||||
"Settings": {
|
||||
"RelatedSkill": "Combat",
|
||||
"MinimumSkillLevel": 5,
|
||||
"SpawnWeight": 2
|
||||
}
|
||||
},
|
||||
{
|
||||
"MonsterName": "bat",
|
||||
"Settings": {
|
||||
"SpawnWeight": 2
|
||||
}
|
||||
}
|
||||
],
|
||||
"UniqueAreaID": "Farm monster area 2",
|
||||
"MapName": "Farm",
|
||||
"MinimumSpawnsPerDay": 2,
|
||||
"MaximumSpawnsPerDay": 3,
|
||||
"IncludeTerrainTypes": [
|
||||
"Dirt",
|
||||
"Diggable",
|
||||
"Grass"
|
||||
],
|
||||
"ExcludeTerrainTypes": [],
|
||||
"IncludeCoordinates": [],
|
||||
"ExcludeCoordinates": [],
|
||||
"StrictTileChecking": "Maximum",
|
||||
"SpawnTiming": {
|
||||
"StartTime": 1900,
|
||||
"EndTime": 2550,
|
||||
"MinimumTimeBetweenSpawns": 10,
|
||||
"MaximumSimultaneousSpawns": 1,
|
||||
"OnlySpawnIfAPlayerIsPresent": true,
|
||||
"SpawnSound": ""
|
||||
},
|
||||
"ExtraConditions": {
|
||||
"Years": [],
|
||||
"Seasons": [],
|
||||
"Days": [],
|
||||
"WeatherYesterday": [],
|
||||
"WeatherToday": [],
|
||||
"WeatherTomorrow": [],
|
||||
"CPConditions": {},
|
||||
"EPUPreconditions": [],
|
||||
"LimitedNumberOfSpawns": null
|
||||
},
|
||||
"DaysUntilSpawnsExpire": null
|
||||
}
|
||||
],
|
||||
"CustomTileIndex": []
|
||||
},
|
||||
"QuarryTileIndex": [
|
||||
556,
|
||||
558,
|
||||
583,
|
||||
606,
|
||||
607,
|
||||
608,
|
||||
630,
|
||||
635,
|
||||
636,
|
||||
680,
|
||||
681,
|
||||
685
|
||||
],
|
||||
"File_Conditions": {
|
||||
"FarmTypes": [],
|
||||
"FarmerNames": [],
|
||||
"SaveFileNames": [],
|
||||
"OtherMods": {}
|
||||
}
|
||||
}
|
6
Api mod/[FTM] new apilike/data/1_273233154_SaveData.save
Normal file
@ -0,0 +1,6 @@
|
||||
{
|
||||
"WeatherForYesterday": "Sunny",
|
||||
"LNOSCounter": {},
|
||||
"ExistingObjectLocations": {},
|
||||
"SavedObjects": []
|
||||
}
|
@ -0,0 +1,6 @@
|
||||
{
|
||||
"WeatherForYesterday": "Sunny",
|
||||
"LNOSCounter": {},
|
||||
"ExistingObjectLocations": {},
|
||||
"SavedObjects": []
|
||||
}
|
@ -0,0 +1,6 @@
|
||||
{
|
||||
"WeatherForYesterday": "Sunny",
|
||||
"LNOSCounter": {},
|
||||
"ExistingObjectLocations": {},
|
||||
"SavedObjects": []
|
||||
}
|
6
Api mod/[FTM] new apilike/data/o_272470901_SaveData.save
Normal file
@ -0,0 +1,6 @@
|
||||
{
|
||||
"WeatherForYesterday": "Sunny",
|
||||
"LNOSCounter": {},
|
||||
"ExistingObjectLocations": {},
|
||||
"SavedObjects": []
|
||||
}
|
@ -0,0 +1,6 @@
|
||||
{
|
||||
"WeatherForYesterday": "Debris",
|
||||
"LNOSCounter": {},
|
||||
"ExistingObjectLocations": {},
|
||||
"SavedObjects": []
|
||||
}
|
@ -0,0 +1,6 @@
|
||||
{
|
||||
"WeatherForYesterday": "Sunny",
|
||||
"LNOSCounter": {},
|
||||
"ExistingObjectLocations": {},
|
||||
"SavedObjects": []
|
||||
}
|
@ -0,0 +1,6 @@
|
||||
{
|
||||
"WeatherForYesterday": "Sunny",
|
||||
"LNOSCounter": {},
|
||||
"ExistingObjectLocations": {},
|
||||
"SavedObjects": []
|
||||
}
|
@ -0,0 +1,6 @@
|
||||
{
|
||||
"WeatherForYesterday": "Sunny",
|
||||
"LNOSCounter": {},
|
||||
"ExistingObjectLocations": {},
|
||||
"SavedObjects": []
|
||||
}
|
20
Api mod/[FTM] new apilike/manifest.json
Normal file
@ -0,0 +1,20 @@
|
||||
{
|
||||
"Name": "Pi Foraging",
|
||||
"Author": "HuaGei API",
|
||||
"Version": "1.2.1",
|
||||
"Description": "pipi Foraging",
|
||||
"UniqueID": "FTMPi",
|
||||
"MinimumApiVersion": "2.5",
|
||||
"ContentPackFor": {
|
||||
"UniqueID": "Esca.FarmTypeManager",
|
||||
"MinimumVersion": "1.4.4"
|
||||
},
|
||||
"Dependencies": [
|
||||
{
|
||||
"UniqueID": "Api.Mod"
|
||||
}
|
||||
],
|
||||
"UpdateKeys": [
|
||||
"Nexus: 8158"
|
||||
]
|
||||
}
|
45
Api mod/[JA] Pi Recipes/Objects/Slime Ice Cream/object.json
Normal file
@ -0,0 +1,45 @@
|
||||
{
|
||||
"Name": "Slime Ice Cream",
|
||||
"Description": "半透明的冰淇淋,口感像果冻,据说加入了某种怪物的材料。",
|
||||
"Category": "Cooking",
|
||||
"Edibility": 1,
|
||||
"EdibleIsDrink": false,
|
||||
"EdibleBuffs":
|
||||
{
|
||||
"Farming": 0,
|
||||
"Fishing": 0,
|
||||
"Mining": 0,
|
||||
"Luck": 3,
|
||||
"Foraging": 0,
|
||||
"MaxStamina": 0,
|
||||
"MagnetRadius": 0,
|
||||
"Speed": -1,
|
||||
"Defense": 0,
|
||||
"Attack": 0,
|
||||
"Duration": 400,
|
||||
},
|
||||
"Price": 650,
|
||||
"IsColored": false,
|
||||
"GiftTastes":
|
||||
{
|
||||
"Like": ["Api"],
|
||||
},
|
||||
"Recipe":
|
||||
{
|
||||
"ResultCount": 1,
|
||||
"Ingredients": [
|
||||
{
|
||||
"Object": 766,
|
||||
"Count": 10,
|
||||
},
|
||||
{
|
||||
"Object": "冰",
|
||||
"Count": 1,
|
||||
}],
|
||||
"CanPurchase": false,
|
||||
},
|
||||
"NameLocalization":
|
||||
{
|
||||
"zh": "史莱姆冰淇淋",
|
||||
},
|
||||
}
|
BIN
Api mod/[JA] Pi Recipes/Objects/Slime Ice Cream/object.png
Normal file
After Width: | Height: | Size: 495 B |
@ -0,0 +1,41 @@
|
||||
{
|
||||
"Name": "Yellow Flower Salad",
|
||||
"Description": "小黄花沙拉,吃了没病。",
|
||||
"Category": "Crafting",
|
||||
"Edibility": 30,
|
||||
"EdibleIsDrink": false,
|
||||
"EdibleBuffs":
|
||||
{
|
||||
"Farming": 0,
|
||||
"Fishing": 0,
|
||||
"Mining": 0,
|
||||
"Luck": 0,
|
||||
"Foraging": 0,
|
||||
"MaxStamina": 0,
|
||||
"MagnetRadius": 0,
|
||||
"Speed": 0,
|
||||
"Defense": 0,
|
||||
"Attack": 0,
|
||||
"Duration": 400,
|
||||
},
|
||||
"Price": 350,
|
||||
"IsColored": false,
|
||||
"GiftTastes":
|
||||
{
|
||||
"Like": ["Api"],
|
||||
},
|
||||
"Recipe":
|
||||
{
|
||||
"ResultCount": 1,
|
||||
"Ingredients": [
|
||||
{
|
||||
"Object": 22,
|
||||
"Count": 3,
|
||||
}],
|
||||
"CanPurchase": false,
|
||||
},
|
||||
"NameLocalization":
|
||||
{
|
||||
"zh": "小黄花沙拉",
|
||||
},
|
||||
}
|
BIN
Api mod/[JA] Pi Recipes/Objects/Yellow Flower Salad/object.png
Normal file
After Width: | Height: | Size: 419 B |
14
Api mod/[JA] Pi Recipes/manifest.json
Normal file
@ -0,0 +1,14 @@
|
||||
{
|
||||
"Name": "Pi Recipes for JsonAssets",
|
||||
"Description": "pipi recipes",
|
||||
"Author": "HuaGei API",
|
||||
"Version": "1.2.1",
|
||||
"MinimumApiVersion": "3.2.0",
|
||||
"UniqueID": "pipipipirecipe",
|
||||
"ContentPackFor": {
|
||||
"UniqueID": "spacechase0.JsonAssets"
|
||||
},
|
||||
"UpdateKeys": [
|
||||
"Nexus: 8158"
|
||||
]
|
||||
}
|
10
Api mod/[JA] pi objects/Objects/冰/object.json
Normal file
@ -0,0 +1,10 @@
|
||||
{
|
||||
"Name": "冰",
|
||||
"Description": "冬天雪地里的冰块。",
|
||||
"Category": "Gem",
|
||||
"Edibility": 0,
|
||||
"Price": 100,
|
||||
"IsColored": false,
|
||||
"Recipe": null,
|
||||
"CanPurchase": false,
|
||||
}
|
BIN
Api mod/[JA] pi objects/Objects/冰/object.png
Normal file
After Width: | Height: | Size: 441 B |
14
Api mod/[JA] pi objects/manifest.json
Normal file
@ -0,0 +1,14 @@
|
||||
{
|
||||
"Name": "pi object for JsonAssets",
|
||||
"Author": "HuaGei API",
|
||||
"Version": "1.2.1",
|
||||
"Description": "pipilayulapi",
|
||||
"MinimumApiVersion": "3.2.0",
|
||||
"UniqueID": "pipiobject",
|
||||
"ContentPackFor": {
|
||||
"UniqueID": "spacechase0.JsonAssets"
|
||||
},
|
||||
"UpdateKeys": [
|
||||
"Nexus: 8158"
|
||||
]
|
||||
}
|
28
Api mod/[JA] pi shop always/Crops/Soya Bean/crop.json
Normal file
@ -0,0 +1,28 @@
|
||||
{
|
||||
"Name": "Soya Bean",
|
||||
"Product": "Soya Bean",
|
||||
"SeedName": "Soya Bean Seeds",
|
||||
|
||||
"SeedDescription": "夏季播种,12天成熟。",
|
||||
"Type": "Vegetable",
|
||||
|
||||
"Seasons": ["summer"],
|
||||
"Phases": [2, 3, 3, 2, 2],
|
||||
"RegrowthPhase": -1,
|
||||
"HarvestWithScythe": true,
|
||||
"TrellisCrop": false,
|
||||
"Colors": null,
|
||||
"Bonus":
|
||||
{
|
||||
"MinimumPerHarvest": 3,
|
||||
"MaximumPerHarvest": 5,
|
||||
"MaxIncreasePerFarmLevel": 5,
|
||||
"ExtraChance": 0.0,
|
||||
},
|
||||
"SeedPurchaseFrom": "Api",
|
||||
"SeedPurchasePrice": 45,
|
||||
"SeedNameLocalization":
|
||||
{
|
||||
"zh": "大豆种子",
|
||||
},
|
||||
}
|
BIN
Api mod/[JA] pi shop always/Crops/Soya Bean/crop.png
Normal file
After Width: | Height: | Size: 1.7 KiB |
BIN
Api mod/[JA] pi shop always/Crops/Soya Bean/seeds.png
Normal file
After Width: | Height: | Size: 345 B |
28
Api mod/[JA] pi shop always/Crops/Turnip/crop.json
Normal file
@ -0,0 +1,28 @@
|
||||
{
|
||||
"Name": "Turnip",
|
||||
"Product": "Turnip",
|
||||
"SeedName": "Turnip Seeds",
|
||||
|
||||
"SeedDescription": "春夏播种,9天成熟。",
|
||||
"Type": "Vegetable",
|
||||
|
||||
"Seasons": ["spring", "summer"],
|
||||
"Phases": [2, 2, 2, 2, 1],
|
||||
"RegrowthPhase": -1,
|
||||
"HarvestWithScythe": false,
|
||||
"TrellisCrop": false,
|
||||
"Colors": null,
|
||||
"Bonus":
|
||||
{
|
||||
"MinimumPerHarvest": 1,
|
||||
"MaximumPerHarvest": 1,
|
||||
"MaxIncreasePerFarmLevel": 5,
|
||||
"ExtraChance": 0.0,
|
||||
},
|
||||
"SeedPurchaseFrom": "Api",
|
||||
"SeedPurchasePrice": 45,
|
||||
"SeedNameLocalization":
|
||||
{
|
||||
"zh": "大头菜种子",
|
||||
},
|
||||
}
|
BIN
Api mod/[JA] pi shop always/Crops/Turnip/crop.png
Normal file
After Width: | Height: | Size: 1.8 KiB |
BIN
Api mod/[JA] pi shop always/Crops/Turnip/giant.png
Normal file
After Width: | Height: | Size: 1.8 KiB |
BIN
Api mod/[JA] pi shop always/Crops/Turnip/seeds.png
Normal file
After Width: | Height: | Size: 358 B |
45
Api mod/[JA] pi shop always/Objects/Rotten Flesh/object.json
Normal file
@ -0,0 +1,45 @@
|
||||
{
|
||||
"Name": "Rotten Flesh",
|
||||
"Description": "在另一个世界Api常吃的美食(?)",
|
||||
"Category": "Crafting",
|
||||
"Edibility": 35,
|
||||
"EdibleIsDrink": false,
|
||||
"EdibleBuffs":
|
||||
{
|
||||
"Farming": 0,
|
||||
"Fishing": 0,
|
||||
"Mining": 0,
|
||||
"Luck": 0,
|
||||
"Foraging": 0,
|
||||
"MaxStamina": -20,
|
||||
"MagnetRadius": 0,
|
||||
"Speed": 0,
|
||||
"Defense": -1,
|
||||
"Attack": 0,
|
||||
"Duration": 400,
|
||||
},
|
||||
"Price": 30,
|
||||
"IsColored": false,
|
||||
"GiftTastes":
|
||||
{
|
||||
"Like": ["Api"],
|
||||
},
|
||||
"Recipe":
|
||||
{
|
||||
"ResultCount": 1,
|
||||
"Ingredients": [
|
||||
{
|
||||
"Object": 684,
|
||||
"Count": 5,
|
||||
},
|
||||
{
|
||||
"Object": 157,
|
||||
"Count": 1,
|
||||
}],
|
||||
"CanPurchase": false,
|
||||
},
|
||||
"NameLocalization":
|
||||
{
|
||||
"zh": "腐肉",
|
||||
},
|
||||
}
|
BIN
Api mod/[JA] pi shop always/Objects/Rotten Flesh/object.png
Normal file
After Width: | Height: | Size: 426 B |
14
Api mod/[JA] pi shop always/Objects/Soya Bean/object.json
Normal file
@ -0,0 +1,14 @@
|
||||
{
|
||||
"Name": "Soya Bean",
|
||||
"Description": "似乎可以拿来磨一磨。",
|
||||
"Category": "Vegetable",
|
||||
"Edibility": 10,
|
||||
"Price": 55,
|
||||
"IsColored": false,
|
||||
"Recipe": null,
|
||||
"CanPurchase": false,
|
||||
"NameLocalization":
|
||||
{
|
||||
"zh": "大豆",
|
||||
},
|
||||
}
|
BIN
Api mod/[JA] pi shop always/Objects/Soya Bean/object.png
Normal file
After Width: | Height: | Size: 192 B |
18
Api mod/[JA] pi shop always/Objects/Turnip/object.json
Normal file
@ -0,0 +1,18 @@
|
||||
{
|
||||
"Name": "Turnip",
|
||||
"Description": "好像来自另一个游戏的蔬菜。",
|
||||
"Category": "Vegetable",
|
||||
"Edibility": 30,
|
||||
"Price": 225,
|
||||
"IsColored": false,
|
||||
"Recipe": null,
|
||||
"CanPurchase": false,
|
||||
"GiftTastes":
|
||||
{
|
||||
"Neutral": ["Api"],
|
||||
},
|
||||
"NameLocalization":
|
||||
{
|
||||
"zh": "大头菜",
|
||||
},
|
||||
}
|
BIN
Api mod/[JA] pi shop always/Objects/Turnip/object.png
Normal file
After Width: | Height: | Size: 462 B |
@ -0,0 +1,21 @@
|
||||
{
|
||||
"Name": "Diamond SwordEX",
|
||||
"Description": "经由Api附魔的钻石剑,不是一般的牛。",
|
||||
"Type": "Sword",
|
||||
"MinimumDamage": 70,
|
||||
"MaximumDamage": 90,
|
||||
"Knockback": 2,
|
||||
"Accuracy": 8,
|
||||
"Defense": 0,
|
||||
"Speed": 4,
|
||||
"MineDropVar": -1,
|
||||
"MineDropMinimumLevel": -1,
|
||||
"ExtraSwingArea": 1,
|
||||
"CritChance": 0.1,
|
||||
"CritMultiplier": 2,
|
||||
"CanPurchase": false,
|
||||
"NameLocalization":
|
||||
{
|
||||
"zh": "附魔钻石剑",
|
||||
},
|
||||
}
|
BIN
Api mod/[JA] pi shop always/Weapons/Diamond SwordEX/weapon.png
Normal file
After Width: | Height: | Size: 471 B |
@ -0,0 +1,21 @@
|
||||
{
|
||||
"Name": "Kaofish Sword",
|
||||
"Description": "黄色鲨鱼法棍,很长。",
|
||||
"Type": "Sword",
|
||||
"MinimumDamage": 23,
|
||||
"MaximumDamage": 40,
|
||||
"Knockback": 1,
|
||||
"Accuracy": 8,
|
||||
"Defense": 0,
|
||||
"Speed": 3,
|
||||
"MineDropVar": -1,
|
||||
"MineDropMinimumLevel": -1,
|
||||
"ExtraSwingArea": 1,
|
||||
"CritChance": 0,
|
||||
"CritMultiplier": 2,
|
||||
"CanPurchase": false,
|
||||
"NameLocalization":
|
||||
{
|
||||
"zh": "烤鱼法棍",
|
||||
},
|
||||
}
|
BIN
Api mod/[JA] pi shop always/Weapons/Kaofish Sword/weapon.png
Normal file
After Width: | Height: | Size: 334 B |
21
Api mod/[JA] pi shop always/Weapons/Yamato/weapon.json
Normal file
@ -0,0 +1,21 @@
|
||||
{
|
||||
"Name": "Yamato",
|
||||
"Description": "传说中可以破开时空太刀的模型复制,一切被冠名阎魔刀的武器都该有不俗的杀伤力,即使这是把塑料刀。",
|
||||
"Type": "Sword",
|
||||
"MinimumDamage": 70,
|
||||
"MaximumDamage": 85,
|
||||
"Knockback": 1,
|
||||
"Accuracy": 8,
|
||||
"Defense": 0,
|
||||
"Speed": 9,
|
||||
"MineDropVar": -1,
|
||||
"MineDropMinimumLevel": -1,
|
||||
"ExtraSwingArea": 1,
|
||||
"CritChance": 0.2,
|
||||
"CritMultiplier": 2,
|
||||
"CanPurchase": false,
|
||||
"NameLocalization":
|
||||
{
|
||||
"zh": "阎魔刀模型",
|
||||
},
|
||||
}
|
BIN
Api mod/[JA] pi shop always/Weapons/Yamato/weapon.png
Normal file
After Width: | Height: | Size: 467 B |