{ "Format": "1.18.0", "Changes": [ { "Action": "EditData", "Target": "Data/NPCDispositions", "Entries": { "Api": "adult/rude/neutral/neutral/male/secret/null/Other/spring 4/null/APIHouse 26 8/Api" } }, { "Action": "EditData", "Target": "Data/Quests", "Entries": { "617": "Basic/异样的信件/你收到了一封奇怪的信件,由于污渍的缘故而难以阅读,不知道是谁寄出的又想表达什么。/搞清这封信的内容。/n trueletter/-1/0/-1/false", "618": "LostItem/寻猫启示/pi说去矿洞前还有看到,去那找找吧,说不定能找到pi心爱的猫玩偶/帮Api找到走失的胖吉猫/Api 1211 Mountain 69 9/-1/500/你可拿他去整点用来生吃的/false/啊,你找到它啦!谢谢谢谢。$15#$b#这是API从老家带来的为数不多的胖吉。$1#$b#猫咪可是这个世界的至宝,上一个拿烟烫猫猫的坏东西已经被生吃了。$14", "621": "ItemDelivery/海边的不速之客/前不久我在海边钓鱼的时候上钩了一条大家伙,但他的行动模式我从来没有见过,最后他脱了钩。我觉得你可以挑战一下。/威利带一条12fish/Willy 1202 1/-1/2400/-1/false/噢,你把它带来了啊,谢谢。$1#$b#是不是很难抓啊,这家伙之前突然袭击,可真是打了我个措手不及啊。#$b#最近没见过的鱼突然多起来了,搞得我这个老家伙也兴奋起来了。#$b#说到那些鱼,前阵子来镇上的那个冒险者似乎在调查那些鱼在市场的流通。它们和他有关系吗?#$b#说起来那个小伙子还爱叫我师傅,呵呵,他明明比我厉害多了。$1", "619": "ItemDelivery/海边的不速之客/前不久我在海边钓鱼的时候上钩了一条大家伙,但他的行动模式我从来没有见过,最后他脱了钩。我觉得你可以挑战一下。/威利带一条12fish/Willy 1202 1/-1/2400/-1/false/噢,你把它带来了啊,谢谢。$1#$b#是不是很难抓啊,这家伙之前突然袭击,可真是打了我个措手不及啊。#$b#最近没见过的鱼突然多起来了,搞得我这个老家伙也兴奋起来了。#$b#说到那些鱼,前阵子来镇上的那个冒险者似乎在调查那些鱼在市场的流通。它们和他有关系吗?#$b#说起来那个小伙子还爱叫我师傅,呵呵,他明明比我厉害多了。$1", "620": "ItemDelivery/奇妙的力量/Api之前度假的时候认识了一个海盗。他给我展示了一种拥有神奇力量的粉末。很有意思,给我也整点。/给Api带1个仙尘/Api 872 1/-1/0/-1/false/哦,没错没错,就是这种亮闪闪。$1#$b#那个海盗原本给我了一个样本,结果从姜岛回来的路上被路过的海怪卷走了。#$b#当时手边也没桶,不太好抢救。$9#$b#果然出门在外还得靠兄弟啊。$2#$b#上次我发现,这种粉末对魔力有些奇妙的反应,说不定……$15#$b#(Api陷入了沉思中)" } }, { "Action": "EditData", "Target": "Data/Mail", "Entries": { "strangeletter": "致y*&n的!Ar*e#:^*&**了一件不属于·eL&c-的东西^它**本是一件开a/地的!&,但@4y-c(的过程中却失去了它原有的魔力。^a&&关d,等到x/ma$*时,你**来到我这里里为它恢复原本的虹光。^它便能ik.%a……^%item quest 617 true%%[#]无法阅读的信件", "pi_need_power": "@:^小朋友,能不能帮API一个小忙。^API想要整点那个闪亮亮的粉末来做研究,听那个海盗说好像是用什么花和钻石做的。钻石还好办,但园艺这个技能API还没有满级,实在是没有办法。^所以就索性就拜托你了吧,要的不多,一个就好。^-API^%item quest 620 true%%[#]API需要你的帮助", "trueletter": "致主人的重要顾客:^真的很对不起喵!^之前投递信件的时候被货物弄得很脏!让你产生迷惑了!^其实是想通知,小店进了一件不属于这个世界的东西^它本是一件开天辟地的神兵,但是在运送到这边的过程中却失去了它原有的魔力。^不过没关系,主人解决了他现在的问题后,重新帮我进了一次喵。如果有需要的话,可以来我这里为它恢复原本的虹光。^它将能为你披荆斩棘。^(谢谢你帮忙处理多余的指南针。)^-三味线^[#]无法阅读的信件" } }, { "Action": "EditData", "Target": "Data/Events/Farm", "Entries": { "13141516/s 1210 10/x strangeletter": "null", "13141521/f Willy 100/t 600 930/F/z spring/z fall/z winter": "continue/64 15/farmer 64 16 2 Willy 64 18 0/pause 1500/removeQuest 619/addQuest 621/skippable/speak Willy \"早上好啊, @先生!$h^早上好啊, @小姐!$h#$b#我之前在海边遇到了一条不得了的大家伙,可惜给他逃了。#$b#我觉得你可以去挑战一下。#$b#要是抓到了的话给我带一条,谢谢。$1\"/pause 300/end", "13141519/f Api 2000/s 1210 10/e 13141517/e 13141521/x pi_need_power": "null" } }, { "Action": "EditData", "Target": "Strings/StringsFromMaps", "Entries": { "shishi_right": "我是右护法,虽然点不了头。#要是这里没有一扇门的话我岂不是失业了", "shishi_left": "我是左护法,虽然没插着花。#放个门神在这里api肯定有他的考量#他不会做没有意义的事情", "hint": "为了避免不属于这个世界的物种入侵小镇,我把传送门封起来了。#如果你能把它们抓起来的话,我可以把它改成一条捷径。", "Info_PiShop": "杀手皇太后正在忙碌的整理着店铺。", "Info_Winter": "三味线:年末促销,年末促销,买到就是赚到喵!#三味线:啊,把指南针买走再卖掉会感动神明的传说说不定是真的!但主人没说卖掉多少个才有效喵…", "Info_Fall": "三味线:你好又见面了喵!走过路过不要错过。#三味线:以及,本店镇店之宝:绿宝石之神祝福过指南针!把它卖出去会…会发现意想不到的宝物喵!", "Info_Summer": "三味线:欢迎光临稀有品商店喵,新进货了一些夏季消暑圣品欢迎选购喵!#三味线:对了要买指南针吗,买完丢掉也可以啊喵~(根本卖不掉嘛)", "Info_Spring": "三味线:是新一年的开始喵!一些旧年的囤积物会在这里打折出售喵!#三味线:话说主人寄售的这些指南针真的不是在处理垃圾吗……", "Info_Bow": "它的存在看起来并不真实。", "Info_Scalpel": "遗留在屋内的手术刀(误)。", "Info_CuSO4": "这是一块硫酸铜结晶,但是仔细闻有一股咸味。", "Info_Cloud": "飘来飘去,飘来飘去", "Info_Mola": "被做成饭的翻车鱼,不能吃。", "Info_Black": "展台上瘫着一团奶牛花兔,很肥。", "Info_Fu": "看起来柔弱可爱的猫猫草盆栽。", "Info_AI": "这是一只仿真机械猫。", "Info_Axny": "森林里巨型黑狼的右前爪,肉垫粉嫩看起来很好戳。", "Info_Nine": "一只神秘后勤蜘蛛。", "Info_Cold": "你发现了一只薮。", "Info_Blue": "这是一个装死的人工智障。", "Info_Aki": "没有人在看你。没有人!", "pi's_mails.heart14_mail": "……唉,有点不知道从哪里开始写。^API不太擅长写这种东西,但是仔细想了想,还是跟你讲一声会比较好。^实际上呢,这个世界已经探索的差不多了。API走过了各种各样的地方,也见过了各种各样的怪物,自己建了家,也认识了许多小朋友,这里API要感谢你,在你的帮助之下,这次在这个世界的冒险也算是划上了一个圆满的句号。^……总之呢,API打算是,现在应该去其他的世界,然后开启一段新的冒险,大概,可能得离开星露谷了,你收到这封信的时候,API可能已经不在这边了……得跟你道个歉。^API心里也知道这样不太妥当。其实本来还想来个正式点的告别,但是还是有点拿不定主意,实际上吧,API也不太喜欢那种气氛,所以思来想去,最后决定留一封信给你,然后轻装上阵,这样大家都比较轻松。^……但再怎么说,API都是不会忘记星露谷的,在这里有API的树屋,有API的农场,有API的小动物,API在这里留下了很多的回忆,可能下一个世界就不会像这里这样轻松,不会时不时来个小朋友给API送点喜欢的芒果沙冰,也不会有机会让API整天恰饭,或者在温泉里打盹了……^谁也不知道下一个世界会是什么样子,但不管最后去到哪里,或者经历过多少个世界,那些一起度过的时光,API都不会忘记,无论最后我会旅行到哪里,我也都还会是你的朋友,也请你不要忘记,你认识的一个叫做API的人,现在正活跃在某个世界的某个角落。^算算时间,现在API应该起来收拾东西了。下一个世界也不知道能用上什么,需要趁早准备一下,但是API总觉得还有什么没交代清楚的,有点东西放不下……^等API走了之后,商店应该也还可以交易,它和主世界之间有关联,不管API本人身在哪里,应该都可以自己运作。小别致应该是带不走的,可能要麻烦你时不时帮API去喂一喂,API鸡舍里那六只鸡应该也还在,树屋下面的筒仓里还有不少干草……^……唉,其实就是,API讲了这么多有的没的,说到底,就是还不想走。^……这次先算了,下次吧,下次一定把这个东西给你寄过去。^决定下次再走的,^第四次写信仍然全部木大的,^-API。" } }, { "Action": "EditData", "Target": "Data/NPCGiftTastes", "Entries": { "Api": "哎呀,这个可是好东西!谢谢谢谢。/74 446 198 233 832 834 1209/不错不错,API送你一朵小红花。/-7 276 -2 -79 1200 1201 1202 1203 1204 1205 1206 1207 1208/…这个…谢谢。/-15 -16 -74 -28/……你送给API这种东西是何居心?/-20 -21/啊,谢谢,那API就收下了。/-4 -26 -75 -81 -5 -80/" } }, { "Action": "EditData", "Target": "Characters/Dialogue/MarriageDialogue", "Entries": { "Rainy_Day_Api": "今天可是个钓鱼的好日子,碰碰运气说不定能大赚一笔。$1", "Rainy_Night_Api": "嗯?你说那些新出现的鱼?这个API不能随便告诉你,你要靠自己去悟。$15", "Indoor_Day_Api": "……是谁用烟头烫到了我的胖吉猫?!$5", "Indoor_Night_Api": "保持睡眠充足也是很重要的,最好不要倒在门外,千万别期待API会把你扒拉回来。$13", "Outdoor_Api": "看见了吗?这里都是API打下来的江山啊。(双手张开)$12" } }, { "Action": "EditData", "Target": "Data/EngagementDialogue", "Entries": { "Api0": "……?!", "Api1": "太好了,API就喜欢你这种实在的人。" } }, { "Action": "EditData", "Target": "Strings/StringsFromCSFiles", "Entries": { "NPC.cs.4274": "哎呀!不愧是我API的好兄弟,还弄这些,破费了破费了,再来点(笑)", "NPC.cs.4276": "不错不错,好东西!记得明年再接再厉,不嫌多。", "NPC.cs.4280": "这……你老实交代,你是不是没记住API今天过生日,随便捞了个什么来凑数的(笑)。", "NPC.cs.4278": "……肯特今天也过生日,你可以反手去把这玩意送给他。" }, "When": { "Relationship": "Api:Married", "Season": "spring", "Day": "4" } }, { "Action": "EditData", "Target": "Data/ExtraDialogue", "Entries": { "Spouse_KitchenBlocked": "兄啊,别把厨房当仓库了……星露谷的外卖就那一家,一直吃有点腻。$9", "Spouse_MonstersInHouse": "卧槽,卧槽,你房间里有蟑螂!$14#$b#……啊,不是蟑螂?我打的时候没看清,是怪物吗?吓我一跳。$9", "Mines_PlayerKilled_Spouse_PlayerFemale": "小朋友你怎么回事?多亏API捞你一手,不然你这条命就交代了。#$b#这点水平还想去下矿,下辈子注意。$1", "Mines_PlayerKilled_Spouse_PlayerMale": "小伙子你怎么回事?多亏API捞你一手,不然你这条命就交代了。#$b#这点水平还想去下矿,下辈子注意。$1" }, "When": { "Relationship": "Api:Married" } }, { "Action": "EditData", "Target": "Strings/StringsFromCSFiles", "Entries": { "NPC.cs.3985": "哦?小朋友,API等你半天了,听说你送了{0}一个好东西?", "Api_AfterWedding": "早上好早上好。API来也。$l5", "Api_Stardrop": "来,这位小朋友,API送你一粒仙丹,能保你长生不老。$15#$b#就这一颗,便能增长百年功力……$15#$b#……你那是什么表情,我会害你吗?$8", "Event.cs.1736": "$q -1 null#……什么事?#$r -1 0 danceAsk#(邀请 {0} 作你的舞伴)#$r -1 0 null#没事……" }, "When": { "Relationship": "Api:Married" } }, { "Action": "EditData", "Target": "Strings/StringsFromCSFiles", "Entries": { "Api_Engaged": "……?!$5#$b#这,是不是意味着,从今往后,你的鸡就是我的鸡,你的牛就是我的牛?$5#$b#太好了!自从我去过你的农场,你这个朋友我就交定了。$15" } }, { "Action": "EditData", "Target": "Strings/Locations", "Entries": { "ManorHouse_DivorceBook_NoSpouse": "鹈鹕镇婚事志……婚后或者同居,你可以在这里提交离婚或者驱逐申请。但愿你永远用不着此功能!", "ManorHouse_DivorceBook_Question": "是否提出驱逐申请?需要花费50,000金。", "ManorHouse_DivorceBook_CancelQuestion": "是否取消驱逐申请?", "ManorHouse_DivorceBook_Cancelled": "你的驱逐申请已取消。", "ManorHouse_DivorceBook_Filed": "你的驱逐申请已经入档,但你的同居人要到明早才知道。要是你改变了主意,请在天亮前回来。" } }, { "LogName": "Api Animations", "Action": "EditData", "Target": "Data/animationdescriptions", "Entries": { "Api_eat": "32/32 32 32 32 32 32 32 32 32 32 33 33 33 33 33 33 33 33/32/Strings\\animationDescriptions:Api_eat", "Api_ring": "36/36 36 36 37 37 37 36 36 36 37 37 37 36 36 36 37 37 37 37 37/36/Strings\\animationDescriptions:Api_ring", "dick_fish": "8/8 8 9 9 10 10 11 11/8/Strings\\animationDescriptions:dick_fish", "Api_swim": "24/24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 25 25 25 25 25 25/24/Strings\\animationDescriptions:Api_swim" } }, { "Action": "EditData", "Target": "Strings/animationDescriptions", "entries": { "Api_ring": "%API正在进行健身环大冒险,最好不要打扰他。", "Api_eat": "API正在大口干饭,似乎吃的很爽。$10", "dick_fish": "最近稍微有点收获惨淡……$2", "Api_swim": "API快睡着了,最好不要打扰他。$6" }, "When": { "Hearts:Api": "0, 1, 2, 3" } }, { "Action": "EditData", "Target": "Strings/animationDescriptions", "entries": { "Api_ring": "只剩两个动作了——加油!!$9", "Api_eat": "API正要和你说话时打了个嗝,缓慢而响亮。$10", "dick_fish": "你很难猜到下一杆会钓上来什么……这其实很有意思。$1", "Api_swim": "——哇……舒服。$6" }, "When": { "Hearts:Api": "4, 5, 6, 7" } }, { "Action": "EditData", "Target": "Strings/animationDescriptions", "entries": { "Api_ring": "这,(喘气)为何这个BOSS这么多血……$9#$b#API在这个动作上消耗了这么多体力,居然只有这种程度的伤害!$9", "Api_eat": "来来来,坐坐坐,帮API把这几片肉烤一烤。$1", "dick_fish": "一个好的渔夫,仅凭力度就能判断鱼的种类,每种鱼都有它们独特的习性。$1", "Api_swim": "API不知道你有没有注意过大雁。$6#$b#天一旦冷下来,大雁这种生物就会飞到南方。$6#$b#这和大冷天API会来泡温泉是异曲同工。$6" }, "When": { "Hearts:Api": "8, 9, 10" } }, { "Action": "EditData", "Target": "Strings/animationDescriptions", "entries": { "Api_ring": "这,(喘气)为何这个BOSS这么多血……$9#$b#API在这个动作上消耗了这么多体力,居然只有这种程度的伤害!$9", "Api_eat": "来来来,坐坐坐,帮API把这几片肉烤一烤。$1", "dick_fish": "一个好的渔夫,仅凭力度就能判断鱼的种类,每种鱼都有它们独特的习性。$1", "Api_swim": "API不知道你有没有注意过大雁。$6#$b#天一旦冷下来,大雁这种生物就会飞到南方。$6#$b#这和大冷天API会来泡温泉是异曲同工。$6" }, "When": { "Relationship": "Api:Married" } }, { "Action": "EditData", "Target": "data/festivals/spring13", "Entries": { "Api": "早上好早上好,复活节快乐。$15#$b#有什么事等API吃完这个菠萝再讲。$10" } }, { "Action": "EditData", "Target": "data/festivals/spring13", "Entries": { "Api": "你来了啊,API比你抢先一步。$15#$b#很多时候就是这样的,你晚来一步,就拿不到很多东西。$1" }, "When": { "Relationship": "Api:Married" } }, { "Action": "EditData", "Target": "data/festivals/spring13", "Entries": { "Api": "……这大过节的,你非要站到我前面来吗,不要吧。$2" }, "When": { "Relationship": "Api:Divorced" } }, { "Action": "EditData", "Target": "data/festivals/spring24", "Entries": { "Api": "完蛋了完蛋了,API对跳这个舞一窍不通。$5#$b#这都不是刚来这边的问题,API在哪里都对跳舞一窍不通。$9" } }, { "Action": "EditData", "Target": "data/festivals/spring24", "Entries": { "Api": "Api经过不懈的舞蹈练习,现在的API can really dance!!!$15" }, "When": { "Relationship": "Api:Married" } }, { "Action": "EditData", "Target": "data/festivals/spring24", "Entries": { "Api": "……我就直说了,我不想跟你说话。$2" }, "When": { "Relationship": "Api:Divorced" } }, { "Action": "EditData", "Target": "data/festivals/summer11", "Entries": { "Api": "API在思考放个什么下去才会足够有震撼力。#$b#普普通通的节日有什么乐趣?API会让他们今生都难以忘怀$8" } }, { "Action": "EditData", "Target": "data/festivals/summer11", "Entries": { "Api": "你有没有,带来那个,神秘的东西。$1#$b#就是紫色的那个,布制品,与幸运有关的那个。$1#$b#带的话你可以把那个下进去,API很期待$15" }, "When": { "Relationship": "Api:Married" } }, { "Action": "EditData", "Target": "data/festivals/summer11", "Entries": { "Api": "API用看垃圾的眼神看了你一眼。$17" }, "When": { "Relationship": "Api:Divorced" } }, { "Action": "EditData", "Target": "data/festivals/summer28", "Entries": { "Api": "哇,哎呦,不错哦。$1" } }, { "Action": "EditData", "Target": "data/festivals/summer28", "Entries": { "Api": "你看这几个东西,白里透着红,红里透着黑。黑不溜秋,绿了吧唧,蓝汪汪的,紫不溜丢…………#$b#什么?你不知道这是什么梗吗?$5" }, "When": { "Relationship": "Api:Married" } }, { "Action": "EditData", "Target": "data/festivals/summer28", "Entries": { "Api": "你仔细看看周围有多少能处理尸体的地方。#$e#看完了吗?看完了这边推荐你离API远一点。$17" }, "When": { "Relationship": "Api:Divorced" } }, { "Action": "EditData", "Target": "data/festivals/fall16", "Entries": { "Api": "怪了,为什么没有我API出示展品的地方!$2#$b#一定是刘易斯这个镇长,他在以权谋私,欺压API。$3#$b#当然API没有报名可能也是原因之一。$13" } }, { "Action": "EditData", "Target": "data/festivals/fall16", "Entries": { "Api": "一代赌神API!一代赌神API!$15#$b#API今天就要支配掉这个幸运轮盘。$15" }, "When": { "Relationship": "Api:Married" } }, { "Action": "EditData", "Target": "data/festivals/fall16", "Entries": { "Api": "你这个东西来展览自己的睿智了?$16" }, "When": { "Relationship": "Api:Divorced" } }, { "Action": "EditData", "Target": "data/festivals/fall27", "Entries": { "Api": "平角裤平角裤。我API见过的怪物,从数量与质量上都远远超出这些东西。" } }, { "Action": "EditData", "Target": "data/festivals/fall27", "Entries": { "Api": "API看到小白还害怕了一下,然后发现,喔!这里是星露谷,不是亚特兰蒂斯,那没事了。" }, "When": { "Relationship": "Api:Married" } }, { "Action": "EditData", "Target": "data/festivals/fall27", "Entries": { "Api": "哦!我的天啊!前面是什么东西!$2#$e#像个鬼一样,差点就被我提剑杀掉了。$3" }, "When": { "Relationship": "Api:Divorced" } }, { "Action": "EditData", "Target": "data/festivals/winter8", "Entries": { "Api": "API钓鱼全凭一个字,愿者上钩。" } }, { "Action": "EditData", "Target": "data/festivals/winter8", "Entries": { "Api": "是时候展现一下API真正的实力了!#$b#API即将过五关斩六将,将自己的荣耀立于百万条鱼之上。$1" }, "When": { "Relationship": "Api:Married" } }, { "Action": "EditData", "Target": "data/festivals/winter8", "Entries": { "Api": "再来烦我API就让你尝试一下冬泳。$3#$e#正巧要钓鱼,API还能给自己的猎物加个餐。$3" }, "When": { "Relationship": "Api:Divorced" } }, { "Action": "EditData", "Target": "data/festivals/winter25", "Entries": { "Api": "API为自己的神秘嘉宾准备了一份神秘礼物。$15#$b#送礼物这件事情,就是要投其所好。$1" } }, { "Action": "EditData", "Target": "data/festivals/winter25", "Entries": { "Api": "哎呀,圣诞快乐,API为你准备了一份圣诞礼物。#$b#快点,把API的圣诞礼物交出来。$15" }, "When": { "Relationship": "Api:Married" } }, { "Action": "EditData", "Target": "data/festivals/winter25", "Entries": { "Api": "API很确定自己今天运气不好。不然怎么会一出门就碰到这种东西搭话。$3" }, "When": { "Relationship": "Api:Divorced" } }, //文件加载 { "LogName": "Api Sprites", "Action": "Load", "Target": "Characters/Api", "FromFile": "assets/Sprites/Sprites.png" }, { "LogName": "Api beach", "Action": "Load", "Target": "Characters/Api_Beach", "FromFile": "assets/Sprites/Api_Beach.png" }, { "LogName": "Api Sprites winter", "Action": "Load", "Target": "Characters/Apiwinter", "FromFile": "assets/Sprites/Api_winter.png" }, { "LogName": "Api Portraits", "Action": "Load", "Target": "Portraits/Api", "FromFile": "assets/Portrait/Api.png" }, { "LogName": "Api Beach Portraits", "Action": "Load", "Target": "Portraits/Api_Beach", "FromFile": "assets/Portrait/Api_Beach.png" }, { "LogName": "Api Portraits winter", "Action": "Load", "Target": "Portraits/Apiwinter", "FromFile": "assets/Portrait/Api_winter.png" }, { "LogName": "Api Dialogue", "Action": "Load", "Target": "Characters/Dialogue/Api", "FromFile": "assets/Dialogue/Api.json" }, { "LogName": "Api Marriage Dialogue", "Action": "Load", "Target": "Characters/Dialogue/MarriageDialogueApi", "FromFile": "assets/Dialogue/MarriageDialogueApi.json" }, { "LogName": "Api Schedule", "Action": "Load", "Target": "Characters/schedules/Api", "FromFile": "assets/schedules/schedules.json" }, { "Action": "Load", "Target": "Strings/schedules/Api", "FromFile": "assets/schedules/dialogue/Api.json" }, { "Action": "Load", "Target": "Characters/egg", "FromFile": "assets/Sprites/egg.png" }, { "Action": "Load", "Target": "Characters/xiaobiezhi", "FromFile": "assets/Sprites/xiaobiezhi.png" }, { "Action": "Load", "Target": "Characters/chuansong", "FromFile": "assets/Sprites/chuansong.png" }, { "Action": "Load", "Target": "Characters/mofazhen", "FromFile": "assets/Sprites/mofazhen.png" }, { "LogName": "Engagement Dialogue", "Action": "EditData", "Target": "Data/EngagementDialogue", "Entries": { "Api0": "API很喜欢这个东西。$1", "Api1": "太好了,API就喜欢你这种实在的人。$15" } }, { "LogName": "Api eve", "Action": "EditImage", "Target": "Characters/Api", "FromFile": "assets/Sprites/Api_winter.png", "When": { "DayEvent": "spirit's eve", "LocationName": "Town" } }, { "LogName": "Api winter", "Action": "EditImage", "Target": "Characters/Api", "FromFile": "assets/Sprites/Api_winter.png", "When": { "Season": "winter" }, "Update": "OnLocationChange" }, { "LogName": "Api fall", "Action": "EditImage", "Target": "Characters/Api", "FromFile": "assets/Sprites/Api_winter.png", "When": { "Season": "fall", "day": "27,28" }, "Update": "OnLocationChange" }, { "LogName": "Api festival", "Action": "EditImage", "Target": "Portraits/Api", "FromFile": "assets/portrait/Api_winter.png", "When": { "DayEvent": "spirit's eve", "LocationName": "Town" } }, { "LogName": "Api winter Portraits ", "Action": "EditImage", "Target": "Portraits/Api", "FromFile": "assets/portrait/Api_winter.png", "When": { "Season": "winter" }, "Update": "OnLocationChange" }, { "LogName": "Api fall Portraits", "Action": "EditImage", "Target": "Portraits/Api", "FromFile": "assets/portrait/Api_winter.png", "When": { "Season": "fall", "day": "27,28" }, "Update": "OnLocationChange" }, { "LogName": "Api indoor", "Action": "EditImage", "Target": "Characters/Api", "FromFile": "assets/Sprites/Sprites.png", "When": { "Relationship:Api": "Married" }, "Update": "OnLocationChange" }, { "LogName": "Api indoor Portraits ", "Action": "EditImage", "Target": "Portraits/Api", "FromFile": "assets/portrait/Api.png", "When": { "Relationship:Api": "Married" }, "Update": "OnLocationChange" }, { "LogName": "Api festival of ice", "Action": "EditImage", "Target": "Characters/Api", "FromFile": "assets/Sprites/Api_winter.png", "When": { "DayEvent": "festival of ice", "LocationName": "Forest" } }, { "LogName": "Api festival of ice portrait", "Action": "EditImage", "Target": "Portraits/Api", "FromFile": "assets/portrait/Api_winter.png", "When": { "DayEvent": "festival of ice", "LocationName": "Forest" } }, { "LogName": "Api feast of the winter star", "Action": "EditImage", "Target": "Characters/Api", "FromFile": "assets/Sprites/Api_winter.png", "When": { "DayEvent": "feast of the winter star", "LocationName": "Town" } }, { "LogName": "Api feast of the winter star portrait", "Action": "EditImage", "Target": "Portraits/Api", "FromFile": "assets/portrait/Api_winter.png", "When": { "DayEvent": "feast of the winter star", "LocationName": "Town" } }, //事件 { "Action": "EditData", "Target": "Data/Events/Forest", "Entries": { "1115614/j 0": "50s/40 12/farmer 30 13 1 Api 40 10 2/skippable/showFrame Api 26/move farmer 5 0 1/emote farmer 16/move farmer 5 0 0/move farmer 0 0 0/pause 300/emote Api 16/pause 500/globalFade/viewport -1000 -1000/changeLocation CG1115614/pause 500/viewport 22 11/pause 1000/message \"……呃啊!#——吓我一跳。啊,这个,你好……\"/message \"抱歉抱歉……刚刚有点困,没注意到有人在。#这个,叫我API就好,我也是刚刚才到这边不久,以前一直在各种地方冒险。\"/showFrame Api 0/pause 300/move Api 0 1 2/message \"其实吧,要认真的讲的话,我也没有比你早来多久,这里的人我其实都没认全……#……至少你还有一座老农场,API这边可是连房子都还没造好。#虽说不是什么大事,但一直这么居无定所也不是个办法。\"/pause 500/globalFade/viewport -1000 -1000/changeLocation Forest/viewport 40 12/pause 1000/question fork1 \"#要不要直接住到我的农场里来?#你有打算好在哪里安家吗?\"/fork anjia/pause 300/speak Api \"呃,这个,我们,这个……$5#$b#恕我直言,我们好像也没见过几次……API感觉这不太好。$2#$b#感觉就,这个,住在森林里其实就挺不错的。$1\"/pause 500/move Api 0 0 0/pause 300/emote Api 32/pause 300/speak Api \"这里就是我选中的地方,我看这里魔法气息浓厚,就钦定这里了。$1#$b#而且你看,天上这些永不落下的星星,还连着晚霞,是不是很好看?$1#$b#可能这就是命运的安排,API注定要在这里建家。$15#$b#你觉得这里怎么样?$1\"/move Api 0 0 2/pause 300/emote farmer 32/pause 300/speak Api \"不错不错,小朋友你很有眼光。$15#$b#……说起来,来到这个地方的时候,API还带了一些家乡的特产,正好能用来盖房。$1#$b#虽说按道理这个是带不过来的……不过看起来目前还没有什么坏处。$1\"/pause 500/emote Api 16/pause 500/speak Api \"……哇,API突然有一个想法。$5\"/emote farmer 8/pause 300/speak Api \"不过呢,这个想法暂时要保密。$7#$b#先别失望,等过两天房子造出来你就知道了。$8\"/message \"你听见API嘿嘿一笑。\"/emote farmer 40/pause 300/speak Api \"不用担心,我一个人完全可以。$1#$b#造房安家也就两三天的事情,小意思小意思。$15#$b#现在呢,API先在这个地方画一个圈。$7#$b#等房子造好了之后,API的艺术细菌一定让你大吃一惊!$8\"/pause 300/emote farmer 32/pause 300/move farmer -6 0 3/end", "anjia": "pause 300/speak Api \"不错不错,这个问题问得好。$1#$b#作为一个冒险者,经过深思熟虑之后,API决定把家造在这片森林里。$15\"/pause 500/move Api 0 0 0/pause 300/emote Api 32/pause 300/speak Api \"这里就是我选中的地方,我看这里魔法气息浓厚,就钦定这里了。$1#$b#而且你看,天上这些永不落下的星星,还连着晚霞,是不是很好看?$1#$b#可能这就是命运的安排,API注定要在这里建家。$15#$b#你觉得这里怎么样?$1\"/move Api 0 0 2/pause 300/emote farmer 32/pause 300/speak Api \"不错不错,小朋友你很有眼光。$15#$b#……说起来,来到这个地方的时候,API还带了一些家乡的特产,正好能用来盖房。$1#$b#虽说按道理这个是带不过来的……不过看起来目前还没有什么坏处。$1\"/pause 500/emote Api 16/pause 500/speak Api \"……哇,API突然有一个想法。$8\"/emote farmer 8/pause 300/speak Api \"不过呢,这个想法暂时要保密。$7#$b#先别失望,等过两天房子造出来你就知道了。$8\"/message \"你听见API嘿嘿一笑。\"/emote farmer 40/pause 300/speak Api \"不用担心,我一个人完全可以。$1#$b#造房安家也就两三天的事情,小意思小意思。$15#$b#现在呢,API先在这个地方画一个圈。$7#$b#等房子造好了之后,API的艺术细菌一定让你大吃一惊!$8\"/pause 300/emote farmer 32/pause 300/move farmer -10 0 3/pause 600/end" } }, { "Action": "EditData", "Target": "Data/Events/Mountain", "Entries": { "11513212/f Api 250/t 1400 1700/w sunny/n pi's_mails.heart01a_mail": "jaunty/46 31/farmer 36 31 1 Api 46 31 2/skippable/move farmer 8 0 1/pause 500/move Api 0 0 3/emote Api 16/pause 300/emote Api 32/pause 500/speak Api \"不错,还挺准时。$1#$b#其实也没有什么特别大的事情,但想了想API还是决定约你过来一趟。$1#$b#我呢来到这里也有那么一点时间了。$1#$b#发现了不少有趣的事情,我想这次冒险的目的大概就是体验生活吧。$15\"/pause 500/emote Api 32/pause 500/speak Api \"冒险者都会给自己定下目标,这样便可以明确地规划自己要做的事情。$1#$b#所以要生存,那食物也是很重要的一环。$7\"/message \"你看着API挥了挥手,一副自豪的样子\"/speak Api \"API呢有自己的生活理念,人啊要吃饱,在这基础上也得要吃好。$1#$b#别看我这个样子,API可是有属于自己书写出来的《食谱》。$12#$b#刚好API这两天找到不少好东西,来,过来坐。$15\"/pause 300/showFrame Api 26/pause 300/emote farmer 8/pause 300/speak Api \"站着干嘛,愣着啊。$1\"/message \"API饶有兴致地开着玩笑\"/pause 300/move farmer 1 0 2/showFrame farmer 95/pause 400/emote farmer 20/pause 300/Speak Api \"我看今天天气不错,就叫你出来一起吃个野餐。$1\"/pause 500/globalFade/viewport -1000 -1000/changeLocation CG11513212/pause 1000/viewport 22 11/pause 1000/message \"API在随身的包裹里翻找着什么#你看见他拿出两个饭盒\"/message \"试试?这可是API的独家秘方,别的地方可尝不到的。#要知道这个食物可是陪伴了我很长一段时间。\"/message \"API叉起一大口饭塞进嘴里咀嚼起来。#让人情不自禁地感觉到食欲大开。#你和他安安静静地享受了一次愉悦的午餐。\"/message \"怎么样?我就说不会差,API做的东西还是能吃的。\"/message \"说完这句话,不知道他想起了什么,有点心虚地摸了摸鼻子\"/pause 500/globalFade/viewport -1000 -1000/changeLocation Mountain/viewport 46 31/pause 500/move farmer 0 0 1/emote farmer 32/pause 500/speak Api \"好了,我也不耽搁你的时间,看你这么喜欢我就大发慈悲地教教你。$1#$b#屁癌便当里主要配菜《小黄花沙拉》的制作方法,我都详细写在上面了。\"/speak Api \"别不收啊,就当是API送你的见面礼吧。不过我没有带在身上,你可能要晚点才能拿到了。$1#$b#API的住所也快完工了,我在考虑要不要开一个商店。#$b#嗯,继续当一个神鸟圣人感觉不错的样子。$1#$b#就这些事儿了,等房子完成了再请你来参观。$1#$b#下次见吧小朋友。$1\"/emote Api 32/emote farmer 32/pause 500/move farmer 0 0 2/move Api 0 0 3/move farmer -5 0 3/end" } }, { "Action": "EditData", "Target": "Data/Events/Forest", "Entries": { "21521545/f Api 500/t 2000 2200": "nightTime/16 9/farmer 16 11 3 Api 6 7 0/skippable/pause 300/emote farmer 16/message \"你发现了一只API,他在不远处背对着你,似乎有些紧张\"/pause 500/move farmer -5 0 3/pause 500/emote farmer 8/move farmer -5 0 0/pause 300/move farmer 0 -3 0/emote Api 16/move Api 0 0 2/playSound swordswipe/jump farmer 8/message \"还没来得及出声,API已经回身一剑向你脖子砍来。#好在API及时收住了力道,他皱着眉,放下了手里的剑。\"/pause 300/startJittering/speak Api \"好家伙!怎么是你。$5#$b#大晚上的不回家,还悄悄接近我的身后,你很勇嘛。#$b#多亏API身手不凡,及时收手,不然你此刻已经身首异处了。$2\"/pause 300/stopJittering/message \"API叹了口气\"/pause 300/speak Api \"好吧,其实API就是有点神经紧张。现在的时机可不太妙。\"/pause 500/emote farmer 8/pause 500/emote Api 40/pause 300/move Api 0 0 0/pause 500/move Api 0 0 1/pause 500/move Api 0 0 2/pause 300/move Api 1 0 2/move Api 0 1 3/move farmer 0 0 1/speak Api \"........这,让我想想从哪里解释比较好。$2#$b#嗯....现在情况特殊,API就大发慈悲告诉你一个秘密。$1\"/message \"API犹豫了一下,做了做心理建设,深吸一口气。\"/pause 300/speak Api \"其实呢,API是一个来自异世界的冒险者。$1#$b#这个,听起来可能就很中二,很玄幻,但API没有骗你。$1\"/pause 500/emote farmer 40/pause 300/speak Api \"API之前提起过,有一些东西不知道为什么能带过来。#$b#其实那些东西本来不属于这个世界。#$b#但是实际上,它们被我成功带到了这个世界,很怪。$2#$b#API家里还搞了个商店来卖这些东西,欢迎来买,机不可失时不再来——扯远了。$1#$b#本来API觉得没什么事,但是刚刚才发现,上一个世界的怪物也偷渡成功了。$2#$b#不过放心,为了消除隐患,API已经把它们杀掉了。$15#$b#这件事呢,作为一个功德佬,API也是不会置之不理的。$1#$b#安心吧,API会肩负起保护世界的职责————#$b#!!————你↘玛→的↗!$5\"/emote Api 16/emote farmer 8/playSound swordswipe/playMusic archaeo/pause 500/globalFade/viewport -1000 -1000/changeLocation CG21521545/pause 500/viewport 22 11/pause 1000/message \"API突然把你推开,天色太暗,你只能看见深色的剪影和剑刃的寒光。#API似乎受了点伤,但他看起来并不在意。#你的身后传来剑刃劈斩的声音,让你在恐惧的同时感到无法抑制的好奇。#你压抑着恐惧,想回头看一眼怪物的样子。#但当你侧身去看的时候,你只瞥见了些许支离破碎的,随风消逝的影子。\"/pause 500/globalFade/viewport -1000 -1000/changeLocation Forest/pause 1000/viewport 16 9/pause 1000/emote farmer 28/pause 300/stopJittering/speak Api \"——大意了,居然有一条漏网之鱼。$2#$b#你没事吧?\"/playMusic nightTime/pause 300/emote farmer 40/pause 300/speak Api \"看起来没什么问题……吓我一跳。$9\"/message \"API看上去松了口气。\"/speak Api \"好了,我们安全了……暂时。#$b#等到第二天就没事了,那些怪物恐惧阳光,等到白天,所有的阴影都无处遁形。$1\"/move farmer 0 0 1/speak Api \"好了,大半夜的也别站在外面,来我家坐坐吧。$1\"/globalFade/viewport -1000 -1000/changeLocation APIHouse/warp Api 23 43/move Api 0 0 0/warp farmer 22 43/move farmer 0 0 0/viewport 22 42/pause 1000/speak Api \"你看,就像信上说的一样,API的房子已经完成了,怎么样,气派吧。$7#$b#这边的建材采用的是暮色森林的树木,这里一直维持这种天色,可能也是受到它们的影响。$1#$b#也可能API潜意识里有点怀念以前的家,这里才会变成这种样子。$1#$b#你看,从这边往外看,感觉好像能摸到星星和晨光。$1#$b#以后多过来坐坐,买买API的东西,绝对实惠物美价廉,买不了吃亏买不了上当。$8#$b#入口刚刚你记住了吧,就在樱花树的后面。$1#$b#时间也不早了,小朋友,赶紧回家吧。$1\"/pause 300/emote farmer 32/pause 500/move farmer 0 4 2/end" } }, { "Action": "EditData", "Target": "Data/Events/Woods", "Entries": { "38727226/t 600 1900/f Api 2250/n strangeletter/e 13141519": "woodsTheme/16 11/farmer 13 14 3 Api 9 11 0/skippable/removeQuest 617/addTemporaryActor chuansong 48 48 8 10 2 true Character/move farmer -2 0 3/pause 500/emote Api 40/move farmer -2 0 0/emote Api 16/move Api 0 0 2/pause 300/speak Api \"——来者何人?!$5#$b#……哦,又是你小子啊。我还在想,这里除了史莱姆,还有谁会来呢。$1#$b#居然被他多次从背后接近,API你有失水准啊(小声)\"/pause 500/emote farmer 8/pause 500/message \"你在这里做什么?\"/pause 500/speak Api \"我吗?嗯……既然你诚心诚意的发问了,那我告诉你应该也没关系,毕竟不是什么见不得人的秘密。$1#$b#之前夜里不是和你说过,API其实并不是这个世界的人嘛。#$b#在来的时候,还有几个小兔崽子也偷偷从我那个世界混过来了。#$b#本来只是一群挂了命名牌的鱼,没想到这么皮,该说是鱼如其名吗?$1#$b#API也没想到能泛滥成这样。$9#$b#不过这些都是小问题,你们就当是丰富餐桌,帮API收拾他们一顿吧。$7#$b#真正的问题是眼前的这个传送门,你在API家里应该也有看到过吧。\"/pause 300/emote farmer 32/pause 300/speak Api \"那个是API的度假通道,你可别告诉别人。#$b#咳,API一共在这个世界开了两个传送门,一个是你见到的那个,还有一个是定位到API原本世界的。\"/pause 300/emote farmer 8/pause 300/speak Api \"并不是这个,API用比较浪漫的方式把它藏起来了。$7#$b#要是哪天API完成了在这的冒险,说不定就会走那个偷偷回去哦。$1#$b#也正因为如此,眼前的这个传送门,它不该在这里。$2#$b#可能API要承担99%的责任,在那边世界测试结束的时候,明明已经拆除了,它也真够顽强的啊。$2#$b#现在API也不知道它会连接到什么地方,完全成了一条脱缰的野狗。$9#$b#哪个幸运小朋友要是一脚踩进去可不得了。说不定还会有长着猪脑袋的家伙跑出来呢。\"/pause 300/emote farmer 16/pause 300/speak Api \"所以API要在这里斩草除根,以绝后患!$14\"/move Api 0 0 0/pause 500/globalFade/viewport -1000 -1000/pause 300/playSound wand/warp chuansong 1000 1000/pause 600/viewport 16 11/emote Api 40/emote farmer 40/stopMusic/pause 400/move Api 0 0 2/Speak Api \"mission complete!$12\"/pause 500/playMusic samBand/emote Api 32/pause 500/move Api -7 0 3/message \"API哼着奇妙的音乐离开了。\"/mail trueletter/pause 500/end" } }, { "Action": "EditData", "Target": "Data/Events/Forest", "Entries": { "5156362/f Api 1250/t 1200 1500/w sunny": "ragtime/104 36/farmer 94 36 1 Api 104 36 2 Leah 1000 1000 0/skippable/showFrame Api 26/move farmer 5 0 1/emote Api 16/pause 300/speak Api \"诶!小伙子,过来过来过来。$1^诶!小朋友,过来过来过来。$1\"/pause 500/emote farmer 8/pause 300/move farmer 4 0 1/move Api 0 0 3/pause 300/speak Api \"你看,这是什么!$15\"/pause 300/emote farmer 16/pause 300/speak Api \"不知道你有没有见过,但是API小时候是有玩过这种东西的。$1#$b#就很多儿童玩具,拆砖块啊,咬手鲨啊什么的。$1#$b#不知道为什么,但是API刚刚在河边捡到了不少。$1#$b#机会难得,要不要一起回忆一下这种童年的感觉?$7\"/question fork1 \"#来来来!#谁对这种小孩子东西感兴趣,不玩!\"/fork shipo/pause 300/speak Api \"好,有胆识!$15#$b#来吧,API让你先手。你先按哪个!$12\"/pause 300/emote farmer 16/playSound slimedead/pause 300/emote farmer 32/speak Api \"好,今天我API就来会一会你。$12#$b#吃我这招——!$8\"/emote Api 16/pause 300/playSound slimedead/pause 300/emote Api 32/pause 300/speak Api \"不错不错,无事发生。$1#$b#嘿嘿嘿,又到你了,按吧。$7\"/pause 300/playSound slimedead/speak Api \"哦!!!!$5#$b#……你怎么没被咬,切。$2#$b#可恶,又到API了吗!$5\"/move Api 0 0 0/pause 300/move Api 0 0 1/pause 300/move Api 0 0 3/pause 300/speak Api \"嘿嘿嘿,能不能找个代打。$15#$b#开玩笑的开玩笑的,我按!$15\"/pause 300/playSound slimedead/pause 300/speak Api \"呼……到你了!#$b#就等着这个东西制裁你吧。$8\"/pause 300/emote farmer 28/pause 300/emote farmer 16/playSound slimedead/pause 300/speak Api \"哼,又到了API的回合吗。$12#$b#木大哒!!欧拉!!$12\"/pause 300/playSound slimedead/pause 300/playSound cacklingWitch/pause 500/globalFade/viewport -1000 -1000/changeLocation CG5156362/pause 500/viewport 22 11/pause 1000/message \"咬手鲨咬住了API的手,同时播放起了极其魔性的邪恶笑声。\"/message \"——呃啊!!!!!#没想到,我API居然会死在这里!!!#好恐怖,这个东西,很难想象小朋友们怎么玩这个游戏……#这个,这个给小孩也太恐怖了……#嘿嘿嘿,简直就是儿童邪典嘛。\"/message \"API被咬手鲨咬到了,但他不停的傻笑着,看起来很开心。\"/pause 500/globalFade/viewport -1000 -1000/changeLocation Forest/viewport 104 36/pause 500/playSound doorOpen/warp Leah 104 33/move Leah 0 0 2/emote farmer 16/emote Api 16/faceDirection farmer 0/faceDirection Api 0/pause 300/speak Leah \"呃……你们好。$2#$b#……我好像出门的不是时候。$2\"/pause 300/faceDirection Leah 0/pause 300/warp Leah -1000 -1000/playSound doorClose/pause 300/faceDirection farmer 1/faceDirection Api 3/pause 300/emote farmer 28/emote Api 28/pause 500/end", "shipo": "pause 300/speak Api \"虽然你嘴上说不感兴趣,但是API已经看穿了你。$1#$b#来吧,API让你先手。你先按哪个!$12\"/pause 300/emote farmer 16/playSound slimedead/pause 300/emote farmer 32/speak Api \"好,今天我API就来会一会你。$12#$b#吃我这招——!$8\"/emote Api 16/pause 300/playSound slimedead/pause 300/emote Api 32/pause 300/speak Api \"不错不错,无事发生。$1#$b#嘿嘿嘿,又到你了,按吧。$7\"/pause 300/playSound slimedead/speak Api \"哦!!!!$5#$b#……你怎么没被咬,切。$2#$b#可恶,又到API了吗!$5\"/move Api 0 0 0/pause 300/move Api 0 0 1/pause 300/move Api 0 0 3/pause 300/speak Api \"嘿嘿嘿,能不能找个代打。$15#$b#开玩笑的开玩笑的,我按!$15\"/pause 300/playSound slimedead/pause 300/speak Api \"呼……到你了!#$b#就等着这个东西制裁你吧。$8\"/pause 300/emote farmer 28/pause 300/emote farmer 16/playSound slimedead/pause 300/speak Api \"哼,又到了API的回合吗。$12#$b#木大哒!!欧拉!!$12\"/pause 300/playSound slimedead/pause 300/playSound cacklingWitch/pause 500/globalFade/viewport -1000 -1000/changeLocation CG5156362/pause 500/viewport 22 11/pause 1000/message \"咬手鲨咬住了API的手,同时播放起了极其魔性的邪恶笑声。\"/message \"——呃啊!!!!!#没想到,我API居然会死在这里!!!#好恐怖,这个东西,很难想象小朋友们怎么玩这个游戏……#这个,这个给小孩也太恐怖了……#嘿嘿嘿,简直就是儿童邪典嘛。\"/message \"API被咬手鲨咬到了,但他不停的傻笑着,看起来很开心。\"/pause 500/globalFade/viewport -1000 -1000/changeLocation Forest/viewport 104 36/pause 500/playSound doorOpen/warp Leah 104 33/move Leah 0 0 2/emote farmer 16/emote Api 16/faceDirection farmer 0/faceDirection Api 0/pause 300/speak Leah \"呃……你们好。$2#$b#……我好像出门的不是时候。$2\"/pause 300/faceDirection Leah 0/pause 300/warp Leah -1000 -1000/playSound doorClose/pause 300/faceDirection farmer 1/faceDirection Api 3/pause 300/emote farmer 28/emote Api 28/pause 500/end" } }, { "Action": "Load", "Target": "Data/Events/Blacksmith", "FromFile": "assets/Events/8.xnb" }, { "Action": "Load", "Target": "Data/Events/APIHouse", "FromFile": "assets/Events/14.xnb" }, { "Action": "Load", "Target": "Data/Events/Caldera", "FromFile": "assets/Events/konglongdan.xnb" }, { "Action": "EditData", "Target": "Data/Events/Beach", "Entries": { "101010111/f Api 2500/w sunny/t 600 1800/n pi's_mails.heart10a_mail": "ocean/40 35/farmer 30 35 1 Api -200 -200 1 egg -1000 -1000 0/skippable/addTemporaryActor Apiwinter 16 32 44 35 1/move farmer 10 0 1/pause 300/move Apiwinter 0 0 3/pause 500/emote Apiwinter 16/pause 500/speak Api \"小朋友,到啦?$18\"/pause 500/emote farmer 32/pause 500/speak Api \"今天有大事做嘛,API就穿的稍微正式一点。$18#$b#来来来,API带你去见见世面,上船!$19\"/globalFade/viewport -1000 -1000/changeLocation Caldera/pause 500/viewport 23 27/warp Apiwinter 22 27 2/warp farmer 22 31/warp egg 22 29/move Apiwinter 0 0 2/move farmer 0 0 0/playMusic LavaMine/showFrame egg 0/pause 500/speak Api \"到了,这里就是姜岛的火山口。$18#$b#也不知道你有没有来过,不过API只带你来这一次。$18#$b#毕竟也不能剥夺小朋友的游戏体验嘛,这附近还是很有趣的。$19\"/pause 500/emote farmer 32/pause 500/move Apiwinter 0 1 2/pause 300/speak Api \"——你看,这个就是火龙蛋了。$18#$b#是不是很漂亮?$19\"/pause 500/emote farmer 20/pause 500/speak Api \"API之前查过资料,据说这个,火龙蛋要放进岩浆或者火焰里孵化。$18#$b#本来API还稍微有点犹豫,担心这里温度会不会过高,再对小龙造成什么伤害。$20#$b#但是吧,前阵子这个蛋的颜色好像有点发灰,好像再放下去就要死掉了……$20#$b#……所以API只能紧急采取孵化措施。$20\"/speak Api \"……你觉得,它的状态怎么样,你之前有孵过什么东西吗?$18\"/question fork0 \"#之前孵化过恐龙蛋!#没有孵化过特别的生物……\"/fork konglongdan/pause 300/speak Api \"啊……失策失策。$20\"/pause 500/showFrame egg 1/playSound bubbles/pause 500/showFrame egg 0/pause 500/emote farmer 16/emote Apiwinter 16/pause 500/speak Api \"——啊!!$22#$b#你看没看到,刚才API好像看到,这个,它,这个蛋,好像动了一下!$22#$b#是API看错了还是它要出壳了?$22\"/pause 300/showFrame egg 1/pause 300/showFrame egg 0/pause 500/playSound cut/showFrame egg 2/pause 500/playSound cut/showFrame egg 3/pause 500/emote farmer 16/emote Apiwinter 16/pause 500/speak Api \"……!!$22\"/message \"API压低了声音,但依然难掩兴奋。\"/speak Api \"……你看,它是不是要出生了!$22#$b#……你觉得岩浆会不会烫到小龙啊,万一它刚出生的时候没有火抗呢?$19#$b#总之先准备好捞它上来……等等!!$22#$b#——姨妈大!!!$25\"/playSound furnace/playMusic heavy/pause 500/globalFade/viewport -1000 -1000/changeLocation CG101010111/pause 500/viewport 22 11/pause 1000/message \"一道火光划过,再睁开眼时,API正轻轻捧着一只小生物,将其高高举起。\"/message \"——生了生了!!#长得这么别致,不如以后就叫你小别致了。#哎呀,你看这条小龙,这个翅膀,这个尾巴,这个尖牙,这个爪子,这个眼睛,多别致啊,是不是充满了这种威压,这种来自于捕食者的威慑。\"/pause 500/move Apiwinter 0 0 2/message \"看看这条巨龙,有没有感觉到强烈的龙威!\"/pause 300/message \"API看着小别致。\"/message \"小别致,你要记住,我们一直都是以智慧与力量统治这个国家。我也相信,你会谨慎地使用自己强大的力量。#但,真正的胜利,是鼓舞你的子民心中的斗志。#总有一天, 我的生命将抵达终点, 而你,将加冕为王!\"/pause 800/end" } }, //村民对话 { "Action": "EditData", "Target": "Characters/Dialogue/Abigail", "Entries": { "Tue2": "就像那样,住在森林的树屋里,四处冒险也挺好的,对不对?$h", "Thu2": "你有见过那个粉头发的冒险者吗?#$e#我梦想着有一天能像他那样生活。$h", "fall_Sat6": "我很喜欢我现在的发色,不过,粉色的头发看起来也很棒!$h" } }, { "Action": "EditData", "Target": "Characters/Dialogue/Penny", "Entries": { "Tue6": "唔,你有看到孩子们的玩具吗?文森特把它们弄丢了,他伤心了好几天。$2", "Sun2": "当我沉浸在书的世界里,有时会忘记周围的一切……#$b#之前我看完那本书才想起来,冒险者先生向我打过招呼。$2#$b#嗯……如果可以的话,能替我向他道个歉吗?$2#$b#抱歉……$2", "fall_Mon": "有时那位冒险者会来送我一些礼物……#$b#我真的很喜欢,那些东西看起来很特别。$h" } }, { "Action": "EditData", "Target": "Characters/Dialogue/Leah", "Entries": { "Wed2": "最近森林里多出来一颗非常漂亮的树,你有见过吗?", "Sun2": "食物,居所,我们总能从大自然中找到这一切,对吧?我很喜欢与那些新来的萤火虫与蘑菇做朋友。$1" } }, { "Action": "EditData", "Target": "Characters/Dialogue/Wizard", "Entries": { "Mon2": "呃……有一位冒险者之前带来了很有趣的魔法。#$b#他的飞弹中蕴含着强大的奥术能量。", "Thu2": "我从未见过这样为魔法起名的人……#$b#名利双收这种名字会代表什么魔法,我实在难以理解。" } }, { "Action": "EditData", "Target": "Characters/Dialogue/Willy", "Entries": { "Mon2": "好极了!现在镇上热衷于钓鱼的人包括我有三个了。$1", "Wed2": "我很高兴,你和那位冒险者钓鱼的技术都很高超。$1" } }, { "Action": "EditData", "Target": "Characters/Dialogue/Gus", "Entries": { "Fri": "记得提醒我多做一些甜食!最近各种甜品和饮料卖的很好。$1" } }, { "Action": "EditData", "Target": "Characters/Dialogue/Maru", "Entries": { "Wed2": "你有没有听说过一种全新的科技形式?$3#$b#只需要按照顺序摆放原材料,就能创造机械……#$b#天啊,那简直是一种魔法。$1" } }, { "Action": "EditData", "Target": "Characters/Dialogue/Emily", "Entries": { "Tue": "最近星露谷似乎来了两个新访客!#$b#你们一定会尽快喜欢上这里的,我感觉的到。$1" } }, { "Action": "EditData", "Target": "Characters/Dialogue/Haley", "Entries": { "Sat2": "你觉得我去那棵树下拍照怎么样?#$b#那里的萤火虫和傍晚拍出来会很美的。" } }, { "Action": "EditData", "Target": "Characters/Dialogue/Alex", "Entries": { "Mon2": "看我的肌肉!我会是个强大的冒险者——如果我去冒险的话。" } }, { "Action": "EditData", "Target": "Characters/Dialogue/Elliott", "Entries": { "Wed": "就在最近,出现了另一个常常来到海滩的人!#$b#在创作过程中,能与越来越多的人交流!这真是棒呆了。$1" } }, { "Action": "EditData", "Target": "Characters/Dialogue/Harvey", "Entries": { "Tue2": "最近有一些镇民受伤了……听说出现了奇怪的怪物。#$b#不得不承认的是,虽然这并非我的本意,但我的收入还是增加了。" } }, { "Action": "EditData", "Target": "Characters/Dialogue/Sam", "Entries": { "Mon": "嘿,最近有个人草原之王玩的比我还好!" } }, { "Action": "EditData", "Target": "Characters/Dialogue/Sebastian", "Entries": { "Mon2": "希望所有人都能认为在电脑前工作是正当的职业。#$b#……这并不比其他工作轻松。" } }, { "Action": "EditData", "Target": "Characters/Dialogue/Shane", "Entries": { "Sun": "森林的码头最近有别人去了……#$b#……这代表着我不能一直去那里喝酒了。$2" } }, { "Action": "EditData", "Target": "Characters/Dialogue/Clint", "Entries": { "Sat": "最近有人在租我的炉子……#$b#如果所有人都自己升级工具,我就没法挣到手工费了。", "Fri2": "呃,你会觉得我下班的时间有点早吗?上次那个冒险者也这么说。" } }, { "Action": "EditData", "Target": "Characters/Dialogue/Demetrius", "Entries": { "Wed": "周一的时候,会有其他人来使用我的实验室。#$b#我从没见过那种推进科技的方式!简直是来自另一个世界的技巧。" } }, { "Action": "EditData", "Target": "Characters/Dialogue/Dwarf", "Entries": { "Wed": "啊,你说那个粉色头发的人。我总能在矿洞见到他。", "Fri2": "那个总在下矿的冒险者懂得一些奇怪的科技。" } }, { "Action": "EditData", "Target": "Characters/Dialogue/Evelyn", "Entries": { "summer_Sat2": "你好啊,孩子,最近森林总是传来一股我没闻到过的花香。" } }, { "Action": "EditData", "Target": "Characters/Dialogue/George", "Entries": { "summer_Mon": "最近电视台总在播一些关于奇怪的鱼的新闻。" } }, { "Action": "EditData", "Target": "Characters/Dialogue/Jas", "Entries": { "Tue2": "偷偷告诉你。最近森林里多了一个好玩的地方!", "Tue4": "谢恩经常不在,玛妮姑妈又很忙……#$b#还好最近会有冒险者和我们一起玩,感谢那个冒险者!$1" } }, { "Action": "EditData", "Target": "Characters/Dialogue/Jodi", "Entries": { "summer_Tue": "最近超市多出了一些奇怪的鱼……$2#$b#天啊,我绝对不会买的……我甚至不知道它们有没有毒。$2" } }, { "Action": "EditData", "Target": "Characters/Dialogue/Kent", "Entries": { "Fri": "……我去参军的这几年,居然已经长出这么高的树了。" } }, { "Action": "EditData", "Target": "Characters/Dialogue/Krobus", "Entries": { "Sat": "冒险者真的很令人恐惧……#$b#……我有太多对人类不友好的同族被杀死了。$2" } }, { "Action": "EditData", "Target": "Characters/Dialogue/Leo", "Entries": { "Mon2": "其实除了你,也有一个人总来这里和鸟儿交朋友!$1" } }, { "Action": "EditData", "Target": "Characters/Dialogue/Lewis", "Entries": { "Mon": "喔,是的,有一位新冒险者来了……#$b#我没怎么见过他。" } }, { "Action": "EditData", "Target": "Characters/Dialogue/Linus", "Entries": { "Thu": "最近我看到有其他人在野外生活。#$b#我很高兴,有人和我一样懂得大自然的美丽。$1", "Sun2": "有时我会发现一些浆果丛被别人采集了。#$b#这很好,它们不会在枝头悬挂到腐烂。$1" } }, { "Action": "EditData", "Target": "Characters/Dialogue/Marnie", "Entries": { "Sun": "森林里的年轻人有时会来照顾我的牛!#$b#感谢他愿意照顾这些单纯的动物。$1" } }, { "Action": "EditData", "Target": "Characters/Dialogue/Pierre", "Entries": { "Wed2": "自从你和那个冒险者来了之后,我有了更好的货源可以出售!#$b#真希望那个冒险者也去当个农夫。" } }, { "Action": "EditData", "Target": "Characters/Dialogue/Robin", "Entries": { "Mon2": "你有看到过那间树屋吗?那里使用了一种极其优秀的木材!" } }, { "Action": "EditData", "Target": "Characters/Dialogue/Pam", "Entries": { "Sat2": "格斯告诉过我,最近总有一个人在他那里订包厢……" } }, { "Action": "EditData", "Target": "Characters/Dialogue/Sandy", "Entries": { "Fri2": "欢迎!亲爱的,我真感谢你和那位冒险者时不时来找我说话。#$b#生活在沙漠有时候是很孤独的。" } }, { "Action": "EditData", "Target": "Characters/Dialogue/Vincent", "Entries": { "Thu4": "呜呜,妈妈新买的玩具被我在河边弄丢了……$2", "Tue2": "冒险真有趣!我长大之后也想成为一个冒险者。住在树屋里一定很好玩!" } }, //电影 { "Action": "EditData", "Target": "Data/ConcessionTastes", "Entries": { "Api": { "LovedTags": [ "Sweet", "Candy", "Burger", "Fatty" ], "LikedTags": [ "Gourmet", "Salty", "Hot" ], "DislikedTags": [ "Healthy", "Joja", "Sour" ] } } }, { "Action": "EditData", "Target": "Data/MoviesReactions", "Entries": { "Api": { "NPCName": "Api", "Reactions": [ { "Tag": "spring_movie_0", "Response": "like", "Whitelist": [], "SpecialResponses": { "BeforeMovie": { "ResponsePoint": null, "Script": "", "Text": "这个听起来不错,可能会蛮好看的。$1" }, "DuringMovie": { "ResponsePoint": null, "Script": "/message \"API看的津津有味。\"", "Text": "哦~可以可以。$12" }, "AfterMovie": { "ResponsePoint": null, "Script": "", "Text": "不错不错,还行还行。$1" } }, "ID": "reaction_0" }, { "Tag": "summer_movie_0", "Response": "love", "Whitelist": [], "SpecialResponses": { "BeforeMovie": { "ResponsePoint": null, "Script": "", "Text": "不知道怎么样,但API对这个给予厚望。$1" }, "DuringMovie": { "ResponsePoint": null, "Script": "/message \"API看的聚精会神。\"", "Text": "哇哦……$12" }, "AfterMovie": { "ResponsePoint": null, "Script": "", "Text": "跟你讲,API感觉这个片子非常不错,敏感肌也能用,下次还来看。$15" } }, "ID": "reaction_1" }, { "Tag": "fall_movie_0", "Response": "like", "Whitelist": [], "SpecialResponses": { "BeforeMovie": { "ResponsePoint": null, "Script": "", "Text": "这个听起来不错,可能会蛮好看的。$1" }, "DuringMovie": { "ResponsePoint": null, "Script": "/message \"API看的津津有味。\"", "Text": "哦~可以可以。$12" }, "AfterMovie": { "ResponsePoint": null, "Script": "", "Text": "不错不错,还行还行。$1" } }, "ID": "reaction_2" }, { "Tag": "spring_movie_1", "Response": "dislike", "Whitelist": [], "SpecialResponses": { "BeforeMovie": { "ResponsePoint": null, "Script": "", "Text": "非要看这个啊……$2" }, "DuringMovie": { "ResponsePoint": null, "Script": "/message \"API看起来快睡着了\"", "Text": "呼……$11" }, "AfterMovie": { "ResponsePoint": null, "Script": "", "Text": "……很适合睡觉,其他不予评价。$9" } }, "ID": "reaction_3" }, { "Tag": "winter_movie_0", "Response": "like", "Whitelist": [], "SpecialResponses": { "BeforeMovie": { "ResponsePoint": null, "Script": "", "Text": "这个听起来不错,可能会蛮好看的。$1" }, "DuringMovie": { "ResponsePoint": null, "Script": "/message \"API看的津津有味。\"", "Text": "哦~可以可以。$12" }, "AfterMovie": { "ResponsePoint": null, "Script": "", "Text": "不错不错,还行还行。$1" } }, "ID": "reaction_4" }, { "Tag": "fall_movie_1", "Response": "like", "Whitelist": [], "SpecialResponses": { "BeforeMovie": { "ResponsePoint": null, "Script": "", "Text": "这个听起来不错,可能会蛮好看的。$1" }, "DuringMovie": { "ResponsePoint": null, "Script": "/message \"API看的津津有味。\"", "Text": "哦~可以可以。$12" }, "AfterMovie": { "ResponsePoint": null, "Script": "", "Text": "不错不错,还行还行。$1" } }, "ID": "reaction_5" }, { "Tag": "summer_movie_1", "Response": "love", "Whitelist": [], "SpecialResponses": { "BeforeMovie": { "ResponsePoint": null, "Script": "", "Text": "不知道怎么样,但API对这个给予厚望。$1" }, "DuringMovie": { "ResponsePoint": null, "Script": "/message \"API看的聚精会神。\"", "Text": "哇哦……$12" }, "AfterMovie": { "ResponsePoint": null, "Script": "", "Text": "跟你讲,API感觉这个片子非常不错,敏感肌也能用,下次还来看。$15" } }, "ID": "reaction_6" }, { "Tag": "winter_movie_1", "Response": "dislike", "Whitelist": [], "SpecialResponses": { "BeforeMovie": { "ResponsePoint": null, "Script": "", "Text": "非要看这个啊……$2" }, "DuringMovie": { "ResponsePoint": null, "Script": "/message \"API看起来快睡着了\"", "Text": "呼……$11" }, "AfterMovie": { "ResponsePoint": null, "Script": "", "Text": "……很适合睡觉,其他不予评价。$9" } }, "ID": "reaction_7" } ] } } } ] }