diff --git a/Unity.gitignore b/Unity.gitignore index efec83d8..aec9b2ec 100644 --- a/Unity.gitignore +++ b/Unity.gitignore @@ -27,6 +27,12 @@ # Visual Studio cache directory .vs/ +# Visual Studio Code cache directory +.vscode/ + +# Idea cache directory +.idea/ + # Gradle cache directory .gradle/ @@ -72,3 +78,24 @@ crashlytics-build.properties # Temporary auto-generated Android Assets /[Aa]ssets/[Ss]treamingAssets/aa.meta /[Aa]ssets/[Ss]treamingAssets/aa/* + +# Never ignore DLLs in the FMOD subfolder. +!/[Aa]ssets/Plugins/FMOD/**/lib/* + +# Don't ignore images and gizmos used by FMOD in the Unity Editor. +!/[Aa]ssets/Gizmos/FMOD/* +!/[Aa]ssets/Editor Default Resources/FMOD/* + +# Ignore the Cache folder since it is updated locally. +/[Aa]ssets/Plugins/FMOD/Cache/* + +# Ignore bank files in the StreamingAssets folder. +/[Aa]ssets/[Ss]treamingAssets/**/*.bank +/[Aa]ssets/[Ss]treamingAssets/**/*.bank.meta +# If the source bank files are kept outside of the StreamingAssets folder then these can be ignored. + +# Log files can be ignored. +fmod_editor.log + +# Ignore temporary Blender files. +*.blend[0-9]*