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Update and rename README.md to GoFishing
-- Service to handle players local Players = game:GetService("Players") -- Function to add money to a player local function addMoney(player, amount) -- Check if the player has a leaderstats folder local leaderstats = player:FindFirstChild("leaderstats") if leaderstats then local money = leaderstats:FindFirstChild("Money") if money then money.Value = money.Value + amount end end end -- Create a leaderstats folder when a player joins Players.PlayerAdded:Connect(function(player) -- Create leaderstats folder local leaderstats = Instance.new("Folder") leaderstats.Name = "leaderstats" leaderstats.Parent = player -- Create a Money value local money = Instance.new("IntValue") money.Name = "Money" money.Value = 0 -- Initial money money.Parent = leaderstats end) -- Example: Adding a button to give money local button = Instance.new("TextButton") button.Text = "Add Money" button.Size = UDim2.new(0, 200, 0, 50) button.Position = UDim2.new(0.5, -100, 0.5, -25) button.Parent = game.StarterGui.ScreenGui -- Add money when the button is clicked button.MouseButton1Click:Connect(function() local player = Players.LocalPlayer if player then addMoney(player, 100) -- Add 100 money end end)
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-- Service to handle players
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local Players = game:GetService("Players")
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-- Function to add money to aplayer
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local function addMoney(player, amount)
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-- Check if the player has a leaderstats folder
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local leaderstats = player:FindFirstChild("leaderstats")
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if leaderstats then
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local money = leaderstats:FindFirstChild("Money")
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if money then
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money.Value = money.Value + amount
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end
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end
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end
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-- Create a leaderstats folder when a player joins
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Players.PlayerAdded:Connect(function(player)
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-- Create leaderstats folder
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local leaderstats = Instance.new("Folder")
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leaderstats.Name = "leaderstats"
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leaderstats.Parent = player
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-- Create a Money value
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local money = Instance.new("IntValue")
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money.Name = "Money"
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money.Value = 0 -- Initial money
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money.Parent = leaderstats
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end)
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-- Example: Adding a button to give money
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local button = Instance.new("TextButton")
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button.Text = "Add Money"
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button.Size = UDim2.new(0, 200, 0, 50)
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button.Position = UDim2.new(0.5, -100, 0.5, -25)
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button.Parent = game.StarterGui.ScreenGui
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-- Add money when the button is clicked
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button.MouseButton1Click:Connect(function()
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local player = Players.LocalPlayer
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if player then
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addMoney(player, 100) -- Add 100 money
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end
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end)
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155
README.md
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README.md
@ -1,155 +0,0 @@
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# A collection of `.gitignore` templates
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This is GitHub’s collection of [`.gitignore`][man] file templates.
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We use this list to populate the `.gitignore` template choosers available
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in the GitHub.com interface when creating new repositories and files.
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For more information about how `.gitignore` files work, and how to use them,
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the following resources are a great place to start:
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- The [Ignoring Files chapter][chapter] of the [Pro Git][progit] book.
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- The [Ignoring Files article][help] on the GitHub Help site.
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- The [gitignore(5)][man] manual page.
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[man]: http://git-scm.com/docs/gitignore
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[help]: https://help.github.com/articles/ignoring-files
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[chapter]: https://git-scm.com/book/en/v2/Git-Basics-Recording-Changes-to-the-Repository#_ignoring
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[progit]: http://git-scm.com/book
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## Folder structure
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We support a collection of templates, organized in this way:
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- The root folder contains templates in common use, to help people get started
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with popular programming languages and technologies. These define a meaningful
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set of rules to help get started, and ensure you are not committing
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unimportant files into your repository.
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- [`Global`](./Global) contains templates for various editors, tools and
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operating systems that can be used in different situations. It is recommended
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that you either [add these to your global template](https://docs.github.com/en/get-started/getting-started-with-git/ignoring-files#configuring-ignored-files-for-all-repositories-on-your-computer)
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or merge these rules into your project-specific templates if you want to use
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them permanently.
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- [`community`](./community) contains specialized templates for other popular
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languages, tools and project, which don't currently belong in the mainstream
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templates. These should be added to your project-specific templates when you
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decide to adopt the framework or tool.
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## What makes a good template?
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A template should contain a set of rules to help Git repositories work with a
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specific programming language, framework, tool or environment.
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If it's not possible to curate a small set of useful rules for this situation,
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then the template is not a good fit for this collection.
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If a template is mostly a list of files installed by a particular version of
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some software (e.g. a PHP framework), it could live under the `community`
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directory. See [versioned templates](#versioned-templates) for more details.
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If you have a small set of rules, or want to support a technology that is not
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widely in use, and still believe this will be helpful to others, please read the
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section about [specialized templates](#specialized-templates) for more details.
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Include details when opening pull request if the template is important and visible. We
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may not accept it immediately, but we can promote it to the root at a later date
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based on interest.
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Please also understand that we can’t list every tool that ever existed.
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Our aim is to curate a collection of the _most common and helpful_ templates,
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not to make sure we cover every project possible. If we choose not to
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include your language, tool, or project, it’s not because it’s not awesome.
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## Contributing guidelines
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We’d love for you to help us improve this project. To help us keep this collection
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high quality, we request that contributions adhere to the following guidelines.
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- **Provide a link to the application or project’s homepage**. Unless it’s
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extremely popular, there’s a chance the maintainers don’t know about or use
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the language, framework, editor, app, or project your change applies to.
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- **Provide links to documentation** supporting the change you’re making.
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Current, canonical documentation mentioning the files being ignored is best.
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If documentation isn’t available to support your change, do the best you can
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to explain what the files being ignored are for.
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- **Explain why you’re making a change**. Even if it seems self-evident, please
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take a sentence or two to tell us why your change or addition should happen.
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It’s especially helpful to articulate why this change applies to _everyone_
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who works with the applicable technology, rather than just you or your team.
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- **Please consider the scope of your change**. If your change is specific to a
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certain language or framework, then make sure the change is made to the
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template for that language or framework, rather than to the template for an
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editor, tool, or operating system.
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- **Please only modify _one template_ per pull request**. This helps keep pull
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requests and feedback focused on a specific project or technology.
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In general, the more you can do to help us understand the change you’re making,
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the more likely we’ll be to accept your contribution quickly.
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## Versioned templates
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Some templates can change greatly between versions, and if you wish to contribute
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to this repository we need to follow this specific flow:
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- the template at the root should be the current supported version
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- the template at the root should not have a version in the filename (i.e.
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"evergreen")
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- previous versions of templates should live under `community/`
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- previous versions of the template should embed the version in the filename,
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for readability
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This helps ensure users get the latest version (because they'll use whatever is
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at the root) but helps maintainers support older versions still in the wild.
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## Specialized templates
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If you have a template that you would like to contribute, but it isn't quite
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mainstream, please consider adding this to the `community` directory under a
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folder that best suits where it belongs.
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The rules in your specialized template should be specific to the framework or
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tool, and any additional templates should be mentioned in a comment in the
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header of the template.
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For example, this template might live at `community/DotNet/InforCRM.gitignore`:
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```
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# gitignore template for InforCRM (formerly SalesLogix)
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# website: https://www.infor.com/product-summary/cx/infor-crm/
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#
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# Recommended: VisualStudio.gitignore
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# Ignore model files that are auto-generated
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ModelIndex.xml
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ExportedFiles.xml
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# Ignore deployment files
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[Mm]odel/[Dd]eployment
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# Force include portal SupportFiles
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!Model/Portal/*/SupportFiles/[Bb]in/
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!Model/Portal/PortalTemplates/*/SupportFiles/[Bb]in
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```
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## Contributing workflow
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Here’s how we suggest you go about proposing a change to this project:
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1. [Fork this project][fork] to your account.
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2. [Create a branch][branch] for the change you intend to make.
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3. Make your changes to your fork.
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4. [Send a pull request][pr] from your fork’s branch to our `main` branch.
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Using the web-based interface to make changes is fine too, and will help you
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by automatically forking the project and prompting to send a pull request too.
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[fork]: https://help.github.com/articles/fork-a-repo/
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[branch]: https://help.github.com/articles/creating-and-deleting-branches-within-your-repository
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[pr]: https://help.github.com/articles/using-pull-requests/
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## License
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[CC0-1.0](./LICENSE).
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