From 1f4945ccb5c05ca80e1e7b458f8e626c623e6ad5 Mon Sep 17 00:00:00 2001 From: w-e-w <40751091+w-e-w@users.noreply.github.com> Date: Sun, 15 Dec 2024 15:57:24 +0900 Subject: [PATCH] stable-diffusion-v1-5 --- How-to-make-your-own-Inpainting-model.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/How-to-make-your-own-Inpainting-model.md b/How-to-make-your-own-Inpainting-model.md index f27df4a..3ae1b99 100644 --- a/How-to-make-your-own-Inpainting-model.md +++ b/How-to-make-your-own-Inpainting-model.md @@ -6,9 +6,9 @@ Making your own inpainting model is very simple: 1. Go to Checkpoint Merger 2. Select "Add Difference" 3. Set "Multiplier" to 1.0 -4. Set "A" to the official inpaint model ([SD-v1.5-Inpainting](https://huggingface.co/runwayml/stable-diffusion-inpainting/tree/main)) +4. Set "A" to the official inpaint model ([SD-v1.5-Inpainting](https://huggingface.co/stable-diffusion-v1-5/stable-diffusion-inpainting/tree/main)) 5. Set "B" to your model -6. Set "C" to the standard base model ([SD-v1.5](https://huggingface.co/runwayml/stable-diffusion-v1-5/tree/main)) +6. Set "C" to the standard base model ([SD-v1.5](https://huggingface.co/stable-diffusion-v1-5/stable-diffusion-v1-5/tree/main)) 7. Set name as whatever you want, probably (your model)_inpainting 8. Set other values as preferred, ie probably select "Safetensors" and "Save as float16" 9. Hit merge