bilibili-backup/app/interface/main/feedback/dao/playerCheck.go
2019-04-22 02:59:20 +00:00

29 lines
909 B
Go

package dao
import (
"context"
"time"
"go-common/library/log"
xtime "go-common/library/time"
)
const (
_inPlayCheckSQL = `INSERT INTO campus_network_check_record (platform,check_time,isp,region,school,mid,ip,ip_change_times,cdn,connect_speed,io_speed,aid,ctime,mtime) VALUES (?,?,?,?,?,?,?,?,?,?,?,?,?,?)`
)
// InPlayCheck insert player check info into db
func (d *Dao) InPlayCheck(c context.Context, platform, isp, ipChangeTimes int, mid, checkTime, aid, connectSpeed, ioSpeed int64, region, school, ip, cdn string) (rows int64, err error) {
var (
now = time.Now()
checkTime2 = xtime.Time(checkTime).Time()
)
res, err := d.dbMs.Exec(c, _inPlayCheckSQL, platform, checkTime2, isp, region, school, mid, ip, ipChangeTimes, cdn, connectSpeed, ioSpeed, aid, now, now)
if err != nil {
log.Error("d.InPlayCheck.Exec() error(%v)", err)
return
}
rows, err = res.RowsAffected()
return
}