2024-02-12 13:59:23 +08:00
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#if MA_VRCSDK3_AVATARS
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using UnityEngine;
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2023-12-22 16:17:40 +08:00
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namespace nadena.dev.modular_avatar.core
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{
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[AddComponentMenu("Modular Avatar/MA Merge Blend Tree")]
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[HelpURL("https://modular-avatar.nadena.dev/docs/reference/merge-blend-tree?lang=auto")]
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public sealed class ModularAvatarMergeBlendTree : AvatarTagComponent
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{
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// We can't actually reference a BlendTree here because it's not available when building a player build
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public UnityEngine.Object BlendTree;
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public MergeAnimatorPathMode PathMode = MergeAnimatorPathMode.Relative;
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public AvatarObjectReference RelativePathRoot = new AvatarObjectReference();
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}
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2024-02-12 13:59:23 +08:00
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}
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#endif
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