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https://github.com/bdunderscore/modular-avatar.git
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25 lines
839 B
C#
25 lines
839 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using modular_avatar_tests;
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using nadena.dev.modular_avatar.core.editor;
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using NUnit.Framework;
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using UnityEngine;
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using VRC.SDK3.Avatars.Components;
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public class GameObjectGC : TestBase
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{
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[Test]
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public void FakeHumanoidHandling()
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{
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var fake_humanoid = CreatePrefab("FakeHumanoid.prefab");
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var avdesc = fake_humanoid.GetComponent<VRCAvatarDescriptor>();
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new GCGameObjectsPass(new BuildContext(avdesc), fake_humanoid).OnPreprocessAvatar();
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AvatarProcessor.ProcessAvatar(fake_humanoid);
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var animator = fake_humanoid.GetComponent<Animator>();
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Assert.NotNull(animator);
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Assert.NotNull(animator.GetBoneTransform(HumanBodyBones.Chest));
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Assert.True(fake_humanoid.transform.Find("Body") == null);
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}
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}
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