mirror of
https://github.com/bdunderscore/modular-avatar.git
synced 2025-01-18 04:10:06 +08:00
25 lines
839 B
C#
25 lines
839 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using modular_avatar_tests;
|
|
using nadena.dev.modular_avatar.core.editor;
|
|
using NUnit.Framework;
|
|
using UnityEngine;
|
|
using VRC.SDK3.Avatars.Components;
|
|
|
|
public class GameObjectGC : TestBase
|
|
{
|
|
[Test]
|
|
public void FakeHumanoidHandling()
|
|
{
|
|
var fake_humanoid = CreatePrefab("FakeHumanoid.prefab");
|
|
var avdesc = fake_humanoid.GetComponent<VRCAvatarDescriptor>();
|
|
|
|
new GCGameObjectsPass(new BuildContext(avdesc), fake_humanoid).OnPreprocessAvatar();
|
|
AvatarProcessor.ProcessAvatar(fake_humanoid);
|
|
|
|
var animator = fake_humanoid.GetComponent<Animator>();
|
|
Assert.NotNull(animator);
|
|
Assert.NotNull(animator.GetBoneTransform(HumanBodyBones.Chest));
|
|
Assert.True(fake_humanoid.transform.Find("Body") == null);
|
|
}
|
|
} |