modular-avatar/Packages/nadena.dev.modular-avatar/Editor/Localization/en.json

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{
"test0.test_a": "test_a",
"test0.test_b": "test_b",
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"boneproxy.foldout.advanced": "Advanced",
"boneproxy.target": "Target",
"menuinstall.help.hint_set_menu": "This prefab will be installed to the root menu of your avatar by default. Select a different menu or uncheck the component's enabled checkbox to prevent this.",
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"menuinstall.help.hint_bad_menu": "Selected menu asset is not part of your avatar.",
"menuinstall.installto": "Install To",
"menuinstall.installto.tooltip": "The controls for this prefab will be appended to this menu",
"menuinstall.selectmenu": "Select Menu",
"menuinstall.showcontents": "Show menu contents",
"menuinstall.showcontents.notselected": "No menu selected",
"menuinstall.devoptions": "Prefab Developer Options",
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"menuinstall.menu_icon_too_large" : "The icon set in the menu is too large than 256 pixels.",
"menuinstall.menu_icon_uncompressed" : "The icon set in the menu is not set for compression.",
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"menuinstall.srcmenu": "Menu to Install",
"params.autodetect_header": " Autodetected Parameters ",
"params.internal": "Internal",
"params.pb_prefix": "PhysBones Prefix",
"params.syncmode": "Sync Mode",
"params.saved": "Saved",
"params.default": "Default value",
"params.fieldname": "Field name",
"params.remapto": "Remap to",
"params.remapto.tooltip": "Enter a new name for this parameter here to resolve name conflicts",
"params.devmode": "Show Prefab Developer Options",
"merge_armature.merge_target": "Merge Target",
"merge_armature.merge_target.tooltip": "The armature (or subtree) to merge this object into",
"merge_armature.prefix": "Prefix",
"merge_armature.prefix.tooltip": "Prefix expected on bones in this merged armature",
"merge_armature.suffix": "Suffix",
"merge_armature.suffix.tooltip": "Suffix expected on bones in this merged armature",
"merge_armature.locked": "Lock position",
"merge_armature.locked.tooltip": "Lock the position of this armature's bones to the target armature (and vice versa). Useful for creating animations.",
"merge_armature.adjust_names": "Adjust bone names to match target",
"merge_armature.adjust_names.tooltip": "Changes bone names to match the target avatar. Useful for porting outfits from one avatar to another.",
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"path_mode.Relative": "Relative to this object",
"path_mode.Absolute": "Absolute (based on avatar root)",
"merge_animator.animator": "Animator to merge",
"merge_animator.layer_type": "Layer Type",
"merge_animator.delete_attached_animator": "Delete attached animator",
"merge_animator.delete_attached_animator.tooltip": "Delete the animator attached to this object after merging",
"merge_animator.path_mode": "Path Mode",
"merge_animator.path_mode.tooltip": "How to interpret paths in animations. Using relative mode lets you record animations from an animator on this object.",
"merge_animator.match_avatar_write_defaults": "Match Avatar Write Defaults",
"merge_animator.match_avatar_write_defaults.tooltip": "Match the write defaults setting used on the avatar's animator. If the avatar's write defaults settings are inconsistent, the settings on the animator will be left alone.",
"fpvisible.normal": "This object will be visible in your first person view.",
"fpvisible.NotUnderHead": "This component has no effect when not placed under the head bone.",
"fpvisible.quest": "This component is not compatible with the standalone Oculus Quest and will have no effect.",
"fpvisible.InPhysBoneChain": "This object is controlled by a Physics Bone chain and cannot be made visible in first person safely. Select the start of the chain instead.",
"blendshape.mesh": "Mesh",
"blendshape.source": "Source blendshape",
"blendshape.target": "Target blendshape",
"hint.not_in_avatar": "This component needs to be placed inside your avatar to work properly.",
"boneproxy.err.MovingTarget": "You cannot specify a target object that will be moved by other Modular Avatar components",
"boneproxy.err.NotInAvatar": "You must specify an object that is in the avatar",
"boneproxy.attachment": "Attachment mode",
"boneproxy.attachment.AsChildAtRoot": "As child; at root",
"boneproxy.attachment.AsChildKeepWorldPose": "As child; keep position and rotation",
"boneproxy.attachment.AsChildKeepPosition": "As child; keep position",
"boneproxy.attachment.AsChildKeepRotation": "As child; keep rotation",
"pb_blocker.help": "This object will not be affected by PhysBones attached to parents.",
"hint.bad_vrcsdk": "Incompatible version of VRCSDK detected.\n\nPlease try upgrading your VRCSDK; if this does not work, check for a newer version of Modular Avatar as well."
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}