modular-avatar/Packages/nadena.dev.modular-avatar/Editor
2023-02-08 22:04:46 +09:00
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Images The Big Rename 2022-11-10 20:42:46 -08:00
Inspector fix: NPE in blendshape sync editor 2023-02-08 22:04:46 +09:00
Localization fix: wrong translations for new bone proxy modes 2023-01-19 21:45:01 +09:00
AnimationDatabase.cs fix: ArgumentNullException when blend tree clips are missing/none 2023-01-27 21:15:26 +09:00
AnimationDatabase.cs.meta feat: improved merge armature implementation (#174) 2023-01-05 04:10:22 -08:00
AnimatorMerger.cs fix: synced layer motion overrides not preserved over MA processing 2023-01-27 21:15:38 +09:00
AnimatorMerger.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
ApplyOnPlay.cs ensure that MA processing runs even if all MA components are inactive 2022-12-17 21:31:16 -08:00
ApplyOnPlay.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
AvatarProcessor.cs fix(visible-head-accessory): workaround unity crash 2023-01-30 22:55:56 +09:00
AvatarProcessor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
BlendshapeSyncAnimationProcessor.cs fix: improve build performance by ~10x 2023-01-05 21:30:44 +09:00
BlendshapeSyncAnimationProcessor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
BoneProxyProcessor.cs [BoneProxy] feat: add support for keeping only one of world position/rotation 2023-01-17 20:40:42 +09:00
BoneProxyProcessor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
BuildContext.cs fix: improve build performance by ~10x 2023-01-05 21:30:44 +09:00
BuildContext.cs.meta feat: improved merge armature implementation (#174) 2023-01-05 04:10:22 -08:00
ClonedMenuMappings.cs feat: add support for nested Menu Installer operation 2023-01-01 23:42:54 -08:00
ClonedMenuMappings.cs.meta feat: add support for nested Menu Installer operation 2023-01-01 23:42:54 -08:00
ComponentAllowlistPatch.cs Add warning in inspector UI for incompatible VRCSDK versions. (#147) 2022-12-09 11:40:16 -08:00
ComponentAllowlistPatch.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
EasySetupOutfit.cs Initial implementation of heuristic bone matching 2022-12-10 16:58:46 -08:00
EasySetupOutfit.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
HeuristicBoneMapper.cs fix: add more heuristic bone mappings 2023-01-02 16:27:35 +09:00
HeuristicBoneMapper.cs.meta Initial implementation of heuristic bone matching 2022-12-10 16:58:46 -08:00
Images.meta The Big Rename 2022-11-10 20:42:46 -08:00
Inspector.meta The Big Rename 2022-11-10 20:42:46 -08:00
Localization.meta The Big Rename 2022-11-10 20:42:46 -08:00
MenuInstallHook.cs fix: improve build performance by ~10x 2023-01-05 21:30:44 +09:00
MenuInstallHook.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
MenuTree.cs feat: add support for nested Menu Installer operation 2023-01-01 23:42:54 -08:00
MenuTree.cs.meta feat: add support for nested Menu Installer operation 2023-01-01 23:42:54 -08:00
MergeAnimatorProcessor.cs [BoneProxy] feat: add support for keeping only one of world position/rotation 2023-01-17 20:40:42 +09:00
MergeAnimatorProcessor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
MergeArmatureHook.cs fix: simple asset-root toggles are not remapped correctly 2023-01-24 21:41:20 +09:00
MergeArmatureHook.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
MeshRetargeter.cs fix: mesh processing aborts when encountering null sharedMesh 2023-01-24 21:41:33 +09:00
MeshRetargeter.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
ModularAvatarSettings.cs Avoid exposing a bunch of internal APIs 2022-11-27 13:51:39 -08:00
ModularAvatarSettings.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
nadena.dev.modular-avatar.core.editor.asmdef Restore compatibility with legacy unitypackage VRCSDKs 2022-11-26 12:57:29 -08:00
nadena.dev.modular-avatar.core.editor.asmdef.meta The Big Rename 2022-11-10 20:42:46 -08:00
ParameterPolicy.cs Avoid exposing a bunch of internal APIs 2022-11-27 13:51:39 -08:00
ParameterPolicy.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
PathMappings.cs fix: simple asset-root toggles are not remapped correctly 2023-01-24 21:41:20 +09:00
PathMappings.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
PhysboneBlockerPass.cs Fix bug where physbone blocker would skip every other xform 2022-11-30 13:02:05 -08:00
PhysboneBlockerPass.cs.meta Add a component to block PhysBone chains (#113) 2022-11-30 12:49:45 -08:00
RemapAnimationPass.cs chore: remove debug print 2023-01-05 21:12:30 +09:00
RemapAnimationPass.cs.meta feat: improved merge armature implementation (#174) 2023-01-05 04:10:22 -08:00
RenameParametersHook.cs fix: improve build performance by ~10x 2023-01-05 21:30:44 +09:00
RenameParametersHook.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
Util.cs fix: proxy animations broken on legacy VRCSDK 2023-01-26 18:33:34 +09:00
Util.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
Version.cs Avoid exposing a bunch of internal APIs 2022-11-27 13:51:39 -08:00
Version.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
VisibleHeadAccessoryMeshProcessor.cs fix(visible-head-accessory): workaround unity crash 2023-01-30 22:55:56 +09:00
VisibleHeadAccessoryMeshProcessor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
VisibleHeadAccessoryProcessor.cs fix(visible-head-accessory): workaround unity crash 2023-01-30 22:55:56 +09:00
VisibleHeadAccessoryProcessor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00