modular-avatar/Runtime/UI/UnityMenuItems.cs

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namespace nadena.dev.modular_avatar.ui
{
internal class UnityMenuItems
{
internal const string TopMenu_EditModeBoneSync = "Tools/Modular Avatar/Sync Bones in Edit Mode";
internal const int TopMenu_EditModeBoneSyncOrder = 100;
internal const string TopMenu_ManualBakeAvatar = "Tools/Modular Avatar/Manual Bake Avatar";
internal const int TopMenu_ManualBakeAvatarOrder = 1000;
internal const string TopMenu_ReloadLocalizations = "Tools/Modular Avatar/Reload Localizations";
internal const int TopMenu_ReloadLocalizationsOrder = 1001;
}
}