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648c9a9608
* opti(armature-lock): parallelize burst jobs for armature lock processing * feat: continue armature tracking when the MAMA GameObject is disabled Closes: #500 * feat: add global toggle for armature locking Closes: #484
14 lines
616 B
C#
14 lines
616 B
C#
namespace nadena.dev.modular_avatar.ui
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{
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internal class UnityMenuItems
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{
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internal const string TopMenu_EditModeBoneSync = "Tools/Modular Avatar/Sync Bones in Edit Mode";
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internal const int TopMenu_EditModeBoneSyncOrder = 100;
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internal const string TopMenu_ManualBakeAvatar = "Tools/Modular Avatar/Manual Bake Avatar";
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internal const int TopMenu_ManualBakeAvatarOrder = 1000;
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internal const string TopMenu_ReloadLocalizations = "Tools/Modular Avatar/Reload Localizations";
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internal const int TopMenu_ReloadLocalizationsOrder = 1001;
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}
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} |