modular-avatar/docs~/docs/reference/world-scale-object.md

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2025-03-10 19:11:45 -07:00
# World Scale Object
This component can be used to force a game object to have the same scale as the world, regardless of the current avatar
scale. It will attach a (VRC) Scale Constraint to the game object, and set the constraint to scale to 1,1,1 scale relative
to the world.
## When should I use it?
When you want to have a game object scale with the world, rather than the avatar. This can be useful in certain complex
constraint gimmicks.
## Setting up World Scale Object
Simply attach the `World Scale Object` component to a GameObject. There are no configuration options to set.
Note that `World Scale Object` currently is not previewed in the Unity Editor, but will work correctly in-game or in
play mode.