mirror of
https://github.com/bdunderscore/modular-avatar.git
synced 2025-04-08 05:28:59 +08:00
722 B
722 B
World Scale Object
This component can be used to force a game object to have the same scale as the world, regardless of the current avatar scale. It will attach a (VRC) Scale Constraint to the game object, and set the constraint to scale to 1,1,1 scale relative to the world.
When should I use it?
When you want to have a game object scale with the world, rather than the avatar. This can be useful in certain complex constraint gimmicks.
Setting up World Scale Object
Simply attach the World Scale Object
component to a GameObject. There are no configuration options to set.
Note that World Scale Object
currently is not previewed in the Unity Editor, but will work correctly in-game or in
play mode.