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17 lines
722 B
Markdown
17 lines
722 B
Markdown
# World Scale Object
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This component can be used to force a game object to have the same scale as the world, regardless of the current avatar
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scale. It will attach a (VRC) Scale Constraint to the game object, and set the constraint to scale to 1,1,1 scale relative
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to the world.
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## When should I use it?
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When you want to have a game object scale with the world, rather than the avatar. This can be useful in certain complex
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constraint gimmicks.
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## Setting up World Scale Object
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Simply attach the `World Scale Object` component to a GameObject. There are no configuration options to set.
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Note that `World Scale Object` currently is not previewed in the Unity Editor, but will work correctly in-game or in
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play mode. |