remove local code

This commit is contained in:
raiti-chan 2022-12-09 16:22:13 +09:00
parent f5a9d23fc5
commit 087b7ac40d

View File

@ -39,15 +39,11 @@ namespace nadena.dev.modular_avatar.core.editor
{
public delegate void AvatarProcessorCallback(GameObject obj);
public static event AvatarProcessorCallback BeforeProcessing;
/// <summary>
/// This API is NOT stable. Do not use it yet.
/// </summary>
public static event AvatarProcessorCallback AfterProcessing;
public static event AvatarProcessorCallback CleanedUpProcessing;
static AvatarProcessor()
{
EditorApplication.playModeStateChanged += OnPlayModeStateChanged;
@ -140,7 +136,6 @@ namespace nadena.dev.modular_avatar.core.editor
Object.DestroyImmediate(component);
}
}
BeforeProcessing?.Invoke(avatarGameObject);
new RenameParametersHook().OnPreprocessAvatar(avatarGameObject);
new SubMenuCreateHook().OnPreprocessAvatar(avatarGameObject);
@ -163,7 +158,6 @@ namespace nadena.dev.modular_avatar.core.editor
{
UnityEngine.Object.DestroyImmediate(component);
}
CleanedUpProcessing?.Invoke(avatarGameObject);
}
FixupAnimatorDebugData(avatarGameObject);