mirror of
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fix: recursive parameter mappings are not correctly handled (#987)
Closes: #808
This commit is contained in:
parent
13822f33e1
commit
4617575123
@ -132,9 +132,9 @@ namespace nadena.dev.modular_avatar.core.editor
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remapTo = p.remapTo;
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}
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if (nameMap.TryGetKey((ns, remapTo), out var existingMapping))
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if (nameMap.TryGetValue((ns, remapTo), out var existingMapping))
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{
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remapTo = existingMapping.Item2;
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remapTo = existingMapping.ParameterName;
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}
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nameMap = nameMap.SetItem((ns, p.nameOrPrefix), new ParameterMapping(remapTo, p.internalParameter));
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UnitTests~/RenameParametersTests/RecursiveRenameTest.prefab
Normal file
522
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Normal file
@ -0,0 +1,522 @@
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customizeAnimationLayers: 0
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baseAnimationLayers:
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- isEnabled: 0
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type: 0
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animatorController: {fileID: 0}
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mask: {fileID: 0}
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isDefault: 1
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- isEnabled: 0
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type: 4
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animatorController: {fileID: 0}
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mask: {fileID: 0}
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||||
isDefault: 1
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- isEnabled: 0
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type: 5
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animatorController: {fileID: 0}
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mask: {fileID: 0}
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isDefault: 1
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specialAnimationLayers:
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- isEnabled: 0
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type: 6
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animatorController: {fileID: 0}
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mask: {fileID: 0}
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isDefault: 1
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- isEnabled: 0
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type: 7
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animatorController: {fileID: 0}
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mask: {fileID: 0}
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isDefault: 1
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- isEnabled: 0
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type: 8
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animatorController: {fileID: 0}
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mask: {fileID: 0}
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isDefault: 1
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AnimationPreset: {fileID: 0}
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animationHashSet: []
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autoFootsteps: 1
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||||
autoLocomotion: 1
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collider_head:
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isMirrored: 1
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||||
state: 0
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transform: {fileID: 0}
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radius: 0
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height: 0
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_torso:
|
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isMirrored: 1
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state: 0
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transform: {fileID: 0}
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radius: 0
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height: 0
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_footR:
|
||||
isMirrored: 1
|
||||
state: 0
|
||||
transform: {fileID: 0}
|
||||
radius: 0
|
||||
height: 0
|
||||
position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_footL:
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isMirrored: 1
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state: 0
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transform: {fileID: 0}
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radius: 0
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height: 0
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_handR:
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isMirrored: 1
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state: 0
|
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transform: {fileID: 0}
|
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radius: 0
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height: 0
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_handL:
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isMirrored: 1
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state: 0
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transform: {fileID: 0}
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radius: 0
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height: 0
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position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_fingerIndexL:
|
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isMirrored: 1
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state: 0
|
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transform: {fileID: 0}
|
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radius: 0
|
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height: 0
|
||||
position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
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collider_fingerMiddleL:
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isMirrored: 1
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state: 0
|
||||
transform: {fileID: 0}
|
||||
radius: 0
|
||||
height: 0
|
||||
position: {x: 0, y: 0, z: 0}
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||||
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
collider_fingerRingL:
|
||||
isMirrored: 1
|
||||
state: 0
|
||||
transform: {fileID: 0}
|
||||
radius: 0
|
||||
height: 0
|
||||
position: {x: 0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
collider_fingerLittleL:
|
||||
isMirrored: 1
|
||||
state: 0
|
||||
transform: {fileID: 0}
|
||||
radius: 0
|
||||
height: 0
|
||||
position: {x: 0, y: 0, z: 0}
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rotation: {x: 0, y: 0, z: 0, w: 1}
|
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collider_fingerIndexR:
|
||||
isMirrored: 1
|
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state: 0
|
||||
transform: {fileID: 0}
|
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radius: 0
|
||||
height: 0
|
||||
position: {x: 0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: 0, z: 0, w: 1}
|
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collider_fingerMiddleR:
|
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isMirrored: 1
|
||||
state: 0
|
||||
transform: {fileID: 0}
|
||||
radius: 0
|
||||
height: 0
|
||||
position: {x: 0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
collider_fingerRingR:
|
||||
isMirrored: 1
|
||||
state: 0
|
||||
transform: {fileID: 0}
|
||||
radius: 0
|
||||
height: 0
|
||||
position: {x: 0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
collider_fingerLittleR:
|
||||
isMirrored: 1
|
||||
state: 0
|
||||
transform: {fileID: 0}
|
||||
radius: 0
|
||||
height: 0
|
||||
position: {x: 0, y: 0, z: 0}
|
||||
rotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
--- !u!114 &8943577873827529112
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5009815371571771803}
|
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m_Enabled: 1
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m_EditorHideFlags: 0
|
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m_Script: {fileID: -1427037861, guid: 4ecd63eff847044b68db9453ce219299, type: 3}
|
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m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
launchedFromSDKPipeline: 0
|
||||
completedSDKPipeline: 0
|
||||
blueprintId:
|
||||
contentType: 0
|
||||
assetBundleUnityVersion:
|
||||
fallbackStatus: 0
|
||||
--- !u!1 &6768107711275551609
|
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GameObject:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
|
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 3450597564884986897}
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m_Layer: 0
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m_Name: Armature
|
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m_TagString: Untagged
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m_Icon: {fileID: 0}
|
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!4 &3450597564884986897
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
|
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m_PrefabAsset: {fileID: 0}
|
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m_GameObject: {fileID: 6768107711275551609}
|
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serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
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m_Father: {fileID: 2679114650925657055}
|
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
@ -0,0 +1,7 @@
|
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fileFormatVersion: 2
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guid: 83b20ca14d3ea6443a99272be5368773
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PrefabImporter:
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externalObjects: {}
|
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userData:
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assetBundleName:
|
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assetBundleVariant:
|
@ -290,6 +290,22 @@ namespace modular_avatar_tests.RenameParametersTests
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void RecursiveRenameTest()
|
||||
{
|
||||
var prefab = CreatePrefab("RecursiveRenameTest.prefab");
|
||||
|
||||
AvatarProcessor.ProcessAvatar(prefab);
|
||||
|
||||
var fx = (AnimatorController) FindFxController(prefab).animatorController;
|
||||
|
||||
Assert.IsFalse(fx.parameters.Any(p => p.name.StartsWith("Hoge")));
|
||||
var fuga = fx.parameters.First(p => p.name.StartsWith("Fuga"));
|
||||
Assert.IsFalse(fx.parameters.Any(p => p.name.StartsWith("Fuga") && p.name != fuga.name));
|
||||
|
||||
Assert.AreNotEqual(fuga.name, "Fuga"); // should be auto-renamed
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user