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New translations en-us.json (Chinese Traditional)
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@ -99,7 +99,6 @@
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"worldfixed.quest": "此元件未生效,因為它與 Android 環境不相容。",
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"worldfixed.normal": "當前物件將會固定於世界,除非你使用約束將它綁在 Avatar 內。",
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"fpvisible.normal": "當前物件將在第一人稱視角中可見。",
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"fpvisible.NotUnderHead": "此元件未生效,因為它需要放置在 Head 骨骼下。",
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"fpvisible.quest": "此元件未生效,因為它與 Android 環境不相容。",
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"fpvisible.InPhysBoneChain": "當前物件由 Physics Bone 控制,可能無法在第一人稱視角中可見;請指定 Physics Bone 鏈的起點。",
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"blendshape.mesh": "網格",
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@ -239,7 +238,6 @@
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"setup_outfit.err.no_avatar_descriptor": "在 {0} 的父級中找不到 VRC Avatar Descriptor。請確保你的服裝放置在 Avatar 裡。",
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"setup_outfit.err.no_animator": "你的 Avatar 沒有 Animator 元件。",
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"setup_outfit.err.no_hips": "你的 Avatar 沒有 Hips 骨骼。Setup Outfit 只能用於 humanoid Avatars。",
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"setup_outfit.err.no_outfit_hips": "識別不到服裝的 Hips 骨骼,已搜尋含有以下名稱的骨骼物件:",
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"move_independently.group-header": "要一起移動的物件",
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"scale_adjuster.scale": "調整比例",
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"scale_adjuster.adjust_children": "調整子級的位置",
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@ -275,4 +273,4 @@
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"ro_sim.effect_group.rule_inverted": "規則的條件已反轉",
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"ro_sim.effect_group.rule_inverted.tooltip": "這條規則將在未達成其任一條件時套用。",
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"ro_sim.effect_group.conditions": "條件"
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}
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}
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