bd_
|
6af61302f0
|
chore: dependency and project settings update
|
2023-09-14 20:23:00 +09:00 |
|
bd_
|
d39e17a8f6
|
feat: add object-based menu system (#218)
This adds a GameObject/Component based menu editing system, heavily inspired by Hai's Expressions Menu Hierarchy editor (https://github.com/hai-vr/av3-expressions-menu-hierarchy-editor)
|
2023-03-04 14:15:27 +09:00 |
|
bd_
|
b30504c348
|
chore: enable code coverage
|
2023-01-16 21:15:30 +09:00 |
|
bd_
|
1a12a4b6bd
|
chore: dev dep version and project config updates
|
2022-12-17 20:26:01 -08:00 |
|
bd_
|
318599ae3d
|
The Big Rename
Closes: #84
|
2022-11-10 20:42:46 -08:00 |
|
bd_
|
0209a40749
|
Fixing bugs
|
2022-10-22 13:51:09 -07:00 |
|
bd_
|
91fb887dad
|
Add a self-importing stub
|
2022-08-28 18:31:37 -07:00 |
|
bd_
|
625878e698
|
Retain components (e.g. PhysBones) at their original hierarchy path
|
2022-08-27 16:54:59 -07:00 |
|
bd_
|
b64dc0496f
|
Initial checkin
|
2022-08-27 13:38:52 -07:00 |
|