Commit Graph

7 Commits

Author SHA1 Message Date
bd_
2efcc670df
fix: performance issues with Scale Adjuster Preview (#912)
* fix: performance issues with Scale Adjuster Preview

* chore: update .gitignore
2024-07-03 12:00:27 +09:00
bd_
ddbc3b164b
chore: restructure repository to put package at top-level (#477)
* chore: rearrange package structure to have the package at the root

* ci: update CI workflows

* ci: fixing workflow bugs

* ci: recurse building .zip package

* ci: more fixes

* ci: add back in the nadena.dev VPM repo

* ci: fix tests
2023-10-08 15:39:57 +09:00
bd_
1b0cb3f75f chore: Add CodeCoverage directories to .gitignore 2023-01-16 21:16:24 +09:00
bd_
1635b988a9
feat: improved merge armature implementation (#174)
This branch rewrites the merge armature logic to be both simpler and more reliable. In particular, all components in the merged armature will always be moved into the target armature, eliminating the need for complex and unreliable constraint adjustments. I also rewrite the path remapping logic to be more reliable by tracking actual GameObjects, rather than string paths.

This change fixes a number of constraint-heavy outfits, including:

* https://cloudz.booth.pm/items/3751948
* https://capettiya.booth.pm/items/4424678

It also fixes issues with some more advanced use cases, such as animating transforms on bones that are newly added using merge armature.
2023-01-05 04:10:22 -08:00
bd_
5ca2728b4a WIP-workflows 2022-08-28 20:24:01 -07:00
bd_
3f9f86b53b Add holding directory for unitypackage generation 2022-08-28 19:58:15 -07:00
bd_
b64dc0496f Initial checkin 2022-08-27 13:38:52 -07:00