* feat: inferring prefix/suffix now supports infer with HeuristicBoneMapper
* feat: inferring prefix/suffix is now triggered when prefix/suffix is empty and merge target changed
* chore: add comment for inferring prefix/suffix with HeuristicBoneMapper
* feat: support using Humanoid Rig on RenameBonesByHeuristic
* feat: support using cloth's Humanoid Rig on merge_armature.adjust_names
* feat: support outfits' hips in one more deep place
* chore: refine condition on Heuristic Bone Mapper's exact humanoid bone matching
* chore: unify the process for get outfit's humanoid bones
* chore: rename variable name to clarify means
* chore: use InitializeOnLoadMethod instead of reflection to get boneNamePattern from Editor Assembly
* test: add some tests for SetupOutfit and InferPrefixSuffix
* add referenced assembly
* remove unused usings
* MA Merge Blend Tree is VRC specific
because it expects VRC style Animator Layer setup
* PruneParametersPass is VRChat specific
* fix: use FindAvatarTransformInParents() to be more cross platform
* fix MergeArmatureHook: nop logic for PhysBones if we do not dedup PhysBones
* fix AnimatorCombiner: ignore VRC components when non-VRC
btw, is AnimatorCombiner VRC specific?
* conditional compile some VRChat specific tests