Commit Graph

10 Commits

Author SHA1 Message Date
bd_
7df80797d6 ui(parameters): Rebuild MAParameters UI for Unity 2022 2024-01-27 15:28:37 +09:00
bd_
07d61b25b2
fix: language list not populated until a MA editor is shown (#624) 2024-01-14 16:57:48 +09:00
bd_
a6151de5be
fix: incorrect placeholder in jp translation (#622)
Closes: #618
2024-01-14 16:57:32 +09:00
bd_
2650566f9a
feat: add a component to perform nonuniform scale adjustments (#583) 2023-12-27 20:29:51 +09:00
bd_
aa698565ab
feat: add merge blend tree component (#572)
* chore: refactor state machine clone logic out as a separate class

* feat: add layer priority and relative path root options to Merge Animator

* feat: add Merge Blend Tree component

* chore: adjust NDMF dependency

* docs: update merge-animator docs

* docs: merge blend tree docs
2023-12-22 17:17:40 +09:00
bd_
d297cf1cad
feat(error): Integrate with NDMF error reporting and localization system (#570)
* chore(i18n): initial integration with NDMF localization system

* feat(error): integrate with NDMF error reporting framework

Note that as part of this, the pre-build validation system has been disabled for now.
It didn't work very well with other NDMF plugins in the first place, so it's probably
for the best...

* chore: fix u2019 build errors
2023-12-21 17:38:46 +09:00
Gizmo
55101797be
chore(i18n): update translations (zh-hans) (#537) 2023-11-26 20:13:11 +09:00
bd_
a98b8fb457
feat: add UI for setting outfit position to match base avatar (#521) 2023-11-09 22:06:18 +09:00
nekobako
a5bc6c50ac
衣装側で PhysBone の影響下にあるボーンは、アバター側に同名のボーンがあっても統合しない (#465)
* chore: preserve outfit side PhysBone even if the bone names match

* chore: remove PhysBone pruning as it is no longer needed

* chore: show error if outfit PhysBones affect to humanoid bones

* test: replace DuplicatePBStripping test to PreserveOutfitPB test

* test: remove unnecessary PhysBone from TransformMappingHandledCorrectly test

* Revert "test: replace DuplicatePBStripping test to PreserveOutfitPB test"

This reverts commit 8fe8f15866.

* Revert "chore: show error if outfit PhysBones affect to humanoid bones"

This reverts commit 4f3761ebf2.

* Revert "chore: remove PhysBone pruning as it is no longer needed"

This reverts commit b0c339e9d0.

* chore: restore duplicate PhysBone pruning

* test: add test for non duplicated bones

* chore: preserve outfit side PhysBone more than 1mm away from the avatar side bone

* test: remove PhysBone stripping tests that consider PhysBone properties

* test: add PhysBone stripping tests that consider bones distance

* fix: merge outfit side PhysBone that is just 1mm away from the avatar side bone

---------

Co-authored-by: bd_ <bd_@nadena.dev>
2023-11-01 19:06:34 +09:00
bd_
ddbc3b164b
chore: restructure repository to put package at top-level (#477)
* chore: rearrange package structure to have the package at the root

* ci: update CI workflows

* ci: fixing workflow bugs

* ci: recurse building .zip package

* ci: more fixes

* ci: add back in the nadena.dev VPM repo

* ci: fix tests
2023-10-08 15:39:57 +09:00