bd_
7aa606ca5f
Merge branch 'main' into rc-toggle-audio-source
2025-03-14 20:45:08 -07:00
bd_
2557972461
feat: ensure that correct layers are toggled off in MMD worlds, even after messing with layer order ( #1489 )
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We make the assumption that the MMD world will _specifically_
be disabling layers 1 and 2.
2025-03-14 20:44:50 -07:00
bd_
4781612d4c
fix: RC-toggled audio sources are always active when animations are blocked
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Closes : #1496
2025-03-14 20:41:49 -07:00
bd_
9510c56f7a
docs: add changelog to docs site ( #1497 )
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Closes : #1479
2025-03-13 19:49:39 -07:00
bd_
494ad1c4d9
ci: fix missing logo assets ( #1492 )
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Closes : #1490
2025-03-13 03:24:35 +00:00
bd_
295a46ec12
feat: support merging humanoid bones with PBs in limited cases ( #1429 )
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* feat: support merging humanoid bones with PBs in limited cases
This change adds support for merging humanoid bones that are a target of PhysBones, provided that all humanoid children are excluded from that PhysBone (either with a direct ignores field, or using PB Blocker).
Note: Because this is a significant expansion of support, this will need to wait for a minor release to maintain semver semantics.
Closes : #1406
2025-03-12 01:51:47 +00:00
bd_
fa004b2db5
fix: Merge Animator should not adjust WD in single state or additive layers ( #1483 )
2025-03-10 21:09:27 -07:00
bd_
f0a61fe55a
feat: Merge Animator replacement mode ( #1482 )
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Closes : #330
Closes : #1308
2025-03-10 20:37:29 -07:00
bd_
7abfb021e3
feat: World Scale Object
2025-03-10 20:36:17 -07:00
bd_
903f230633
docs(changelog): fix changelog issues
2025-03-10 19:13:28 -07:00
bd_
1a20333b58
docs(changelog): CHANGELOG updates
2025-03-09 20:51:45 -07:00
bd_
1c8477ba4a
ci: new release workflow
2025-03-09 19:33:36 -07:00