Commit Graph

8 Commits

Author SHA1 Message Date
bd_
232d0c43bc Add blendshape sync component 2022-10-19 19:42:33 -07:00
bd_
7061ab0a8c BoneProxy: Support moving between avatars dynamically 2022-10-03 10:18:40 +09:00
bd_
74c725e987 Add an internal class that tracks obj refs by path 2022-10-03 10:18:40 +09:00
bd_
ab51e9dd82 Remove the need for an av3emu patch 2022-09-11 14:54:12 -07:00
bd_
5c0b62f295 Restore Merge Armature locked mode references on prefab instantiation 2022-09-10 10:52:30 -07:00
bd_
f10aa6be18 Add license 2022-09-08 20:44:04 -07:00
bd_
b154b01e45 Support editing original bone animations in modular components
This adds support for animation mapping for MergeArmature components, as well as supporting locking the position of
MergeArmature-controlled transforms to their original counterparts, to ease animation editing.

With this change it might be best to eliminate the bone proxy component, as it's a bit redundant now.
2022-08-29 15:13:26 -07:00
bd_
91fb887dad Add a self-importing stub 2022-08-28 18:31:37 -07:00