bd_
4d3f49306e
fix: enable wordwrap for ESO error dialog ( #584 )
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Closes : #576
2023-12-27 20:01:01 +09:00
anatawa12
0e243aa4c6
fix: Erros in Unity 2022 due to GetBoneTransform ( #550 )
2023-12-12 19:49:32 +09:00
bd_
07eedb370d
fix: Merge Armature inspector breaks animator editor styles ( #531 )
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Also fix another style leak in ESO
2023-11-14 22:10:29 +09:00
bd_
c86804db1f
fix: ESO selects the last hips candidate, when it should pick the first ( #520 )
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Fixes : #509
2023-11-09 17:25:13 +09:00
kaikoga
ae7103cf82
chore: use ndmf Avatar Root api where applicable ( #482 )
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* expose ndmf AvatarRoot APIs through ma.RuntimeUtil
* refactor: prefer RuntimeUtil helpers for checking avatar root
* refactor: ndmf.BuildContext represents Avatar (log)
* refactor: ndmf.BuildContext represents Avatar (WorldFixed)
* refactor: ndmf.BuildContext represents Avatar (FirstPersonVisible)
* refactor: ndmf.BuildContext represents Avatar (BlendShapeSync)
* refactor: prefer FindAvatarTransformInParents() (ErrorReportUI)
* refactor: prefer FindAvatarTransformInParents() (Runtime)
* refactor: prefer FindAvatarTransformInParents() (Editor)
* delegate more ndmf AvatarRoot APIs through ma.RuntimeUtil
2023-10-15 18:44:53 +09:00
bd_
ddbc3b164b
chore: restructure repository to put package at top-level ( #477 )
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* chore: rearrange package structure to have the package at the root
* ci: update CI workflows
* ci: fixing workflow bugs
* ci: recurse building .zip package
* ci: more fixes
* ci: add back in the nadena.dev VPM repo
* ci: fix tests
2023-10-08 15:39:57 +09:00