bd_
fed6a22d72
fix: multiple issues with auto parameter value assignment ( #1136 )
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Closes : #1110
2024-09-13 19:27:01 -07:00
nekobako
29177f2c5a
fix: NullReferenceException when opening RO Simulator for default Menu Item ( #1107 )
2024-09-13 17:55:49 -07:00
nekobako
106ba8c5ff
fix: previewing Object Toggle targets Renderers other than MeshRender… ( #1112 )
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* fix: NullReferenceException when previewing Object Toggle with renderers other than MeshRenderer and SkinnedMeshRenderer
* fix: NullReferenceException when previewing Scale Adjuster with renderers other than MeshRenderer and SkinnedMeshRenderer
2024-09-13 17:52:45 -07:00
nekobako
2735adf55c
fix: warning when object name contains "." ( #1123 )
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* fix: warning when object name contains "."
* chore: change RC state and layer names to not reference Shape Changer specifically
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Co-authored-by: bd_ <bd_@nadena.dev>
2024-09-13 17:49:58 -07:00
bd_
4fa0621655
fix: menu items with no default fail to generate animator controller parameter entries ( #1105 )
2024-09-04 18:58:51 -07:00
bd_
acd6c50543
fix: menu item override is not shown in sim for autoprop boolean toggles ( #1104 )
2024-09-04 17:00:08 -07:00
bd_
89b4c8f921
fix: deactivating an inactive menu item doesn't work as expected ( #1102 )
2024-09-04 12:41:00 -07:00
bd_
389ae4f2cc
fix: performance issues when RO Simulator is open for too long ( #1101 )
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Also fix an issue where the clear overrides button doesn't work for menu item overrides.
Closes : #1100
2024-09-04 12:40:48 -07:00
bd_
0ee291076f
feat: Menu Item automatic values ( #1098 )
2024-09-03 19:07:33 -07:00
bd_
ae950ad938
fix: untranslated string in RO simulator UI ( #1086 )
2024-09-02 17:57:49 -07:00
bd_
7330cda42a
fix: previews do not update when invert option is changed ( #1078 )
2024-09-01 19:59:08 -07:00
bd_
ece8a6837a
fix: RO Simulator triggers all parameters ( #1076 )
2024-09-01 18:59:56 -07:00
bd_
c309d93bdd
fix: error during domain reload ( #1077 )
2024-09-01 18:59:44 -07:00
kaikoga
2148ab0bfc
chore: Skip ParameterAssignerPass when not VRChat avatar ( #1071 )
2024-08-31 16:51:26 -07:00
nekobako
6cb249be44
fix: error when deleting Material Setter target ( #1066 )
2024-08-30 18:05:07 -07:00
nekobako
580cb2bfe9
Fix material setter index ( #1061 )
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* fix: error when Material Setter has an invalid index
* feat: warn by color when Material Setter has an invalid index
2024-08-30 18:04:58 -07:00
bd_
369cc010c3
fix: some issues with reactive objects not triggering pipeline refreshes ( #1057 )
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Closes : #1054
2024-08-28 19:20:17 -07:00
nekobako
f9abb5c4fc
fix: previewing Material Setter targets Renderers other than MeshRenderer and SkinnedMeshRenderer cause error ( #1053 )
2024-08-26 08:52:28 -07:00
bd_
87a385a43e
feat: add a debugging UI for the reactive components system ( #1049 )
2024-08-25 20:19:04 -07:00
nekobako
a2b9b817ce
fix: MaterialSetter is not working without ShapeChanger or ObjectToggle ( #1043 )
2024-08-25 18:04:14 -07:00
nekobako
f96b2627aa
fix: support renderers other than SMR ( #1042 )
2024-08-25 18:04:04 -07:00
bd_
037c450760
fix: multiple issues in autocreate parameter heuristics ( #1032 )
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- Don't create parameters for submenus and puppets automatically
- Create parameters when the menu item and RC are on the same GameObject
2024-08-21 21:16:40 -07:00
nekobako
8418f8e047
feat: change shape changer to support multiple target renderers ( #1011 )
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* feat: add target renderer to ChangedShape
* chore: add test for ShapeChanger target renderer
* feat: add override target to MaterialSetter
* fix: resolve added AvatarObjectReference
* fix: record prefab instance property modifications
* refactor: remove unused setter for AvatarObjectReference
* refactor: change ChangedShape and MaterialSwitchObject from struct to class
* feat: remove override target from ShapeChanger and MaterialSetter
* refactor: align flow and code style of ShapeChanger and MaterialSetter
* feat: ShapeChanger target migration
* fix: add null check
* chore: added some comments and nullchecks
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Co-authored-by: bd_ <bd_@nadena.dev>
2024-08-21 20:27:10 -07:00
bd_
3f02a1127f
fix: constant reactive objects are incorrectly animated to original scene state ( #1017 )
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Closes : #1014
2024-08-18 18:47:33 -07:00
bd_
6f95800e41
chore: update for NDMF API changes ( #1016 )
2024-08-18 18:32:56 -07:00
bd_
7a20eaf57e
fix: some issues with Shape Changer previews not updating ( #1012 )
2024-08-17 17:32:13 -07:00
bd_
cd366cab2d
additional minor fixes ( #976 )
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* fix: shape changer preview does not respect inverted mode
* fix: incorrect parameter generation for non-direct-child MAMIs
2024-08-10 19:27:06 -07:00
bd_
d998763fbe
feat: add material switcher and inverse mode ( #974 )
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* feat: add material switcher
Also refactor everything...
* refactor: simplify object curve handling
* refactor: additional refactoring and bugfixes
* feat: inverse mode
* feat: add material setter inspector UI
* chore: set material setter icon
* chore: fix error on build
* chore: adjust order of inverted element
2024-08-10 18:03:50 -07:00
bd_
ead026a918
fix: only create autoparams when a reactive component is present ( #969 )
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Closes : #968
2024-08-08 21:51:47 -07:00
bd_
053a0d464b
fix: multiple bugs discovered during dogfooding ( #964 )
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* fix: initial state does not set proxy variables for toggled objects
* fix: incorrect constant analysis in property overlay pass
* fix: reactive objects respond to parent submenu active state inappropriately
* fix: property overlay pass does not register itself in animation database
* fix: object toggle default state is not applied properly
2024-08-07 20:59:13 -07:00
bd_
6d89db6a8a
fix: object toggle preview doesn't work when disabling objects ( #962 )
2024-08-07 18:19:49 -07:00
bd_
9a974f5f09
fix: shape changer would not generate animations when controlled only by object toggle ( #951 )
2024-08-05 21:50:35 -07:00
bd_
8e7526e711
Connect reactive components to MenuItems ( #944 )
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* refactor: generalize support for arbitrary parameters as conditions
* feat: automatically assign Menu Item parameters
* feat: ReactiveComponents respond to MenuItems
* feat: AvatarObjectReference tracks both paths and direct object references
* feat: set isSaved/isSynced/default values from MenuItem
* feat: Object Toggle preview supports menu items and manipulating parent objects
* feat: reactive previews respond to menu item default value states
* chore: update NDMF dependency
2024-08-04 19:31:43 -07:00
bd_
d999f799fb
fix: shapekey deletion logic broke all bones in the mesh ( #940 )
2024-08-03 21:05:58 -07:00
bd_
c50b3526f6
feat: expose per-component toggles to the NDMF plugin preview UI ( #941 )
2024-08-03 21:05:10 -07:00
bd_
32dc864d8d
feat: add Object Toggle component ( #942 )
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* feat: add Object Toggle component
* docs: Object Toggle docs
* chore: add missing HelpURL
* chore: fix broken test
2024-08-03 19:56:07 -07:00