modular-avatar/Editor/ReactiveObjects
nekobako 8418f8e047
feat: change shape changer to support multiple target renderers (#1011)
* feat: add target renderer to ChangedShape

* chore: add test for ShapeChanger target renderer

* feat: add override target to MaterialSetter

* fix: resolve added AvatarObjectReference

* fix: record prefab instance property modifications

* refactor: remove unused setter for AvatarObjectReference

* refactor: change ChangedShape and MaterialSwitchObject from struct to class

* feat: remove override target from ShapeChanger and MaterialSetter

* refactor: align flow and code style of ShapeChanger and MaterialSetter

* feat: ShapeChanger target migration

* fix: add null check

* chore: added some comments and nullchecks

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Co-authored-by: bd_ <bd_@nadena.dev>
2024-08-21 20:27:10 -07:00
..
AnimationGeneration feat: change shape changer to support multiple target renderers (#1011) 2024-08-21 20:27:10 -07:00
AnimationGeneration.meta feat: add material switcher and inverse mode (#974) 2024-08-10 18:03:50 -07:00
DESIGN.md feat: add Object Toggle component (#942) 2024-08-03 19:56:07 -07:00
DESIGN.md.meta feat: add Object Toggle component (#942) 2024-08-03 19:56:07 -07:00
MaterialSetterPreview.cs feat: change shape changer to support multiple target renderers (#1011) 2024-08-21 20:27:10 -07:00
MaterialSetterPreview.cs.meta feat: add material switcher and inverse mode (#974) 2024-08-10 18:03:50 -07:00
MenuItemPreviewCondition.cs Connect reactive components to MenuItems (#944) 2024-08-04 19:31:43 -07:00
MenuItemPreviewCondition.cs.meta Connect reactive components to MenuItems (#944) 2024-08-04 19:31:43 -07:00
ObjectTogglePreview.cs chore: update for NDMF API changes (#1016) 2024-08-18 18:32:56 -07:00
ObjectTogglePreview.cs.meta feat: add Object Toggle component (#942) 2024-08-03 19:56:07 -07:00
ParameterAssignerPass.cs additional minor fixes (#976) 2024-08-10 19:27:06 -07:00
ParameterAssignerPass.cs.meta Connect reactive components to MenuItems (#944) 2024-08-04 19:31:43 -07:00
RemoveBlendShapeFromMesh.cs fix: shapekey deletion logic broke all bones in the mesh (#940) 2024-08-03 21:05:58 -07:00
RemoveBlendShapeFromMesh.cs.meta feat: add Object Toggle component (#942) 2024-08-03 19:56:07 -07:00
ShapeChangerPreview.cs feat: change shape changer to support multiple target renderers (#1011) 2024-08-21 20:27:10 -07:00
ShapeChangerPreview.cs.meta feat: add Object Toggle component (#942) 2024-08-03 19:56:07 -07:00