modular-avatar/UnitTests~/GameObjectGC
kaikoga 3667dc319a
chore: Wrap VRC dependencies and VRCAvatarDescriptors (#504)
* add version defines

* refactor: prefer BuildContext.ctor() overload taking GameObject

* wrap unit tests entirely with MA_VRCSDK3_AVATARS

* wrap unit tests smart with MA_VRCSDK3_AVATARS

* wrap runtime entirely with MA_VRCSDK3_AVATARS

* wrap VRC.SDKBase.IEditorOnly with MA_VRCSDK3_AVATARS

* wrap editor entirely with MA_VRCSDK3_AVATARS

* fix AvatarObjectReference.Get(Component)

* wrap editor smart with MA_VRCSDK3_AVATARS

* wrap BuildContext smart with MA_VRCSDK3_AVATARS

* wrap PluginDefinition smart with MA_VRCSDK3_AVATARS

* style: move conditional compiles one step outside
2023-11-10 15:37:56 +09:00
..
FakeHumanoid.prefab chore: restructure repository to put package at top-level (#477) 2023-10-08 15:39:57 +09:00
FakeHumanoid.prefab.meta chore: restructure repository to put package at top-level (#477) 2023-10-08 15:39:57 +09:00
GameObjectGC.cs chore: Wrap VRC dependencies and VRCAvatarDescriptors (#504) 2023-11-10 15:37:56 +09:00
GameObjectGC.cs.meta chore: restructure repository to put package at top-level (#477) 2023-10-08 15:39:57 +09:00