modular-avatar/Assets
bd_ 1635b988a9
feat: improved merge armature implementation (#174)
This branch rewrites the merge armature logic to be both simpler and more reliable. In particular, all components in the merged armature will always be moved into the target armature, eliminating the need for complex and unreliable constraint adjustments. I also rewrite the path remapping logic to be more reliable by tracking actual GameObjects, rather than string paths.

This change fixes a number of constraint-heavy outfits, including:

* https://cloudz.booth.pm/items/3751948
* https://capettiya.booth.pm/items/4424678

It also fixes issues with some more advanced use cases, such as animating transforms on bones that are newly added using merge armature.
2023-01-05 04:10:22 -08:00
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_ModularAvatar feat: improved merge armature implementation (#174) 2023-01-05 04:10:22 -08:00
bd_ feat: improved merge armature implementation (#174) 2023-01-05 04:10:22 -08:00
_ModularAvatar.meta feat: improved merge armature implementation (#174) 2023-01-05 04:10:22 -08:00
.gitkeep Add holding directory for unitypackage generation 2022-08-28 19:58:15 -07:00
bd_.meta Add holding directory for unitypackage generation 2022-08-28 19:58:15 -07:00