mirror of
https://github.com/bdunderscore/modular-avatar.git
synced 2025-01-18 04:10:06 +08:00
36 lines
1.2 KiB
C#
36 lines
1.2 KiB
C#
using nadena.dev.modular_avatar.core;
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using nadena.dev.modular_avatar.core.editor;
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using NUnit.Framework;
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using UnityEditor;
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using UnityEngine;
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using VRC.SDK3.Avatars.Components;
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namespace modular_avatar_tests.RenameParametersTests
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{
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public class RenameParametersTests : TestBase
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{
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[Test]
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public void RenameParametersRenamesParamDrivers()
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{
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var prefab = CreatePrefab("RenameParametersRenamesParamDrivers.prefab");
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AvatarProcessor.ProcessAvatar(prefab);
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var layer = findFxLayer(prefab, "test");
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CheckDriver(layer.stateMachine.behaviours[0] as VRCAvatarParameterDriver);
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var state = FindStateInLayer(layer, "s");
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CheckDriver(state.behaviours[0] as VRCAvatarParameterDriver);
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var subStateMachine = layer.stateMachine.stateMachines[0].stateMachine;
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CheckDriver(subStateMachine.behaviours[0] as VRCAvatarParameterDriver);
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var subState = FindStateInLayer(layer, "s");
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CheckDriver(subState.behaviours[0] as VRCAvatarParameterDriver);
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void CheckDriver(VRCAvatarParameterDriver driver)
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{
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Assert.AreEqual("param_new", driver.parameters[0].name);
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}
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}
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}
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} |