modular-avatar/CHANGELOG.md
2025-03-16 20:31:44 -07:00

2.3 KiB

Changelog

All notable changes to this project will be documented in this file. Changes between prerelease versions will be documented in CHANGELOG-PRERELEASE.md instead.

日本語版はこちらです。

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[Unreleased]

Added

Fixed

  • [#1460] When importing parameter assets in MA Parameters, "local only" parameters were incorrectly treated as "animator only"
  • [#1489] Fixed compatibility issues between Merge Blend Tree or reactive components and MMD worlds. See documentation for details on the new handling.
  • [#1501] Unity keyboard shortcuts don't work when editing text fields on the MA Parameters component
  • [#1410] Motion overrides on synced layers are not updated for Bone Proxy/Merge Armature object movement

Changed

  • [#1476] Switch ModularAvatarMergeAnimator and ModularAvatarMergeParameter to use new NDMF APIs (IVirtualizeMotion and IVirtualizeAnimatorController)
  • [#1483] The Merge Animator "Match Avatar Write Defaults" option will no longer adjust write defaults on states in additive layers, or layers with only one state and no transitions.
  • [#1429] Merge Armature will now allow you to merge humanoid bones with PhysBones attached in certain cases.
    • Specifically, child humanoid bones (if there are any) must be excluded from all attached Physbones.
  • [#1437] Create Toggle for Selection now creates submenus as necessary when multiple items are selected, and creates toggles as children.
  • [#1499] When an audio source is controlled by an Object Toggle, disable the audio source when animations are blocked to avoid it unintentionally being constantly active.

Removed

Security

Deprecated

Older versions

Please see the github releases page at https://github.com/bdunderscore/modular-avatar/releases