mirror of
https://github.com/bdunderscore/modular-avatar.git
synced 2024-12-29 18:55:06 +08:00
3667dc319a
* add version defines * refactor: prefer BuildContext.ctor() overload taking GameObject * wrap unit tests entirely with MA_VRCSDK3_AVATARS * wrap unit tests smart with MA_VRCSDK3_AVATARS * wrap runtime entirely with MA_VRCSDK3_AVATARS * wrap VRC.SDKBase.IEditorOnly with MA_VRCSDK3_AVATARS * wrap editor entirely with MA_VRCSDK3_AVATARS * fix AvatarObjectReference.Get(Component) * wrap editor smart with MA_VRCSDK3_AVATARS * wrap BuildContext smart with MA_VRCSDK3_AVATARS * wrap PluginDefinition smart with MA_VRCSDK3_AVATARS * style: move conditional compiles one step outside
70 lines
2.1 KiB
C#
70 lines
2.1 KiB
C#
#if MA_VRCSDK3_AVATARS
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using UnityEditor;
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using UnityEngine;
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using VRC.SDKBase;
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using VRC.SDKBase.Editor.BuildPipeline;
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using Object = UnityEngine.Object;
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namespace nadena.dev.modular_avatar.core.editor
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{
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/// <summary>
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/// See https://feedback.vrchat.com/sdk-bug-reports/p/ieditoronly-components-should-be-destroyed-late-in-the-build-process
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/// </summary>
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[InitializeOnLoad]
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internal static class PreventStripTagObjects
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{
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static PreventStripTagObjects()
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{
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EditorApplication.delayCall += () =>
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{
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var f_callbacks = typeof(VRCBuildPipelineCallbacks).GetField("_preprocessAvatarCallbacks",
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BindingFlags.Static | BindingFlags.NonPublic);
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var callbacks = (List<IVRCSDKPreprocessAvatarCallback>) f_callbacks.GetValue(null);
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var filteredCallbacks = callbacks.Where(c => !(c is RemoveAvatarEditorOnly)).ToList();
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f_callbacks.SetValue(null, filteredCallbacks);
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};
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}
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}
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internal class ReplacementRemoveAvatarEditorOnly : IVRCSDKPreprocessAvatarCallback
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{
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public int callbackOrder => -1024;
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public bool OnPreprocessAvatar(GameObject avatarGameObject)
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{
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foreach (var xform in avatarGameObject.GetComponentsInChildren<Transform>(true))
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{
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if (xform != null && xform.CompareTag("EditorOnly"))
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{
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Object.DestroyImmediate(xform.gameObject);
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}
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}
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return true;
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}
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}
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internal class ReplacementRemoveIEditorOnly : IVRCSDKPreprocessAvatarCallback
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{
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public int callbackOrder => Int32.MaxValue;
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public bool OnPreprocessAvatar(GameObject avatarGameObject)
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{
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foreach (var component in avatarGameObject.GetComponentsInChildren<IEditorOnly>(true))
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{
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Object.DestroyImmediate(component as Object);
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}
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return true;
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}
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}
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}
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#endif |