mirror of
https://github.com/bdunderscore/modular-avatar.git
synced 2025-01-01 20:25:07 +08:00
68 lines
2.0 KiB
C#
68 lines
2.0 KiB
C#
using System;
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using UnityEngine;
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namespace nadena.dev.modular_avatar.core
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{
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[Serializable]
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public class AvatarObjectReference
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{
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public static string AVATAR_ROOT = "$$$AVATAR_ROOT$$$";
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public string referencePath;
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private bool _cacheValid;
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private string _cachedPath;
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private GameObject _cachedReference;
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public GameObject Get(Component container)
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{
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if (_cacheValid && _cachedPath == referencePath && _cachedReference != null) return _cachedReference;
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_cacheValid = true;
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_cachedPath = referencePath;
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if (string.IsNullOrEmpty(referencePath))
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{
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_cachedReference = null;
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return _cachedReference;
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}
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RuntimeUtil.OnHierarchyChanged -= InvalidateCache;
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RuntimeUtil.OnHierarchyChanged += InvalidateCache;
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var avatar = RuntimeUtil.FindAvatarInParents(container.transform);
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if (avatar == null) return (_cachedReference = null);
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if (referencePath == AVATAR_ROOT)
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{
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_cachedReference = avatar.gameObject;
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return _cachedReference;
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}
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return (_cachedReference = avatar.transform.Find(referencePath)?.gameObject);
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}
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private void InvalidateCache()
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{
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RuntimeUtil.OnHierarchyChanged -= InvalidateCache;
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_cacheValid = false;
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}
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protected bool Equals(AvatarObjectReference other)
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{
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return referencePath == other.referencePath;
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}
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public override bool Equals(object obj)
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{
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if (ReferenceEquals(null, obj)) return false;
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if (ReferenceEquals(this, obj)) return true;
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if (obj.GetType() != this.GetType()) return false;
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return Equals((AvatarObjectReference) obj);
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}
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public override int GetHashCode()
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{
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return (referencePath != null ? referencePath.GetHashCode() : 0);
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}
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}
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} |