Modular Avatar is a suite of non-destructive tools for modularizing your avatars, and for distributing avatar components. With Modular Avatar, adding a new outfit or gimmick to your avatar is as easy as drag-and-drop!
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rurre 63043cb4ec
feat: Added BlendTree to right click create asset menu. (#555)
* Added BlendTree to right click create asset menu.

Not sure where to put it, so into the root editor folder it goes.

* Update CreateBlendTree.cs

* chore: add missing .meta file

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Co-authored-by: bd_ <bd_@nadena.dev>
2023-12-22 16:16:09 +09:00
.github feat(error): Integrate with NDMF error reporting and localization system (#570) 2023-12-21 17:38:46 +09:00
Assets chore: restructure repository to put package at top-level (#477) 2023-10-08 15:39:57 +09:00
docs-site~ docs: fix issues with windows/linux yarn checksums being inconsistent 2023-11-09 18:30:33 +09:00
docs~ docs: remove mention of unitypackage installation (#541) 2023-11-26 20:48:08 +09:00
Editor feat: Added BlendTree to right click create asset menu. (#555) 2023-12-22 16:16:09 +09:00
Runtime fix: Erros in Unity 2022 due to GetBoneTransform (#550) 2023-12-12 19:49:32 +09:00
Samples chore: restructure repository to put package at top-level (#477) 2023-10-08 15:39:57 +09:00
UIElementsSchema chore: move schema files to project root 2023-11-01 19:10:53 +09:00
UnitTests~ feat(error): Integrate with NDMF error reporting and localization system (#570) 2023-12-21 17:38:46 +09:00
.gitignore chore: restructure repository to put package at top-level (#477) 2023-10-08 15:39:57 +09:00
.gitmodules feat: NDMF integration 2023-09-04 23:18:23 +09:00
Assets.meta chore: restructure repository to put package at top-level (#477) 2023-10-08 15:39:57 +09:00
CHANGELOG.md testing_ci 2022-09-07 20:46:39 -07:00
CHANGELOG.md.meta add missing meta files (#492) 2023-10-11 20:14:06 +09:00
COPYING.md chore: restructure repository to put package at top-level (#477) 2023-10-08 15:39:57 +09:00
COPYING.md.meta chore: restructure repository to put package at top-level (#477) 2023-10-08 15:39:57 +09:00
Editor.meta chore: restructure repository to put package at top-level (#477) 2023-10-08 15:39:57 +09:00
package.json feat(error): Integrate with NDMF error reporting and localization system (#570) 2023-12-21 17:38:46 +09:00
package.json.meta chore: restructure repository to put package at top-level (#477) 2023-10-08 15:39:57 +09:00
README.md chore: Update README.md 2023-10-08 15:41:33 +09:00
README.md.meta add missing meta files (#492) 2023-10-11 20:14:06 +09:00
Runtime.meta chore: restructure repository to put package at top-level (#477) 2023-10-08 15:39:57 +09:00
Samples.meta chore: restructure repository to put package at top-level (#477) 2023-10-08 15:39:57 +09:00
SetupUnitTests.ps1 fix: ESO selects the last hips candidate, when it should pick the first (#520) 2023-11-09 17:25:13 +09:00
SetupUnitTests.ps1.meta fix: ESO selects the last hips candidate, when it should pick the first (#520) 2023-11-09 17:25:13 +09:00

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Logo

Modular Avatar is a suite of non-destructive tools for modularizing your avatars, and for distributing avatar components. With Modular Avatar, adding a new outfit or gimmick to your avatar is as easy as drag-and-drop!

https://user-images.githubusercontent.com/64174065/204167927-259062f7-0b1b-4ca8-9723-dfa7c96ce3f4.mp4

Modular Avatar currently supports:

  • Merging prefab armatures into the parent avatar, as is often done to add outfits. MA minimizes the number of bones that are created in this process, reusing existing bones where possible.
  • Merging subcomponent animators into the parent avatar, for use with various types of avatar gimmicks.
  • and much more!

For more information, check out the documentation.


モジュラーアバターは、アバター設定を分割したり、アバター用ギミックや衣装を配布するための非破壊的なツールキットです。 モジュラーアバターを使えば、新しい衣装やギミックの導入はドラッグアンドドロップで楽ちんです!

モジュラーアバターは現在以下の機能があります。

  • 衣装導入でよくやる、プレハブのアーマチュアを親のアバターに統合すること。この過程で新規生成されるボーンを最小限にして、できる限り既存のボーンを使いまわします。
  • 部分的なアニメーターを親に統合することで、様々のギミックの実装を簡単にします。
  • 他にもいろいろ!

詳しくはドキュメンテーションページにご参照ください.