modular-avatar/Packages/net.fushizen.modular-avatar/Editor/ComponentAllowlistPatch.cs
2022-09-14 23:53:23 +09:00

59 lines
2.4 KiB
C#

/*
* MIT License
*
* Copyright (c) 2022 bd_
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using UnityEditor;
namespace net.fushizen.modular_avatar.core.editor
{
[InitializeOnLoad]
internal static class ComponentAllowlistPatch
{
static ComponentAllowlistPatch()
{
// When running on non-VCC versions of the SDK, we can't reference AvatarValidation directly as it's not in
// an assembly definition. So just search all of the assemblies for the type.
string typeName = "VRC.SDK3.Validation.AvatarValidation";
Type avatarValidationType = null;
foreach (Assembly assembly in AppDomain.CurrentDomain.GetAssemblies())
{
avatarValidationType = assembly.GetType(typeName);
if (avatarValidationType != null)
{
break;
}
}
if (avatarValidationType == null) return;
var listField = avatarValidationType.GetField("ComponentTypeWhiteListCommon",
BindingFlags.Static | BindingFlags.Public);
var currentList = new List<string>(listField.GetValue(null) as string[]);
currentList.Add(typeof(AvatarTagComponent).FullName);
listField.SetValue(null, currentList.ToArray());
}
}
}