mirror of
https://github.com/bdunderscore/modular-avatar.git
synced 2025-01-01 20:25:07 +08:00
201 lines
7.3 KiB
YAML
201 lines
7.3 KiB
YAML
# MIT License
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#
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# Copyright (c) 2022 anatawa12
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# Copyright (c) 2022 bd_
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in all
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# copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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# SOFTWARE.
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name: GameCI
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on:
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push:
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branches: [main, dev, ci, refactor-structure]
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# This is a bit of a radioactive event; we need to be very careful with what permissions
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# we assign this action, as we're allowing arbitrary code execution with the context of
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# whatever permissions we assign.
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pull_request_target: {}
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workflow_dispatch: {}
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workflow_call:
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secrets:
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UNITY_LICENSE:
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required: true
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# pull_request_target grants access to a privileged GITHUB_TOKEN by default, revoke this
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permissions: {}
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jobs:
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build-and-test:
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name: Unit tests
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strategy:
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matrix:
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unity_major_version: [ 2022 ]
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sdk: [ vrcsdk ]
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runs-on: ubuntu-latest
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permissions:
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checks: write
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contents: read
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steps:
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- id: configure
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name: Configure
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env:
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unity_major_version: ${{ matrix.unity_major_version }}
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run: |
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if [ $unity_major_version == 2019 ]; then
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echo "unity_version=2019.4.31f1" >> $GITHUB_OUTPUT
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elif [ $unity_major_version == 2022 ]; then
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echo "unity_version=2022.3.6f1" >> $GITHUB_OUTPUT
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else
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echo "Invalid unity_major_version: $unity_major_version"
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exit 1
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fi
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- id: setup
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name: Setup
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env:
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unity_version: ${{ steps.configure.outputs.unity_version }}
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sdk: ${{ matrix.sdk }}
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run: |
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set -x
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sudo apt-get install xmlstarlet -y
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should_test=true
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echo should_test=$should_test >> $GITHUB_OUTPUT
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can_fail=false
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if [ $sdk == standalone ]; then
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can_fail=$should_test
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fi
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echo can_fail=$can_fail >> $GITHUB_OUTPUT
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if $can_fail; then
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check_name="Unsupported test result ($unity_version, $sdk)"
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else
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check_name="Test result ($unity_version, $sdk)"
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fi
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echo check_name=$check_name >> $GITHUB_OUTPUT
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- uses: actions/checkout@v4
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if: ${{ steps.setup.outputs.should_test == 'true' }}
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with:
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ref: ${{ github.event.pull_request.head.sha }}
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- id: prepare-project
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if: ${{ steps.setup.outputs.should_test == 'true' }}
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name: Prepare project
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run: |
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mkdir .github/ProjectRoot/Packages/nadena.dev.modular-avatar -p
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mv * .github/ProjectRoot/Packages/nadena.dev.modular-avatar
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mv .github/ProjectRoot/* .
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mv 'Packages/nadena.dev.modular-avatar/UnitTests~' 'Packages/nadena.dev.modular-avatar/UnitTests'
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for i in packages-lock manifest vpm-manifest; do
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if [ -e "$i-${{ matrix.unity_major_version }}.json" ]; then
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mv "$i-${{ matrix.unity_major_version }}.json" Packages/$i.json -v
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fi
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done
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- uses: anatawa12/sh-actions/resolve-vpm-packages@master
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name: Resolve VPM packages
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if: ${{ matrix.sdk == 'vrcsdk' && steps.setup.outputs.should_test == 'true' }}
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with:
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repos: |
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https://vpm.nadena.dev/vpm-prerelease.json
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https://vrchat.github.io/packages/index.json?download
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- if: ${{ steps.setup.outputs.should_test == 'true' }}
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name: "Debug: List project contents"
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run: |
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ls -lR
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ls -lR Packages/nadena*
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- if: ${{ steps.setup.outputs.should_test == 'true' }}
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name: "Debug: List package versions"
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run: |
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for i in Packages/*/package.json; do
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echo $i
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cat $i | jq .version
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done
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- uses: actions/cache@v4
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if: ${{ steps.setup.outputs.should_test == 'true' }}
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with:
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path: Library
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key: Library-${{ steps.configure.outputs.unity_version }}-${{ matrix.sdk }}
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restore-keys: Library-
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- uses: game-ci/unity-test-runner@v3
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id: gameci
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continue-on-error: ${{ steps.setup.outputs.can_fail == 'true' }}
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if: ${{ steps.setup.outputs.should_test == 'true' }}
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env:
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# meh, just a personal license...
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UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }}
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with:
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testMode: EditMode
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unityVersion: ${{ steps.configure.outputs.unity_version }}
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githubToken: ${{ github.token }}
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coverageOptions: generateAdditionalMetrics;generateHtmlReport;generateBadgeReport;assemblyFilters:+nadena.dev.*
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customParameters: -nographics -assemblyNames Tests
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checkName: ${{ steps.setup.outputs.check_name }}
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# For our main "supported" platforms, we report the conclusion of gameci as-is. However, for standalone, we report
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# neutral if it failed.
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- id: determine_conclusion
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name: Determine conclusion
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if: ${{ steps.setup.outputs.should_test == 'true' }}
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env:
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unity_version: ${{ steps.configure.outputs.unity_version }}
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sdk_platform: ${{ matrix.sdk }}
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gameci_outcome: ${{ steps.gameci.outcome }}
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can_fail: ${{ steps.setup.outputs.can_fail }}
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run: |
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set -x
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outcome=$gameci_outcome
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# Check whether any tests actually ran
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test_count=$(
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if ! cat ${{ steps.gameci.outputs.artifactsPath }}/editmode-results.xml | \
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xmlstarlet sel -t -v "/test-run/@total"; then
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echo 0
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fi
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)
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if [ $test_count -eq 0 ] || [ x$test_count == x ]; then
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outcome=failure
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output="{ \"summary\": \"No tests ran\" }"
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if ! $can_fail; then
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exit 1
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fi
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else
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output="{ \"summary\": \"Result: $outcome ($test_count tests)\" }"
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fi
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if [ "$outcome" == "failure" ] && $can_fail; then
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outcome=neutral
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fi
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echo matrix_outcome=$outcome >> $GITHUB_OUTPUT
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echo matrix_output=$output >> $GITHUB_OUTPUT
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- uses: actions/upload-artifact@v4
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if: ${{ steps.setup.outputs.should_test == 'true' && matrix.sdk == 'vrcsdk' }}
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continue-on-error: true
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with:
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name: Coverage results ${{ steps.configure.outputs.unity_version }} ${{ matrix.sdk }}
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path: ${{ steps.gameci.outputs.coveragePath }} |