modular-avatar/Packages/nadena.dev.modular-avatar/Editor/Inspector
AoiKamishiro 7bc29b2ea5
MAProbeAnchorの追加(ModularAvatarでAnchorOverrideを設定できるように) (#304)
Co-authored-by: AoiKamishiro <aoi.kamishiro@kamishiro.online>
2023-06-05 18:53:49 +09:00
..
Menu rollback: remove action system for 1.5.0 release 2023-05-14 22:02:52 +09:00
.editorconfig The Big Rename 2022-11-10 20:42:46 -08:00
AvatarObjectReferenceDrawer.cs Avoid exposing a bunch of internal APIs 2022-11-27 13:51:39 -08:00
AvatarObjectReferenceDrawer.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
AvatarParametersEditor.cs feat: add support for local-only parameters to Parameters component (#275) 2023-04-15 17:06:35 +09:00
AvatarParametersEditor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
BlendshapeSelectTreeView.cs Close blendshape selection window when it loses focus (#120) 2022-11-30 12:41:57 -08:00
BlendshapeSelectTreeView.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
BlendshapeSyncEditor.cs fix: NPE in blendshape sync editor 2023-02-08 22:04:46 +09:00
BlendshapeSyncEditor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
BoneProxyEditor.cs fix: BoneProxy editor is missing pos/rot hold options 2023-01-18 19:09:16 +09:00
BoneProxyEditor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
ColumnReorderableList.cs ui: add action blendshape editor 2023-05-14 20:18:41 +09:00
ColumnReorderableList.cs.meta chore: extract column logic for future inspectors 2023-05-14 20:18:41 +09:00
EnumDrawer.cs Add support for world-locking bone proxies (useful for cloth setups) 2022-11-23 19:33:00 -08:00
EnumDrawer.cs.meta Add support for world-locking bone proxies (useful for cloth setups) 2022-11-23 19:33:00 -08:00
FirstPersonVisibleEditor.cs The Big Rename 2022-11-10 20:42:46 -08:00
FirstPersonVisibleEditor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
InspectorCommon.cs Add warning in inspector UI for incompatible VRCSDK versions. (#147) 2022-12-09 11:40:16 -08:00
InspectorCommon.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
LogoDisplay.cs feat: Add error reporting UI 2023-02-08 22:19:10 +09:00
LogoDisplay.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
MAEditorBase.cs Merge remote-tracking branch 'origin/main' into dev-merge 2023-04-15 18:16:07 +09:00
MAEditorBase.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
Menu.meta feat: add object-based menu system (#218) 2023-03-04 14:15:27 +09:00
MergeAnimationEditor.cs Add support for world-locking bone proxies (useful for cloth setups) 2022-11-23 19:33:00 -08:00
MergeAnimationEditor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
MergeArmatureEditor.cs Initial implementation of heuristic bone matching 2022-12-10 16:58:46 -08:00
MergeArmatureEditor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
PBBlockerEditor.cs Add a component to block PhysBone chains (#113) 2022-11-30 12:49:45 -08:00
PBBlockerEditor.cs.meta Add a component to block PhysBone chains (#113) 2022-11-30 12:49:45 -08:00
ProbeAnchorEditor.cs MAProbeAnchorの追加(ModularAvatarでAnchorOverrideを設定できるように) (#304) 2023-06-05 18:53:49 +09:00
ProbeAnchorEditor.cs.meta MAProbeAnchorの追加(ModularAvatarでAnchorOverrideを設定できるように) (#304) 2023-06-05 18:53:49 +09:00
ZeroIndentScope.cs Avoid exposing a bunch of internal APIs 2022-11-27 13:51:39 -08:00
ZeroIndentScope.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00