modular-avatar/CHANGELOG-PRERELEASE.md

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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[Unreleased]

Added

  • [#1497] Added changelog to docs site
  • [#1482] Added support for replacing pre-existing animator controllers to Merge Animator
  • [#1481] Added World Scale Object
  • [#1489] Added MA MMD Layer Control

Fixed

  • [#1492] Fixed incorrect icon and logo assets in prior prerelease
  • [#1489] Fixed compatibility issues between Merge Blend Tree or reactive components and MMD worlds. See documentation for details on the new handling.
  • [#1501] Unity keyboard shortcuts don't work when editing text fields on the MA Parameters component

Changed

  • [#1483] The Merge Animator "Match Avatar Write Defaults" option will no longer adjust write defaults on states in additive layers, or layers with only one state and no transitions.
  • [#1429] Merge Armature will now allow you to merge humanoid bones with PhysBones attached in certain cases.
    • Specifically, child humanoid bones (if there are any) must be excluded from all attached Physbones.
  • [#1437] Create Toggle for Selection now creates submenus as necessary when multiple items are selected, and creates toggles as children.
  • [#1499] When an audio source is controlled by an Object Toggle, disable the audio source when animations are blocked to avoid it unintentionally being constantly active.

Removed

Security

Deprecated

[1.12.0-alpha.2] - [2025-03-10]

Added

  • Added CHANGELOG files

Changed

  • [#1476] Switch ModularAvatarMergeAnimator and ModularAvatarMergeParameter to use new NDMF APIs (IVirtualizeMotion and IVirtualizeAnimatorController)

Older versions

Please see CHANGELOG.md