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2.0 KiB
2.0 KiB
Changelog
All notable changes to this project will be documented in this file.
Changes between prerelease versions will be documented in CHANGELOG-PRERELEASE.md
instead.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[Unreleased]
Added
- Added CHANGELOG files
- [#1482] Added support for replacing pre-existing animator controllers to
Merge Animator
- [#1481] Added World Scale Object
- [#1489] Added
MA MMD Layer Control
Fixed
- [#1460] When importing parameter assets in MA Parameters, "local only" parameters were incorrectly treated as "animator only"
- [#1489] Fixed compatibility issues between
Merge Blend Tree
or reactive components and MMD worlds. See documentation for details on the new handling.
Changed
- [#1476] Switch ModularAvatarMergeAnimator and ModularAvatarMergeParameter to use new NDMF APIs (
IVirtualizeMotion
andIVirtualizeAnimatorController
) - [#1483] The Merge Animator "Match Avatar Write Defaults" option will no longer adjust write defaults on states in additive layers, or layers with only one state and no transitions.
- [#1429] Merge Armature will now allow you to merge humanoid bones with PhysBones attached in certain cases.
- Specifically, child humanoid bones (if there are any) must be excluded from all attached Physbones.
- [#1499] When an audio source is controlled by an Object Toggle, disable the audio source when animations are blocked to avoid it unintentionally being constantly active.
Removed
Security
Deprecated
Older versions
Please see the github releases page at https://github.com/bdunderscore/modular-avatar/releases