modular-avatar/Packages/nadena.dev.modular-avatar/Editor
bd_ 7e8aa3f5f1
fix: fix issues with nested armature confusion in Easy Setup Outfit (#469)
This fixes issues with nested armature confusion by changing the name of the
Armature object (only).
2023-10-03 19:38:01 +09:00
..
Animation fix: blendshape sync not being processed (#466) 2023-10-01 00:09:43 +09:00
ErrorReporting fix: issues preventing error log from being displayed in some cases (#409) 2023-08-28 21:25:17 +09:00
FixupPasses fix: blendshape sync not being processed (#466) 2023-10-01 00:09:43 +09:00
Images The Big Rename 2022-11-10 20:42:46 -08:00
Inspector fix: error if MergeArmature is not under an avatar (#455) 2023-09-27 18:34:20 +09:00
Localization 位置追従モードの説明の日本語訳を修正 (#459) 2023-09-30 16:59:04 +09:00
Menu feat: NDMF integration 2023-09-04 23:18:23 +09:00
OptimizationPasses fix: workaround issues with double-Armature hack (#436) 2023-09-15 21:00:08 +09:00
PluginDefinition fix: blendshape sync not being processed (#466) 2023-10-01 00:09:43 +09:00
ActiveAnimationRetargeter.cs fix: blendshape sync not being processed (#466) 2023-10-01 00:09:43 +09:00
ActiveAnimationRetargeter.cs.meta feat: MA World Fixed Object (#385) 2023-09-24 16:59:02 +09:00
Animation.meta fix: Restore a couple of passes lost in the merge 2023-09-17 22:21:04 +09:00
AnimatorMerger.cs chore: automatically save assets referenced at the end of processing 2023-07-30 01:52:54 +09:00
AnimatorMerger.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
assembly-info.cs feat: unified clothing menu 2023-05-14 20:18:41 +09:00
assembly-info.cs.meta feat: unified clothing menu 2023-05-14 20:18:41 +09:00
AvatarProcessor.cs Add warning for legacy (non-ndmf) aao (#458) 2023-09-30 17:00:18 +09:00
AvatarProcessor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
BlendshapeSyncAnimationProcessor.cs fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
BlendshapeSyncAnimationProcessor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
BoneProxyProcessor.cs feat: Add error reporting UI 2023-02-08 22:19:10 +09:00
BoneProxyProcessor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
BuildContext.cs fix: blendshape sync not being processed (#466) 2023-10-01 00:09:43 +09:00
BuildContext.cs.meta feat: improved merge armature implementation (#174) 2023-01-05 04:10:22 -08:00
EasySetupOutfit.cs fix: fix issues with nested armature confusion in Easy Setup Outfit (#469) 2023-10-03 19:38:01 +09:00
EasySetupOutfit.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
ErrorReporting.meta feat: Add error reporting UI 2023-02-08 22:19:10 +09:00
FixupPasses.meta fix: fixup expressions menus to avoid validation errors (#434) 2023-09-14 21:24:20 +09:00
HeuristicBoneMapper.cs Revert "fix: avoid name collisions in setup outfit (#435)" (#456) 2023-09-27 20:10:57 +09:00
HeuristicBoneMapper.cs.meta Initial implementation of heuristic bone matching 2022-12-10 16:58:46 -08:00
Images.meta The Big Rename 2022-11-10 20:42:46 -08:00
Inspector.meta The Big Rename 2022-11-10 20:42:46 -08:00
LegacyAvatarOptimizerWarning.cs Add warning for legacy (non-ndmf) aao (#458) 2023-09-30 17:00:18 +09:00
LegacyAvatarOptimizerWarning.cs.meta Add warning for legacy (non-ndmf) aao (#458) 2023-09-30 17:00:18 +09:00
Localization.meta The Big Rename 2022-11-10 20:42:46 -08:00
Menu.meta feat: add object-based menu system (#218) 2023-03-04 14:15:27 +09:00
MenuInstallHook.cs fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
MenuInstallHook.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
MergeAnimatorProcessor.cs fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
MergeAnimatorProcessor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
MergeArmatureHook.cs fix: blendshape sync not being processed (#466) 2023-10-01 00:09:43 +09:00
MergeArmatureHook.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
MeshRetargeter.cs fix: blendshape sync not being processed (#466) 2023-10-01 00:09:43 +09:00
MeshRetargeter.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
MeshSettingsPass.cs ボーンが存在しないSkinnedMeshRendererでRootBoneを設定すると描画位置がずれる問題の修正 (#345) 2023-06-23 19:57:20 +09:00
MeshSettingsPass.cs.meta feat: add Mesh Settings component 2023-06-05 20:18:46 +09:00
ModularAvatarSettings.cs fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
ModularAvatarSettings.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
nadena.dev.modular-avatar.core.editor.asmdef Add warning for legacy (non-ndmf) aao (#458) 2023-09-30 17:00:18 +09:00
nadena.dev.modular-avatar.core.editor.asmdef.meta The Big Rename 2022-11-10 20:42:46 -08:00
OptimizationPasses.meta GC unused game objects (#229) 2023-03-04 14:15:27 +09:00
ParameterPolicy.cs fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
ParameterPolicy.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
PhysboneBlockerPass.cs feat: Add error reporting UI 2023-02-08 22:19:10 +09:00
PhysboneBlockerPass.cs.meta Add a component to block PhysBone chains (#113) 2022-11-30 12:49:45 -08:00
PluginDefinition.meta feat: NDMF integration 2023-09-04 23:18:23 +09:00
PreventStripTagObjects.cs chore: adjust PreventStripTagObjects to avoid stripping non-MA components as well 2023-05-17 20:27:33 +09:00
PreventStripTagObjects.cs.meta chore: workaround IEditorOnly objects being deleted too soon 2023-04-15 19:17:30 +09:00
RenameParametersHook.cs fix: blendshape sync not being processed (#466) 2023-10-01 00:09:43 +09:00
RenameParametersHook.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
ReplaceObjectPass.cs fix: blendshape sync not being processed (#466) 2023-10-01 00:09:43 +09:00
ReplaceObjectPass.cs.meta feat: add the Replace Object component 2023-07-30 02:32:57 +09:00
Util.cs fix: blendshape sync not being processed (#466) 2023-10-01 00:09:43 +09:00
Util.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
Version.cs Avoid exposing a bunch of internal APIs 2022-11-27 13:51:39 -08:00
Version.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
VisibleHeadAccessoryMeshProcessor.cs fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
VisibleHeadAccessoryMeshProcessor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
VisibleHeadAccessoryProcessor.cs fix: incorrect scaling for Visible Head Accessory (#412) 2023-09-03 18:10:17 +09:00
VisibleHeadAccessoryProcessor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
WorldFixedObjectProcessor.cs feat: MA World Fixed Object (#385) 2023-09-24 16:59:02 +09:00
WorldFixedObjectProcessor.cs.meta feat: MA World Fixed Object (#385) 2023-09-24 16:59:02 +09:00