modular-avatar/Packages/nadena.dev.modular-avatar/Editor
bd_ c454bc1ed8
fix: blendshape sync not being processed (#466)
* Add integration test for blendshape sync

* fix: blendshape sync not being processed

This change refactors AnimationDatabase to be part of the same extension
context as the TrackObjectRenames functionality (which is renamed back to
PathMappings). This then allows us to sequence deactivation of this context
to come after blendshape processing completes.

Fixes: #461
2023-10-01 00:09:43 +09:00
..
Animation fix: blendshape sync not being processed (#466) 2023-10-01 00:09:43 +09:00
ErrorReporting fix: issues preventing error log from being displayed in some cases (#409) 2023-08-28 21:25:17 +09:00
FixupPasses fix: blendshape sync not being processed (#466) 2023-10-01 00:09:43 +09:00
Images The Big Rename 2022-11-10 20:42:46 -08:00
Inspector fix: error if MergeArmature is not under an avatar (#455) 2023-09-27 18:34:20 +09:00
Localization 位置追従モードの説明の日本語訳を修正 (#459) 2023-09-30 16:59:04 +09:00
Menu feat: NDMF integration 2023-09-04 23:18:23 +09:00
OptimizationPasses fix: workaround issues with double-Armature hack (#436) 2023-09-15 21:00:08 +09:00
PluginDefinition fix: blendshape sync not being processed (#466) 2023-10-01 00:09:43 +09:00
ActiveAnimationRetargeter.cs fix: blendshape sync not being processed (#466) 2023-10-01 00:09:43 +09:00
ActiveAnimationRetargeter.cs.meta feat: MA World Fixed Object (#385) 2023-09-24 16:59:02 +09:00
Animation.meta fix: Restore a couple of passes lost in the merge 2023-09-17 22:21:04 +09:00
AnimatorMerger.cs chore: automatically save assets referenced at the end of processing 2023-07-30 01:52:54 +09:00
AnimatorMerger.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
assembly-info.cs feat: unified clothing menu 2023-05-14 20:18:41 +09:00
assembly-info.cs.meta feat: unified clothing menu 2023-05-14 20:18:41 +09:00
AvatarProcessor.cs Add warning for legacy (non-ndmf) aao (#458) 2023-09-30 17:00:18 +09:00
AvatarProcessor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
BlendshapeSyncAnimationProcessor.cs fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
BlendshapeSyncAnimationProcessor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
BoneProxyProcessor.cs feat: Add error reporting UI 2023-02-08 22:19:10 +09:00
BoneProxyProcessor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
BuildContext.cs fix: blendshape sync not being processed (#466) 2023-10-01 00:09:43 +09:00
BuildContext.cs.meta feat: improved merge armature implementation (#174) 2023-01-05 04:10:22 -08:00
EasySetupOutfit.cs Revert "fix: avoid name collisions in setup outfit (#435)" (#456) 2023-09-27 20:10:57 +09:00
EasySetupOutfit.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
ErrorReporting.meta feat: Add error reporting UI 2023-02-08 22:19:10 +09:00
FixupPasses.meta fix: fixup expressions menus to avoid validation errors (#434) 2023-09-14 21:24:20 +09:00
HeuristicBoneMapper.cs Revert "fix: avoid name collisions in setup outfit (#435)" (#456) 2023-09-27 20:10:57 +09:00
HeuristicBoneMapper.cs.meta Initial implementation of heuristic bone matching 2022-12-10 16:58:46 -08:00
Images.meta The Big Rename 2022-11-10 20:42:46 -08:00
Inspector.meta The Big Rename 2022-11-10 20:42:46 -08:00
LegacyAvatarOptimizerWarning.cs Add warning for legacy (non-ndmf) aao (#458) 2023-09-30 17:00:18 +09:00
LegacyAvatarOptimizerWarning.cs.meta Add warning for legacy (non-ndmf) aao (#458) 2023-09-30 17:00:18 +09:00
Localization.meta The Big Rename 2022-11-10 20:42:46 -08:00
Menu.meta feat: add object-based menu system (#218) 2023-03-04 14:15:27 +09:00
MenuInstallHook.cs fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
MenuInstallHook.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
MergeAnimatorProcessor.cs fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
MergeAnimatorProcessor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
MergeArmatureHook.cs fix: blendshape sync not being processed (#466) 2023-10-01 00:09:43 +09:00
MergeArmatureHook.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
MeshRetargeter.cs fix: blendshape sync not being processed (#466) 2023-10-01 00:09:43 +09:00
MeshRetargeter.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
MeshSettingsPass.cs ボーンが存在しないSkinnedMeshRendererでRootBoneを設定すると描画位置がずれる問題の修正 (#345) 2023-06-23 19:57:20 +09:00
MeshSettingsPass.cs.meta feat: add Mesh Settings component 2023-06-05 20:18:46 +09:00
ModularAvatarSettings.cs fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
ModularAvatarSettings.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
nadena.dev.modular-avatar.core.editor.asmdef Add warning for legacy (non-ndmf) aao (#458) 2023-09-30 17:00:18 +09:00
nadena.dev.modular-avatar.core.editor.asmdef.meta The Big Rename 2022-11-10 20:42:46 -08:00
OptimizationPasses.meta GC unused game objects (#229) 2023-03-04 14:15:27 +09:00
ParameterPolicy.cs fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
ParameterPolicy.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
PhysboneBlockerPass.cs feat: Add error reporting UI 2023-02-08 22:19:10 +09:00
PhysboneBlockerPass.cs.meta Add a component to block PhysBone chains (#113) 2022-11-30 12:49:45 -08:00
PluginDefinition.meta feat: NDMF integration 2023-09-04 23:18:23 +09:00
PreventStripTagObjects.cs chore: adjust PreventStripTagObjects to avoid stripping non-MA components as well 2023-05-17 20:27:33 +09:00
PreventStripTagObjects.cs.meta chore: workaround IEditorOnly objects being deleted too soon 2023-04-15 19:17:30 +09:00
RenameParametersHook.cs fix: blendshape sync not being processed (#466) 2023-10-01 00:09:43 +09:00
RenameParametersHook.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
ReplaceObjectPass.cs fix: blendshape sync not being processed (#466) 2023-10-01 00:09:43 +09:00
ReplaceObjectPass.cs.meta feat: add the Replace Object component 2023-07-30 02:32:57 +09:00
Util.cs fix: blendshape sync not being processed (#466) 2023-10-01 00:09:43 +09:00
Util.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
Version.cs Avoid exposing a bunch of internal APIs 2022-11-27 13:51:39 -08:00
Version.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
VisibleHeadAccessoryMeshProcessor.cs fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
VisibleHeadAccessoryMeshProcessor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
VisibleHeadAccessoryProcessor.cs fix: incorrect scaling for Visible Head Accessory (#412) 2023-09-03 18:10:17 +09:00
VisibleHeadAccessoryProcessor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
WorldFixedObjectProcessor.cs feat: MA World Fixed Object (#385) 2023-09-24 16:59:02 +09:00
WorldFixedObjectProcessor.cs.meta feat: MA World Fixed Object (#385) 2023-09-24 16:59:02 +09:00