modular-avatar/Packages
anatawa12 c8e535cd7e
fix: Animator can cache incorrect humanoid bone mappings (#431)
When multiple bones with the same name exist in the initial hierarchy, the root Animator
can cache (prior to MA execution) bones that will later be deleted or renamed due to MA
action. While this isn't persisted to the avatar asset bundle, it can result in validation failures
blocking upload. To resolve this, invalidate this cache late in MA execution.
2023-09-14 19:28:49 +09:00
..
com.vrchat.core.vpm-resolver fix: missing references when VPM resolver is not present 2023-08-22 18:44:02 +09:00
nadena.dev.modular-avatar fix: Animator can cache incorrect humanoid bone mappings (#431) 2023-09-14 19:28:49 +09:00
.gitignore chore: make RuntimeUtil internal via InternalsVisibleTo 2023-01-09 19:23:30 +09:00
manifest.json feat: add object-based menu system (#218) 2023-03-04 14:15:27 +09:00
packages-lock.json feat: support unsynced/saved toggles in new menu system (#276) 2023-04-15 18:11:30 +09:00
vpm-manifest.json chore: update VPM dependencies 2023-05-14 22:02:52 +09:00