modular-avatar/Packages/nadena.dev.modular-avatar/Editor/Inspector
bd_ d39e17a8f6 feat: add object-based menu system (#218)
This adds a GameObject/Component based menu editing system, heavily inspired by Hai's Expressions Menu Hierarchy editor (https://github.com/hai-vr/av3-expressions-menu-hierarchy-editor)
2023-03-04 14:15:27 +09:00
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Menu feat: add object-based menu system (#218) 2023-03-04 14:15:27 +09:00
.editorconfig The Big Rename 2022-11-10 20:42:46 -08:00
AvatarObjectReferenceDrawer.cs Avoid exposing a bunch of internal APIs 2022-11-27 13:51:39 -08:00
AvatarObjectReferenceDrawer.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
AvatarParametersEditor.cs fix: exception in avatar parameters editor (#230) 2023-03-04 14:15:08 +09:00
AvatarParametersEditor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
BlendshapeSelectTreeView.cs Close blendshape selection window when it loses focus (#120) 2022-11-30 12:41:57 -08:00
BlendshapeSelectTreeView.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
BlendshapeSyncEditor.cs fix: NPE in blendshape sync editor 2023-02-08 22:04:46 +09:00
BlendshapeSyncEditor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
BoneProxyEditor.cs fix: BoneProxy editor is missing pos/rot hold options 2023-01-18 19:09:16 +09:00
BoneProxyEditor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
EnumDrawer.cs Add support for world-locking bone proxies (useful for cloth setups) 2022-11-23 19:33:00 -08:00
EnumDrawer.cs.meta Add support for world-locking bone proxies (useful for cloth setups) 2022-11-23 19:33:00 -08:00
FirstPersonVisibleEditor.cs The Big Rename 2022-11-10 20:42:46 -08:00
FirstPersonVisibleEditor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
InspectorCommon.cs Add warning in inspector UI for incompatible VRCSDK versions. (#147) 2022-12-09 11:40:16 -08:00
InspectorCommon.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
LogoDisplay.cs feat: Add error reporting UI 2023-02-08 22:19:10 +09:00
LogoDisplay.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
MAEditorBase.cs Add warning in inspector UI for incompatible VRCSDK versions. (#147) 2022-12-09 11:40:16 -08:00
MAEditorBase.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
Menu.meta feat: add object-based menu system (#218) 2023-03-04 14:15:27 +09:00
MergeAnimationEditor.cs Add support for world-locking bone proxies (useful for cloth setups) 2022-11-23 19:33:00 -08:00
MergeAnimationEditor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
MergeArmatureEditor.cs Initial implementation of heuristic bone matching 2022-12-10 16:58:46 -08:00
MergeArmatureEditor.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00
PBBlockerEditor.cs Add a component to block PhysBone chains (#113) 2022-11-30 12:49:45 -08:00
PBBlockerEditor.cs.meta Add a component to block PhysBone chains (#113) 2022-11-30 12:49:45 -08:00
ZeroIndentScope.cs Avoid exposing a bunch of internal APIs 2022-11-27 13:51:39 -08:00
ZeroIndentScope.cs.meta The Big Rename 2022-11-10 20:42:46 -08:00